Player Matchup

Thanatos
Thanatos
Dekrc
Thanatos
Level 142
God Stats
12W - 4L
1,516 SR
Queue Stats
183W - 161L
1,524 Elo+
Party 3
Horus
Horus
Kevrr
Horus
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 207L
1,508 Elo+
Party 3
Merlin
Merlin
MERLIN236
Merlin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,477 Elo+
Party 2
King Arthur
King Arthur
VerandaAffe
King Arthur
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,551 Elo+
Party 2
Neith
Neith
ash11686
Neith
Level 68
God Stats
2W - 0L
1,788 SR
Queue Stats
6W - 4L
1,452 Elo+
Party 2
Team Averages
Level 96
1,561 SR
1,502 Elo+

VS

Team Averages
Level 78
1,527 SR
1,415 Elo+
Cthulhu
Cthulhu
Android212
Cthulhu
Level 86
God Stats
2W - 5L
1,399 SR
Queue Stats
107W - 161L
1,374 Elo+
Party 1
Medusa
Medusa
CertainYak999
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,445 Elo+
Solo
Fenrir
Fenrir
DuckieLove
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Griffiter
Nike
Level 60
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 1
Anubis
Anubis
Spenzu
Anubis
Level 45
God Stats
13W - 12L
1,500 SR
Queue Stats
68W - 74L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dekrc
Thanatos
11
8 / 1 / 5
7,353
668
7,315
6,887
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Kevrr
Horus
9
2 / 1 / 6
5,770
525
1,734
6,436
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
MERLIN236
Merlin
10
1 / 3 / 2
5,463
497
3,556
4,447
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VerandaAffe
King Arthur
10
1 / 1 / 2
5,858
533
5,113
7,790
2,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
ash11686
Neith
10
3 / 3 / 3
6,082
553
3,683
6,938
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Android212
Cthulhu
8
0 / 3 / 4
5,374
489
3,033
7,740
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 3 / 0
5,954
541
6,273
6,780
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
DuckieLove
Fenrir
8
0 / 4 / 3
5,160
469
4,572
7,195
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
9
1 / 3 / 0
5,391
490
3,774
6,892
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Spenzu
Anubis
11
4 / 2 / 0
6,367
579
4,622
7,499
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
9
9
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Android212
Cthulhu
0
3
4
0.67
L
4
3
0
1.33
W
Thanatos
Dekrc
Thanatos
8
1
5
10.5
L
Fenrir
DuckieLove
Fenrir
0
4
3
0.38
L
Nike
1
3
0
0.33
W
Horus
Kevrr
Horus
2
1
6
5
W
Merlin
MERLIN236
Merlin
1
3
2
0.67
L
Anubis
Spenzu
Anubis
4
2
0
2
W
King Arthur
VerandaAffe
King Arthur
1
1
2
2
W
Neith
ash11686
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
22,274
32,498
Taken
36,106
11,375
Mitigated
13,406
14,604
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Android212
Cthulhu
3,033
138
124
1,382
7,740
3,787
0
381
7,359
16,537
0
L
6,273
2,710
0
2,357
6,780
1,521
324
0
6,780
0
33,838
W
Thanatos
Dekrc
Thanatos
7,315
2,373
0
7,267
6,887
3,281
0
2,413
4,474
0
36,223
L
Fenrir
DuckieLove
Fenrir
4,572
763
0
1,814
7,195
2,029
0
143
7,052
0
25,485
L
Nike
3,774
501
0
886
6,892
2,500
0
164
6,728
0
23,914
W
Horus
Kevrr
Horus
1,734
766
511
2,513
6,436
2,549
0
1,571
4,865
0
6,697
W
Merlin
MERLIN236
Merlin
3,556
408
0
500
4,447
1,010
0
2,718
1,729
25,341
0
L
Anubis
Spenzu
Anubis
4,622
300
0
3,965
7,499
3,569
492
2,868
4,631
34,445
0
W
King Arthur
VerandaAffe
King Arthur
5,113
326
0
1,740
7,790
2,799
0
328
7,462
0
22,993
W
Neith
ash11686
Neith
3,683
1,060
0
2,073
6,938
1,736
600
625
6,313
0
33,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
28,246
240
Minions Killed
238
0
Camps Cleared
0
1,004,800
Distance Traveled
972,987
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,374
489
18
2
0
193,147
3
L
Medusa
5,954
541
56
5
0
187,338
3
W
Thanatos
7,353
668
67
6
0
201,543
1
L
Fenrir
5,160
469
49
4
0
226,432
0
L
Nike
5,391
490
55
5
0
228,620
2
W
Horus
5,770
525
5
0
0
227,446
1
W
Merlin
5,463
497
46
4
0
185,573
1
L
Anubis
6,367
579
60
5
0
137,450
0
W
King Arthur
5,858
533
48
4
0
189,402
0
W
Neith
6,082
553
74
7
0
200,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role