Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ProbablyCantAim
Xing Tian
Level 65
God Stats
8W - 6L
1,497 SR
Queue Stats
507W - 546L
1,588 Elo+
Party 3
Heimdallr
Heimdallr
ThatBoiLeche
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Trumpisbaee
Susano
Level 154
God Stats
0W - 5L
1,500 SR
Queue Stats
619W - 658L
1,573 Elo+
Party 3
Kuzenbo
Kuzenbo
suicideskater12
Kuzenbo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,472 Elo+
Solo
Team Averages
Level 112
1,499 SR
1,527 Elo+

VS

Team Averages
Level 125
1,425 SR
1,544 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GodSlayerZeref
Hades
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 141L
1,614 Elo+
Party 2
Sol
Sol
KillerYoshi13
Sol
Level 129
God Stats
2W - 6L
1,124 SR
Queue Stats
175W - 174L
1,585 Elo+
Party 1
Medusa
Medusa
YantarSwitwind9
Medusa
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 238L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 6 / 10
7,136
892
5,047
7,837
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
ProbablyCantAim
Xing Tian
13
1 / 4 / 3
6,603
825
3,346
11,549
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ThatBoiLeche
Heimdallr
10
1 / 7 / 2
6,495
812
3,211
7,980
3,132
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
5 / 5 / 5
8,051
1,006
9,671
9,620
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 5 / 3
7,942
993
4,292
16,613
13,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 3 / 17
9,051
1,131
11,414
13,337
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
14
7 / 2 / 15
8,665
1,083
14,832
5,063
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 19
7,833
979
4,433
8,404
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 2 / 11
9,004
1,126
10,944
6,878
2,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 16
8,338
1,042
8,882
6,122
2,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
11
Kills
27
27
Deaths
11
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
10
0.83
W
Bellona
 
Bellona
7
3
17
5.17
W
Zeus
 
Zeus
7
2
15
7.25
W
0
2
19
4.75
W
9
2
11
7.25
L
Xing Tian
ProbablyCantAim
Xing Tian
1
4
3
0.63
L
Heimdallr
ThatBoiLeche
Heimdallr
1
7
2
0.29
L
Susano
5
5
5
1.5
W
4
2
16
6
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
50,505
53,599
Taken
39,804
33,724
Mitigated
29,701
10,835
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,047
165
440
1,917
7,837
2,660
0
3,175
4,574
12,921
0
W
Bellona
 
Bellona
11,414
3,566
609
2,848
13,337
15,187
521
4,417
8,920
496
19,503
W
Zeus
 
Zeus
14,832
863
217
638
5,063
1,882
466
1,310
3,753
21,901
0
W
4,433
131
1,030
1,788
8,404
7,223
379
2,373
6,031
9,419
0
W
10,944
2,786
549
2,977
6,878
2,714
1,656
2,142
4,736
23,034
0
L
Xing Tian
ProbablyCantAim
Xing Tian
3,346
124
949
918
11,549
10,754
279
7,464
3,779
8,214
0
L
Heimdallr
ThatBoiLeche
Heimdallr
3,211
1,256
0
0
7,980
3,132
0
4,837
2,969
0
6,709
L
Susano
9,671
718
1,172
1,477
9,620
3,737
0
6,005
3,325
0
16,451
W
8,882
2,894
1,805
1,179
6,122
2,695
1,716
2,443
3,679
0
21,394
L
4,292
1,099
270
3,692
16,613
13,441
369
7,779
8,516
8,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
42,891
48
Minions Killed
94
0
Camps Cleared
0
700,622
Distance Traveled
799,062
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,136
892
15
2
0
136,671
3
W
Bellona
9,051
1,131
21
3
0
162,166
0
W
Zeus
8,665
1,083
22
3
0
161,362
1
W
Hades
7,833
979
14
2
0
142,580
0
W
Sol
9,004
1,126
20
3
0
176,992
0
L
Xing Tian
6,603
825
10
1
0
166,871
0
L
Heimdallr
6,495
812
6
1
0
94,994
1
L
Susano
8,051
1,006
10
1
0
152,820
1
W
Medusa
8,338
1,042
17
2
0
155,962
1
L
Kuzenbo
7,942
993
7
1
0
149,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role