Player Matchup

Kukulkan
Kukulkan
Fudgem0nkey
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 2
Neith
Neith
Nova5002
Neith
Level 13
God Stats
3W - 4L
1,696 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Tyr
Tyr
YogurtSlanger
Tyr
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 2
Ares
Ares
firstassist117
Ares
Level 35
God Stats
14W - 6L
1,678 SR
Queue Stats
57W - 61L
1,424 Elo+
Party 1
Thor
Thor
toro3317
Thor
Level 20
God Stats
8W - 14L
1,500 SR
Queue Stats
124W - 173L
1,297 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,444 Elo+

VS

Team Averages
Level 19
1,482 SR
1,322 Elo+
Ymir
Ymir
RadcalRadIsh3s
Ymir
Level 27
God Stats
56W - 73L
1,408 SR
Queue Stats
130W - 187L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
apollomeanschkn
Ah Muzen Cab
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 157L
1,231 Elo+
Party 3
Olorun
Olorun
kibakino
Olorun
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 35L
1,073 Elo+
Party 3
Guan Yu
Guan Yu
loyaltyking
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
malboja
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fudgem0nkey
Kukulkan
12
7 / 0 / 4
6,791
679
6,932
2,874
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nova5002
Neith
10
6 / 0 / 6
5,741
574
4,383
2,110
617
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 1 / 0
6,395
640
4,701
5,993
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 7
5,439
544
2,964
5,155
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
8
1 / 0 / 3
5,097
510
1,220
5,102
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,770
477
3,210
8,090
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
apollomeanschkn
Ah Muzen Cab
10
0 / 2 / 0
5,421
542
1,079
6,720
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
kibakino
Olorun
7
1 / 3 / 0
4,408
441
2,960
6,006
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
loyaltyking
Guan Yu
4
0 / 4 / 0
3,830
383
955
4,796
1,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
malboja
Nemesis
5
0 / 6 / 0
4,069
407
1,065
6,127
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
19
Kills
2
2
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fudgem0nkey
Kukulkan
7
0
4
9
W
Neith
Nova5002
Neith
6
0
6
9
L
1
6
0
0.17
W
4
1
0
4
L
Ah Muzen Cab
apollomeanschkn
Ah Muzen Cab
0
2
0
0
W
1
1
7
4.5
L
Olorun
kibakino
Olorun
1
3
0
0.33
L
Guan Yu
loyaltyking
Guan Yu
0
4
0
0
L
Nemesis
malboja
Nemesis
0
6
0
0
W
Thor
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
9,269
21,234
Taken
31,739
8,896
Mitigated
9,498
6,696
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fudgem0nkey
Kukulkan
6,932
878
0
401
2,874
974
0
281
2,593
37,890
0
W
Neith
Nova5002
Neith
4,383
3,483
0
1,046
2,110
617
0
919
1,191
0
19,276
L
3,210
673
0
0
8,090
2,678
0
2,748
5,160
14,765
0
W
4,701
1,178
0
2,113
5,993
3,320
0
1,368
4,625
0
29,081
L
Ah Muzen Cab
apollomeanschkn
Ah Muzen Cab
1,079
222
0
2,696
6,720
2,151
0
2,489
3,972
0
29,547
W
2,964
166
0
1,066
5,155
2,441
0
2,440
2,715
16,539
0
L
Olorun
kibakino
Olorun
2,960
1,577
709
2,274
6,006
1,692
0
2,503
3,421
16,069
0
L
Guan Yu
loyaltyking
Guan Yu
955
480
100
580
4,796
1,599
0
955
3,733
54
8,212
L
Nemesis
malboja
Nemesis
1,065
86
0
454
6,127
1,378
288
781
5,294
0
11,227
W
Thor
1,220
605
0
2,070
5,102
1,544
0
1,216
3,886
0
18,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
22,498
261
Minions Killed
156
0
Camps Cleared
0
896,458
Distance Traveled
856,998
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,791
679
88
9
0
196,677
0
W
Neith
5,741
574
41
4
0
144,346
0
L
Ymir
4,770
477
30
3
0
159,550
0
W
Tyr
6,395
640
65
7
0
166,139
4
L
Ah Muzen Cab
5,421
542
65
7
0
188,691
1
W
Ares
5,439
544
20
2
0
198,324
1
L
Olorun
4,408
441
22
2
0
143,478
2
L
Guan Yu
3,830
383
18
2
0
188,426
1
L
Nemesis
4,069
407
21
2
0
176,853
1
W
Thor
5,097
510
47
5
0
190,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role