Player Matchup

Sun Wukong
Sun Wukong
GrimxSasuke
Sun Wukong
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 144L
1,143 Elo+
Party 1
Osiris
Osiris
GrimxWatery
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 79L
1,143 Elo+
Party 1
Set
Set
LosJTheGoat2
Set
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 125L
1,496 Elo+
Solo
Anhur
Anhur
PinkBandit99
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,009 Elo+
Party 4
Aphrodite
Aphrodite
Th3UnknownSoul
Aphrodite
Level 27
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 9L
1,128 Elo+
Party 4
Team Averages
Level 50
1,546 SR
1,184 Elo+

VS

Team Averages
Level 63
1,489 SR
1,443 Elo+
Vulcan
Vulcan
Call_Me_SenpaiXP
Vulcan
Level 78
God Stats
2W - 0L
1,675 SR
Queue Stats
15W - 24L
1,333 Elo+
Party 2
Scylla
Scylla
Intist
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
MagentaCress
Ra
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
13W - 32L
1,264 Elo+
Party 2
Ao Kuang
Ao Kuang
TTV_Lortheim
Ao Kuang
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 140L
1,601 Elo+
Party 3
Danzaburou
Danzaburou
TheForeverHero
Danzaburou
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 219L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrimxSasuke
Sun Wukong
19
5 / 2 / 6
10,893
726
21,141
17,768
18,204
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
15
1 / 4 / 7
8,908
594
7,281
13,454
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 8 / 5
10,467
698
16,208
18,644
7,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 7
8,325
555
4,231
15,360
4,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Th3UnknownSoul
Aphrodite
16
2 / 3 / 7
9,690
646
11,478
15,437
7,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 11
10,937
729
22,013
11,106
4,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
Intist
Scylla
19
4 / 3 / 17
11,091
739
14,124
11,874
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 2 / 13
10,917
728
12,185
14,034
6,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TTV_Lortheim
Ao Kuang
18
12 / 5 / 8
11,866
791
11,236
18,891
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TheForeverHero
Danzaburou
18
1 / 1 / 19
10,751
717
12,702
14,532
8,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
14
Kills
24
24
Deaths
14
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Sun Wukong
GrimxSasuke
Sun Wukong
5
2
6
4
L
Osiris
1
4
7
1.13
W
Scylla
Intist
Scylla
4
3
17
4.17
L
6
8
5
1.06
W
2
2
13
4.25
L
0
7
7
0.5
W
Ao Kuang
TTV_Lortheim
Ao Kuang
12
5
8
3.2
L
Aphrodite
Th3UnknownSoul
Aphrodite
2
3
7
1.83
W
Danzaburou
TheForeverHero
Danzaburou
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,339
Damage
72,260
80,663
Taken
70,437
48,215
Mitigated
31,068
36,036
Healing
42,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,013
10,372
2,582
1,807
11,106
4,703
931
1,529
9,577
39,785
0
L
Sun Wukong
GrimxSasuke
Sun Wukong
21,141
2,048
3,121
3,977
17,768
18,204
0
11,691
6,077
0
45,885
L
Osiris
7,281
1,770
1,350
1,241
13,454
9,733
326
9,467
3,987
0
11,834
W
Scylla
Intist
Scylla
14,124
1,815
1,120
1,298
11,874
4,530
923
2,054
9,820
32,870
0
L
16,208
7,490
2,094
2,756
18,644
7,935
0
13,614
5,030
0
36,368
W
12,185
1,387
11,640
6,878
14,034
6,255
1,089
3,302
10,732
27,912
0
L
4,231
3,313
394
2,361
15,360
4,467
395
12,711
2,603
0
12,121
W
Ao Kuang
TTV_Lortheim
Ao Kuang
11,236
3,916
2,378
7,117
18,891
7,572
1,075
2,929
15,962
17,387
0
L
Aphrodite
Th3UnknownSoul
Aphrodite
11,478
2,360
10,390
8,352
15,437
7,876
338
12,029
3,408
30,384
0
W
Danzaburou
TheForeverHero
Danzaburou
12,702
1,796
1,879
5,621
14,532
8,008
855
1,664
12,868
0
34,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,283
Gold Earned
55,562
161
Minions Killed
156
0
Camps Cleared
0
1,330,480
Distance Traveled
1,372,519
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,937
729
35
2
0
260,713
0
L
Sun Wukong
10,893
726
42
3
0
329,436
0
L
Osiris
8,908
594
7
0
0
299,433
0
W
Scylla
11,091
739
39
3
0
255,042
1
L
Set
10,467
698
45
3
0
214,637
1
W
Ra
10,917
728
29
2
0
328,693
0
L
Anhur
8,325
555
10
1
0
223,043
0
W
Ao Kuang
11,866
791
7
0
0
253,252
1
L
Aphrodite
9,690
646
57
4
0
263,931
0
W
Danzaburou
10,751
717
46
3
0
274,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role