Player Matchup

Ratatoskr
Ratatoskr
BigSilence
Ratatoskr
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
230W - 155L
1,714 Elo+
Party 3
Fafnir
Fafnir
SmallFace
Fafnir
Level 77
God Stats
29W - 30L
1,507 SR
Queue Stats
336W - 291L
1,669 Elo+
Party 2
Ra
Ra
XellionUwU
Ra
Level 28
God Stats
27W - 12L
1,956 SR
Queue Stats
785W - 648L
1,730 Elo+
Party 3
Hachiman
Hachiman
bkazasavage
Hachiman
Level 100
God Stats
15W - 11L
1,511 SR
Queue Stats
267W - 206L
1,652 Elo+
Party 2
Fenrir
Fenrir
iiDary
Fenrir
Level 42
God Stats
25W - 15L
1,463 SR
Queue Stats
240W - 201L
1,637 Elo+
Party 2
Team Averages
Level 62
1,587 SR
1,680 Elo+

VS

Team Averages
Level 44
1,425 SR
1,285 Elo+
Medusa
Medusa
Ichifro
Medusa
Level 47
God Stats
2W - 3L
1,438 SR
Queue Stats
85W - 80L
1,536 Elo+
Solo
Vamana
Vamana
JulianGRS10
Vamana
Level 81
God Stats
1W - 3L
1,186 SR
Queue Stats
122W - 123L
1,346 Elo+
Party 1
Ares
Ares
NikolasRZ
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,253 Elo+
Party 1
Janus
Janus
SweetHorrow
Janus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,095 Elo+
Party 1
Olorun
Olorun
fortez9912
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigSilence
Ratatoskr
19
8 / 1 / 10
11,425
601
17,910
14,194
5,988
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
SmallFace
Fafnir
18
2 / 1 / 2
11,357
598
11,846
12,747
12,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 11
11,044
581
14,282
11,625
6,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
bkazasavage
Hachiman
17
7 / 1 / 3
10,998
579
11,784
12,872
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
iiDary
Fenrir
14
8 / 1 / 8
10,468
551
8,665
14,621
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ichifro
Medusa
15
2 / 3 / 0
9,089
478
12,304
11,739
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
15
2 / 3 / 1
9,250
487
13,898
25,537
24,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
10
0 / 11 / 2
7,118
375
2,321
18,683
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 6 / 0
9,504
500
5,509
16,023
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
fortez9912
Olorun
12
1 / 9 / 1
7,566
398
3,842
12,887
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
32
Kills
6
6
Deaths
32
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BigSilence
Ratatoskr
8
1
10
13
L
Medusa
Ichifro
Medusa
2
3
0
0.67
L
Vamana
2
3
1
0.83
L
Ares
0
11
2
0.09
W
Fafnir
SmallFace
Fafnir
2
1
2
3
L
1
6
0
0.17
W
7
2
11
6.25
W
Hachiman
bkazasavage
Hachiman
7
1
3
8.5
L
Olorun
fortez9912
Olorun
1
9
1
0.17
W
Fenrir
iiDary
Fenrir
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,487
Damage
37,874
66,059
Taken
84,869
42,596
Mitigated
48,138
32,257
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BigSilence
Ratatoskr
17,910
5,316
0
4,438
14,194
5,988
0
3,236
10,724
0
94,667
L
Medusa
Ichifro
Medusa
12,304
6,401
0
2,705
11,739
4,495
0
1,076
10,663
0
64,741
L
Vamana
13,898
5,583
0
10,868
25,537
24,571
0
13,091
12,446
4,169
53,854
L
Ares
2,321
363
0
408
18,683
10,918
165
4,379
14,304
14,056
0
W
Fafnir
SmallFace
Fafnir
11,846
4,276
0
7,121
12,747
12,389
442
1,078
11,159
77,899
0
L
5,509
611
0
4,357
16,023
3,817
0
1,182
14,841
86,369
0
W
14,282
982
2,758
6,390
11,625
6,439
874
4,072
7,033
77,402
0
W
Hachiman
bkazasavage
Hachiman
11,784
7,532
0
8,003
12,872
5,059
2,993
606
12,216
0
74,426
L
Olorun
fortez9912
Olorun
3,842
195
254
1,229
12,887
4,337
0
6,400
6,487
31,154
0
W
Fenrir
iiDary
Fenrir
8,665
3,076
0
3,547
14,621
12,721
919
4,000
10,453
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
42,527
574
Minions Killed
479
0
Camps Cleared
0
1,781,167
Distance Traveled
1,710,886
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,425
601
130
7
0
416,235
2
L
Medusa
9,089
478
114
6
0
365,325
2
L
Vamana
9,250
487
110
6
0
340,465
1
L
Ares
7,118
375
27
1
0
328,560
0
W
Fafnir
11,357
598
162
9
0
293,503
0
L
Janus
9,504
500
159
8
0
363,459
3
W
Ra
11,044
581
122
6
0
399,821
3
W
Hachiman
10,998
579
127
7
0
278,716
0
L
Olorun
7,566
398
69
4
0
313,077
4
W
Fenrir
10,468
551
33
2
0
392,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role