Player Matchup

Tiamat
Tiamat
AimlessParanoia
Tiamat
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
97W - 126L
1,540 Elo+
Party 2
Cerberus
Cerberus
DarkSilane
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,512 Elo+
Party 2
Anhur
Anhur
MeltedPumpkin
Anhur
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 173L
1,540 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,531 Elo+

VS

Team Averages
Level 83
1,768 SR
1,818 Elo+
Hercules
Hercules
BrewstiesArmy
Hercules
Level 160
God Stats
48W - 6L
2,078 SR
Queue Stats
1,010W - 109L
2,045 Elo+
Party 1
Cernunnos
Cernunnos
Turnt19
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Sol
Sol
ßotan
Sol
Level 85
God Stats
12W - 1L
1,725 SR
Queue Stats
1,496W - 137L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
12,579
629
9,350
13,016
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
DarkSilane
Cerberus
15
1 / 5 / 10
11,576
579
10,252
26,175
29,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 5 / 4
12,886
644
18,552
19,329
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrewstiesArmy
Hercules
20
6 / 0 / 7
14,075
704
12,581
18,719
22,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Turnt19
Cernunnos
7
0 / 10 / 2
9,754
488
824
8,991
2,114
Sol
ßotan
Sol
20
9 / 3 / 5
15,005
750
32,522
22,264
6,295
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
11
Kills
15
15
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Hercules
BrewstiesArmy
Hercules
6
0
7
9.5
L
Cerberus
DarkSilane
Cerberus
1
5
10
1.2
L
6
5
4
1.6
W
Cernunnos
Turnt19
Cernunnos
0
10
2
0.1
W
Sol
ßotan
Sol
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
45,927
58,520
Taken
49,974
48,174
Mitigated
31,015
21,265
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,350
1,347
0
3,162
13,016
10,389
66
5,958
7,058
69,662
0
W
Hercules
BrewstiesArmy
Hercules
12,581
4,353
0
4,241
18,719
22,606
831
7,369
11,350
0
53,974
L
Cerberus
DarkSilane
Cerberus
10,252
743
416
9,271
26,175
29,460
0
14,614
11,561
41,941
0
L
18,552
9,936
0
8,416
19,329
8,325
1,332
12,252
7,077
0
80,908
W
Cernunnos
Turnt19
Cernunnos
824
397
0
0
8,991
2,114
0
3,839
5,152
0
5,399
W
Sol
ßotan
Sol
32,522
14,114
0
15,824
22,264
6,295
2,642
8,575
13,689
134,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
38,834
280
Minions Killed
285
0
Camps Cleared
0
1,119,695
Distance Traveled
855,635
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,579
629
126
6
0
359,453
2
W
Hercules
14,075
704
89
4
0
398,465
5
L
Cerberus
11,576
579
68
3
0
412,317
2
L
Anhur
12,886
644
86
4
0
347,925
4
W
Cernunnos
9,754
488
8
0
0
106,706
3
W
Sol
15,005
750
188
9
0
350,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role