Player Matchup

Neith
Neith
Dope__Forreal
Neith
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 77L
1,513 Elo+
Solo
Vamana
Vamana
HopelessMercy
Vamana
Level 28
God Stats
9W - 2L
1,459 SR
Queue Stats
542W - 373L
1,683 Elo+
Solo
Artio
Artio
ItzJTuc
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,838 Elo+
Party 2
Awilix
Awilix
SexyBewts
Awilix
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,591 Elo+
Solo
Cernunnos
Cernunnos
TheGuyFromPa
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,642 Elo+
Party 2
Team Averages
Level 45
1,492 SR
1,654 Elo+

VS

Team Averages
Level 67
1,569 SR
1,624 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Arcticdeathjr
Ullr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 92L
1,577 Elo+
Solo
Zeus
Zeus
Taledon
Zeus
Level 103
God Stats
8W - 3L
1,846 SR
Queue Stats
179W - 211L
1,523 Elo+
Party 3
Cerberus
Cerberus
soulrever911
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 177L
1,462 Elo+
Party 3
Pele
Pele
twinsfangs98
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
2,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
12,584
787
17,755
15,974
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 2 / 16
11,765
735
19,279
27,882
35,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
ItzJTuc
Artio
18
6 / 6 / 7
11,916
745
7,353
24,978
25,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
SexyBewts
Awilix
15
0 / 5 / 13
9,723
608
8,493
13,769
5,052
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TheGuyFromPa
Cernunnos
20
10 / 3 / 13
12,909
807
30,862
19,480
9,968
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 1 / 10
11,175
698
17,801
13,671
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 7
9,344
584
13,590
18,083
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Taledon
Zeus
19
8 / 5 / 8
11,566
723
34,768
12,923
5,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
soulrever911
Cerberus
17
3 / 9 / 10
10,155
635
13,041
29,573
38,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 13
9,943
621
4,005
15,715
8,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
26
Kills
18
18
Deaths
26
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
10
10
L
2
7
7
0.79
W
8
2
9
6.25
W
2
2
16
5
W
Artio
ItzJTuc
Artio
6
6
7
1.58
W
Awilix
SexyBewts
Awilix
0
5
13
1.3
L
Zeus
Taledon
Zeus
8
5
8
2.4
W
Cernunnos
TheGuyFromPa
Cernunnos
10
3
13
5.5
L
Cerberus
soulrever911
Cerberus
3
9
10
0.89
L
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,742
Damage
83,205
102,083
Taken
89,965
81,479
Mitigated
67,077
44,313
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,801
6,224
558
1,657
13,671
6,649
581
187
13,484
0
49,422
L
13,590
7,215
1,834
4,642
18,083
8,348
0
1,095
16,988
0
20,514
W
17,755
8,378
2,916
6,831
15,974
6,273
1,427
9,916
6,058
0
41,391
W
19,279
7,262
3,779
10,910
27,882
35,121
27
10,177
17,705
0
37,501
W
Artio
ItzJTuc
Artio
7,353
990
1,298
3,098
24,978
25,065
0
13,152
11,826
15,770
0
W
Awilix
SexyBewts
Awilix
8,493
3,145
3,495
1,246
13,769
5,052
483
7,663
6,106
0
10,951
L
Zeus
Taledon
Zeus
34,768
1,725
1,730
2,342
12,923
5,355
0
788
12,135
48,790
0
W
Cernunnos
TheGuyFromPa
Cernunnos
30,862
16,314
1,576
9,164
19,480
9,968
3,114
6,901
12,579
0
61,239
L
Cerberus
soulrever911
Cerberus
13,041
622
1,409
6,697
29,573
38,611
0
3,681
25,892
27,179
0
L
4,005
536
486
4,669
15,715
8,114
0
1,602
14,113
0
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
52,183
173
Minions Killed
183
0
Camps Cleared
0
1,429,532
Distance Traveled
1,222,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,175
698
51
3
0
325,766
5
L
Ullr
9,344
584
17
1
0
217,358
1
W
Neith
12,584
787
59
4
0
275,895
0
W
Vamana
11,765
735
24
2
0
332,533
1
W
Artio
11,916
745
25
2
0
275,019
1
W
Awilix
9,723
608
3
0
0
281,073
0
L
Zeus
11,566
723
48
3
0
247,582
0
W
Cernunnos
12,909
807
62
4
0
265,012
2
L
Cerberus
10,155
635
46
3
0
222,205
0
L
Pele
9,943
621
21
1
0
209,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role