Player Matchup

Guan Yu
Guan Yu
DeepFriedCthulhu
Guan Yu
Level 29
God Stats
2W - 0L
2,026 SR
Queue Stats
19W - 15L
1,645 Elo+
Party 2
Tiamat
Tiamat
DizzyDharke
Tiamat
Level 53
God Stats
11W - 7L
1,571 SR
Queue Stats
15W - 10L
1,575 Elo+
Party 2
Nemesis
Nemesis
Garf117
Nemesis
Level 2
God Stats
9W - 5L
1,281 SR
Queue Stats
33W - 19L
1,302 Elo+
Party 2
Khepri
Khepri
SirPunchy
Khepri
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 28L
1,634 Elo+
Party 2
Xbalanque
Xbalanque
savabluent
Xbalanque
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 41L
1,617 Elo+
Party 2
Team Averages
Level 62
1,576 SR
1,554 Elo+

VS

Team Averages
Level 75
1,498 SR
1,398 Elo+
Nike
Nike
Daniserxs
Nike
Level 126
God Stats
8W - 4L
1,611 SR
Queue Stats
36W - 44L
1,373 Elo+
Party 3
Discordia
Discordia
Hidarugami
Discordia
Level 36
God Stats
13W - 22L
1,382 SR
Queue Stats
67W - 64L
1,382 Elo+
Solo
Amaterasu
Amaterasu
MahouEric
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
erick501
Nu Wa
Level 89
God Stats
9W - 2L
1,801 SR
Queue Stats
54W - 47L
1,401 Elo+
Party 3
Yemoja
Yemoja
jao_avila
Yemoja
Level 101
God Stats
2W - 4L
1,198 SR
Queue Stats
69W - 70L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
10,232
1,023
16,604
16,440
20,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
6 / 0 / 16
11,042
1,104
23,674
10,104
14,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nemesis
Garf117
Nemesis
17
5 / 0 / 11
10,364
1,036
12,337
6,530
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
SirPunchy
Khepri
17
4 / 1 / 14
10,148
1,015
10,035
11,333
9,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
savabluent
Xbalanque
17
5 / 1 / 12
10,642
1,064
21,360
9,622
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

288

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 5 / 1
9,193
919
9,472
24,385
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Hidarugami
Discordia
14
0 / 4 / 2
8,862
886
10,525
10,293
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MahouEric
Amaterasu
15
1 / 7 / 1
9,038
904
8,746
27,542
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
erick501
Nu Wa
15
0 / 6 / 0
8,865
887
15,309
15,318
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
jao_avila
Yemoja
14
0 / 1 / 1
8,637
864
4,890
10,924
9,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
23
Kills
2
2
Deaths
23
70
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
1
5
1
0.3
W
3
0
17
11.5
W
Tiamat
6
0
16
14
W
Nemesis
Garf117
Nemesis
5
0
11
10.5
L
Discordia
Hidarugami
Discordia
0
4
2
0.25
L
Amaterasu
MahouEric
Amaterasu
1
7
1
0.21
W
Khepri
SirPunchy
Khepri
4
1
14
11
L
Nu Wa
erick501
Nu Wa
0
6
0
0
L
Yemoja
jao_avila
Yemoja
0
1
1
0.5
W
Xbalanque
savabluent
Xbalanque
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,010
Damage
48,942
54,029
Taken
88,462
50,707
Mitigated
55,324
29,344
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,472
1,575
0
718
24,385
14,823
0
6,873
16,811
0
31,526
W
16,604
3,801
8,754
7,715
16,440
20,246
0
8,175
7,827
0
37,317
W
Tiamat
23,674
2,057
572
4,371
10,104
14,269
0
5,655
4,275
39,738
0
W
Nemesis
Garf117
Nemesis
12,337
5,182
0
1,180
6,530
3,201
0
4,075
2,380
0
19,872
L
Discordia
Hidarugami
Discordia
10,525
817
849
223
10,293
3,679
0
6,325
3,618
31,928
0
L
Amaterasu
MahouEric
Amaterasu
8,746
3,785
0
1,439
27,542
22,107
0
8,063
18,906
0
15,139
W
Khepri
SirPunchy
Khepri
10,035
275
2,835
1,491
11,333
9,049
0
7,134
3,850
21,946
0
L
Nu Wa
erick501
Nu Wa
15,309
3,008
146
1,299
15,318
4,965
0
6,123
8,886
39,018
0
L
Yemoja
jao_avila
Yemoja
4,890
881
6,196
1,265
10,924
9,750
0
4,893
5,715
17,560
0
W
Xbalanque
savabluent
Xbalanque
21,360
12,815
0
2,426
9,622
3,942
0
5,685
3,809
0
64,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
44,595
242
Minions Killed
189
7
Camps Cleared
3
1,063,317
Distance Traveled
903,842
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,193
919
46
5
0
208,359
0
W
Guan Yu
10,232
1,023
44
4
0
238,434
1
W
Tiamat
11,042
1,104
35
4
3
210,985
1
W
Nemesis
10,364
1,036
26
3
1
220,982
0
L
Discordia
8,862
886
61
6
2
162,724
0
L
Amaterasu
9,038
904
13
1
0
191,805
0
W
Khepri
10,148
1,015
18
2
1
210,883
1
L
Nu Wa
8,865
887
43
4
1
169,301
1
L
Yemoja
8,637
864
26
3
0
171,653
0
W
Xbalanque
10,642
1,064
119
12
2
182,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role