Player Matchup

Osiris
Osiris
HP Activist
Osiris
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
112W - 74L
1,516 Elo+
Party 1
Neith
Neith
Keshpie5556
Neith
Level 27
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurtleTarkus
Tsukuyomi
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 52L
1,583 Elo+
Party 1
Tiamat
Tiamat
TwistyMcFlop
Tiamat
Level 142
God Stats
5W - 2L
1,487 SR
Queue Stats
104W - 65L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
xvSTONKSvx
Cabrakan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,517 Elo+

VS

Team Averages
Level 59
1,461 SR
1,461 Elo+
Tiamat
Tiamat
Bad_Virgo
Tiamat
Level 88
God Stats
6W - 11L
1,353 SR
Queue Stats
75W - 88L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
BloodySeraph22
Danzaburou
Level 96
God Stats
5W - 4L
1,547 SR
Queue Stats
101W - 72L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Doomsday26
Kukulkan
Level 68
God Stats
1W - 2L
1,278 SR
Queue Stats
97W - 88L
1,565 Elo+
Party 2
Chaac
Chaac
Ecto1
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,326 Elo+
Party 2
Nike
Nike
kiki_katz
Nike
Level 16
God Stats
4W - 10L
1,626 SR
Queue Stats
57W - 71L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 2 / 15
10,959
843
10,148
13,056
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 1 / 12
12,048
927
11,495
7,235
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TurtleTarkus
Tsukuyomi
17
7 / 1 / 10
11,274
867
10,633
9,911
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
19
11 / 1 / 12
12,699
977
16,229
10,152
10,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
xvSTONKSvx
Cabrakan
18
8 / 2 / 14
12,671
975
11,762
15,347
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bad_Virgo
Tiamat
17
1 / 6 / 0
8,906
685
6,219
12,494
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BloodySeraph22
Danzaburou
15
4 / 9 / 2
10,246
788
8,767
13,785
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Doomsday26
Kukulkan
15
2 / 8 / 2
9,512
732
12,181
12,919
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Ecto1
Chaac
13
0 / 6 / 2
7,570
582
3,330
12,925
9,567
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nike
13
0 / 9 / 3
7,616
586
8,339
15,324
7,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
38
Kills
7
7
Deaths
38
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bad_Virgo
Tiamat
1
6
0
0.17
L
Danzaburou
BloodySeraph22
Danzaburou
4
9
2
0.56
L
Kukulkan
Doomsday26
Kukulkan
2
8
2
0.38
L
Chaac
Ecto1
Chaac
0
6
2
0.17
W
Osiris
5
2
15
6.25
W
7
1
12
13
W
Tsukuyomi
TurtleTarkus
Tsukuyomi
7
1
10
12
W
Tiamat
11
1
12
17
L
Nike
0
9
3
0.17
W
Cabrakan
xvSTONKSvx
Cabrakan
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,267
Damage
38,836
55,701
Taken
67,447
41,464
Mitigated
33,452
14,979
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bad_Virgo
Tiamat
6,219
637
0
1,088
12,494
7,094
0
6,391
5,826
31,440
0
L
Danzaburou
BloodySeraph22
Danzaburou
8,767
3,111
0
1,128
13,785
4,661
0
5,461
8,080
0
18,466
L
Kukulkan
Doomsday26
Kukulkan
12,181
434
0
380
12,919
4,581
1
7,212
5,434
30,926
0
L
Chaac
Ecto1
Chaac
3,330
580
0
1,933
12,925
9,567
0
4,813
7,904
0
11,287
W
Osiris
10,148
4,015
0
3,402
13,056
9,985
1,111
4,034
8,795
0
29,858
W
11,495
4,136
0
2,597
7,235
2,866
2,685
3,363
3,585
0
42,426
W
Tsukuyomi
TurtleTarkus
Tsukuyomi
10,633
2,769
0
945
9,911
4,444
1,335
2,529
7,240
0
28,388
W
Tiamat
16,229
2,150
0
3,314
10,152
10,543
1,179
2,896
7,040
51,782
0
L
Nike
8,339
745
321
272
15,324
7,549
1
3,067
12,150
1,499
20,815
W
Cabrakan
xvSTONKSvx
Cabrakan
11,762
1,338
0
4,721
15,347
13,626
1,352
4,976
9,911
34,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,651
Gold Earned
43,850
329
Minions Killed
232
10
Camps Cleared
5
1,289,375
Distance Traveled
1,018,833
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,906
685
85
7
3
220,703
4
L
Danzaburou
10,246
788
22
2
1
188,760
1
L
Kukulkan
9,512
732
74
6
1
195,632
4
L
Chaac
7,570
582
23
2
0
214,112
0
W
Osiris
10,959
843
38
3
1
262,780
0
W
Neith
12,048
927
82
6
1
238,188
0
W
Tsukuyomi
11,274
867
36
3
3
277,028
0
W
Tiamat
12,699
977
121
9
5
261,165
3
L
Nike
7,616
586
28
2
0
199,626
2
W
Cabrakan
12,671
975
52
4
0
250,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role