Player Matchup

Danzaburou
Danzaburou
Feca909090
Danzaburou
Level 17
God Stats
12W - 13L
1,500 SR
Queue Stats
46W - 59L
1,311 Elo+
Party 2
Olorun
Olorun
ITzWitchCraft
Olorun
Level 17
God Stats
7W - 7L
1,616 SR
Queue Stats
108W - 102L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
VitinDlc
Ao Kuang
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,238 Elo+
Party 2
Yemoja
Yemoja
capitaomath
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,466 Elo+
Solo
Neith
Neith
pedroreis2
Neith
Level 15
God Stats
2W - 7L
1,220 SR
Queue Stats
8W - 16L
1,451 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,381 Elo+

VS

Team Averages
Level 17
1,441 SR
1,389 Elo+
Aphrodite
Aphrodite
Banzinni10
Aphrodite
Level 6
God Stats
3W - 4L
1,504 SR
Queue Stats
32W - 26L
1,461 Elo+
Party 1
Artemis
Artemis
Lost_Sinner_-_
Artemis
Level 18
God Stats
5W - 4L
1,222 SR
Queue Stats
41W - 37L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Slouws
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,220 Elo+
Solo
Tiamat
Tiamat
remedio_derivado
Tiamat
Level 29
God Stats
3W - 1L
1,484 SR
Queue Stats
40W - 45L
1,504 Elo+
Solo
Set
Set
tiiveeen
Set
Level 25
God Stats
14W - 16L
1,494 SR
Queue Stats
35W - 51L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feca909090
Danzaburou
12
4 / 5 / 3
8,363
492
9,681
13,316
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 2
9,288
546
12,334
13,866
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
VitinDlc
Ao Kuang
14
2 / 5 / 6
9,662
568
4,795
14,942
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
1
0 / 0 / 0
4,959
292
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
0 / 6 / 1
6,762
398
3,401
9,595
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Banzinni10
Aphrodite
16
7 / 1 / 2
10,307
606
6,920
8,700
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
8,882
522
5,594
7,469
2,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
Slouws
Jormungandr
13
1 / 4 / 8
8,267
486
5,866
11,166
9,450
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
5 / 3 / 2
9,225
543
9,460
11,324
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 6
10,064
592
7,738
10,655
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
21
21
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Banzinni10
Aphrodite
7
1
2
8
L
Danzaburou
Feca909090
Danzaburou
4
5
3
1.1
L
6
5
2
1.4
W
2
3
3
1.17
W
Jormungandr
Slouws
Jormungandr
1
4
8
1.25
L
Ao Kuang
VitinDlc
Ao Kuang
2
5
6
1
L
Yemoja
0
0
0
0
L
Neith
0
6
1
0.08
W
5
3
2
2
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
35,578
51,719
Taken
49,314
18,623
Mitigated
27,001
12,649
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Banzinni10
Aphrodite
6,920
903
940
5,689
8,700
3,472
1,582
3,887
4,813
49,884
0
L
Danzaburou
Feca909090
Danzaburou
9,681
4,021
0
2,782
13,316
4,723
850
8,077
5,239
0
34,167
L
12,334
7,672
0
5,552
13,866
5,415
2,518
4,919
8,947
53,308
0
W
5,594
2,332
0
1,430
7,469
2,474
2,656
4,957
2,512
0
31,120
W
Jormungandr
Slouws
Jormungandr
5,866
844
0
0
11,166
9,450
571
2,259
8,907
26,903
0
L
Ao Kuang
VitinDlc
Ao Kuang
4,795
1,787
0
2,359
14,942
5,287
0
3,336
11,606
44,062
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Neith
3,401
1,095
0
1,956
9,595
3,198
100
5,914
3,681
0
27,107
W
9,460
1,556
0
4,761
11,324
7,387
2,319
3,003
8,321
50,020
0
W
7,738
3,647
0
3,789
10,655
4,218
1,570
3,023
7,632
0
59,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
46,745
281
Minions Killed
428
0
Camps Cleared
0
1,123,889
Distance Traveled
1,606,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,307
606
111
7
0
356,955
1
L
Danzaburou
8,363
492
44
3
0
263,578
0
L
Olorun
9,288
546
107
6
0
265,304
0
W
Artemis
8,882
522
76
4
0
276,335
1
W
Jormungandr
8,267
486
57
3
0
277,377
0
L
Ao Kuang
9,662
568
72
4
0
311,484
1
L
Yemoja
4,959
292
0
0
0
0
0
L
Neith
6,762
398
58
3
0
283,523
0
W
Tiamat
9,225
543
89
5
0
309,503
1
W
Set
10,064
592
95
6
0
386,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role