Player Matchup

Fenrir
Fenrir
Crysis274
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
King Jimbooo
Tiamat
Level 124
God Stats
11W - 10L
1,884 SR
Queue Stats
95W - 122L
1,903 Elo+
Solo
Vamana
Vamana
MiniTeeks
Vamana
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
161W - 168L
1,488 Elo+
Party 2
Team Averages
Level 116
1,628 SR
1,630 Elo+

VS

Team Averages
Level 66
1,332 SR
1,309 Elo+
Cthulhu
Cthulhu
BurritoViking
Cthulhu
Level 82
God Stats
4W - 8L
1,394 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 1
Arachne
Arachne
KrackDatFat
Arachne
Level 91
God Stats
4W - 15L
1,234 SR
Queue Stats
37W - 50L
1,252 Elo+
Party 1
Chang'e
Chang'e
StarBelle
Chang'e
Level 26
God Stats
1W - 5L
1,369 SR
Queue Stats
5W - 16L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crysis274
Fenrir
13
9 / 5 / 7
10,482
806
13,508
12,456
6,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
13
3 / 2 / 6
9,063
697
8,299
7,062
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
MiniTeeks
Vamana
13
6 / 1 / 10
10,102
777
10,535
13,127
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 4 / 3
9,229
710
8,520
13,837
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
KrackDatFat
Arachne
11
4 / 8 / 3
9,104
700
8,449
15,369
5,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
StarBelle
Chang'e
12
1 / 6 / 6
8,610
662
4,268
9,755
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
8
8
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
4
3
1.13
W
Fenrir
Crysis274
Fenrir
9
5
7
2.5
W
Tiamat
3
2
6
3
L
Arachne
KrackDatFat
Arachne
4
8
3
0.69
W
Vamana
MiniTeeks
Vamana
6
1
10
11
L
Chang'e
StarBelle
Chang'e
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
21,237
32,645
Taken
38,961
20,965
Mitigated
17,271
8,479
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,520
454
67
1,344
13,837
9,289
0
3,099
10,186
32,240
0
W
Fenrir
Crysis274
Fenrir
13,508
3,633
0
1,631
12,456
6,340
840
5,069
7,272
0
35,511
W
Tiamat
8,299
890
0
2,488
7,062
5,846
528
2,638
4,424
43,525
0
L
Arachne
KrackDatFat
Arachne
8,449
5,396
0
2,624
15,369
5,121
0
2,098
12,919
0
23,928
W
Vamana
MiniTeeks
Vamana
10,535
4,437
0
4,360
13,127
8,779
344
5,158
7,284
0
32,578
L
Chang'e
StarBelle
Chang'e
4,268
1,003
1,730
1,371
9,755
2,861
0
2,536
6,942
18,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
26,943
176
Minions Killed
115
0
Camps Cleared
0
727,320
Distance Traveled
692,829
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,229
710
49
4
0
243,908
4
W
Fenrir
10,482
806
38
3
0
233,595
4
W
Tiamat
9,063
697
85
7
0
228,912
5
L
Arachne
9,104
700
31
2
0
238,120
0
W
Vamana
10,102
777
53
4
0
264,813
1
L
Chang'e
8,610
662
35
3
0
210,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role