Player Matchup

Neith
Neith
David9783
Neith
Level 5
God Stats
1W - 2L
1,552 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Bellona
Bellona
ILustI
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 123L
1,624 Elo+
Solo
Ne Zha
Ne Zha
Ibanez701
Ne Zha
Level 28
God Stats
2W - 8L
1,276 SR
Queue Stats
294W - 291L
1,552 Elo+
Solo
Ares
Ares
JorgeArt16
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Tiamat
Tiamat
Kagebushin
Tiamat
Level 28
God Stats
23W - 12L
1,702 SR
Queue Stats
93W - 85L
1,557 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,564 Elo+

VS

Team Averages
Level 25
1,582 SR
1,520 Elo+
Neith
Neith
Evenmorebees
Neith
Level 15
God Stats
9W - 16L
1,748 SR
Queue Stats
58W - 83L
1,495 Elo+
Party 1
Set
Set
LegionOfEpirus
Set
Level 23
God Stats
9W - 7L
1,460 SR
Queue Stats
35W - 28L
1,541 Elo+
Party 3
Anubis
Anubis
crimmus
Anubis
Level 28
God Stats
19W - 7L
1,784 SR
Queue Stats
94W - 74L
1,675 Elo+
Party 3
Da Ji
Da Ji
flufffluff88
Da Ji
Level 14
God Stats
1W - 3L
1,415 SR
Queue Stats
10W - 8L
1,478 Elo+
Solo
Khepri
Khepri
sirnomington
Khepri
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 151L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
David9783
Neith
6
0 / 3 / 0
3,742
624
929
3,807
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ILustI
Bellona
8
2 / 0 / 0
4,558
760
2,687
3,827
2,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Ibanez701
Ne Zha
7
2 / 1 / 1
4,430
738
775
3,039
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,754
459
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Kagebushin
Tiamat
6
0 / 3 / 1
3,624
604
1,856
3,758
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,949
658
1,286
613
159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 1
3,756
626
361
3,472
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
crimmus
Anubis
9
4 / 1 / 0
5,357
893
2,617
4,492
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,598
600
1,531
3,172
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
6
1 / 0 / 2
4,188
698
1,564
2,532
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
David9783
Neith
0
3
0
0
W
2
0
1
2.5
L
Bellona
ILustI
Bellona
2
0
0
2
L
Ne Zha
Ibanez701
Ne Zha
2
1
1
2.5
L
0
0
0
0
L
Tiamat
Kagebushin
Tiamat
0
3
1
0.17
W
0
2
1
0.25
W
Anubis
crimmus
Anubis
4
1
0
4
W
0
1
0
0
W
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,247
Damage
7,359
14,431
Taken
14,281
4,922
Mitigated
5,530
4,015
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
David9783
Neith
929
175
0
1,037
3,807
876
0
1,564
2,243
0
12,553
W
1,286
667
0
390
613
159
0
0
613
0
13,956
L
Bellona
ILustI
Bellona
2,687
870
0
1,038
3,827
2,029
85
0
3,552
0
17,737
L
Ne Zha
Ibanez701
Ne Zha
775
105
0
1,610
3,039
851
0
803
2,236
0
16,953
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Kagebushin
Tiamat
1,856
463
0
330
3,758
1,166
0
1,814
1,944
11,726
0
W
361
176
0
1,117
3,472
894
0
0
3,472
0
13,392
W
Anubis
crimmus
Anubis
2,617
265
0
2,446
4,492
2,166
0
1,572
2,636
29,471
0
W
1,531
196
0
915
3,172
1,327
0
0
3,172
0
10,106
W
Khepri
1,564
112
0
1,616
2,532
984
0
0
2,532
7,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
20,848
140
Minions Killed
155
0
Camps Cleared
0
492,341
Distance Traveled
602,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,742
624
26
4
0
122,357
0
W
Neith
3,949
658
23
4
0
111,982
0
L
Bellona
4,558
760
43
7
0
126,154
1
L
Ne Zha
4,430
738
46
8
0
126,628
1
L
Ares
2,754
459
0
0
0
0
0
L
Tiamat
3,624
604
25
4
0
117,202
0
W
Set
3,756
626
36
6
0
151,399
0
W
Anubis
5,357
893
57
10
0
118,819
1
W
Da Ji
3,598
600
26
4
0
109,885
0
W
Khepri
4,188
698
13
2
0
109,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role