Player Matchup

Xing Tian
Xing Tian
Dandeeylion
Xing Tian
Level 69
God Stats
30W - 33L
1,426 SR
Queue Stats
672W - 737L
1,348 Elo+
Solo
Tiamat
Tiamat
ReleventGuy
Tiamat
Level 109
God Stats
9W - 12L
1,473 SR
Queue Stats
83W - 79L
1,470 Elo+
Party 2
Odin
Odin
SirWele
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
rsm 8
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
xPNG533x
Danzaburou
Level 148
God Stats
0W - 1L
1,279 SR
Queue Stats
91W - 81L
1,438 Elo+
Solo
Team Averages
Level 98
1,436 SR
1,446 Elo+

VS

Team Averages
Level 77
1,513 SR
1,479 Elo+
King Arthur
King Arthur
Cactus6942
King Arthur
Level 88
God Stats
14W - 17L
1,272 SR
Queue Stats
315W - 289L
1,502 Elo+
Party 1
Nemesis
Nemesis
KKemzy
Nemesis
Level 17
God Stats
2W - 2L
1,316 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RN_Gaming
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 177L
1,519 Elo+
Party 3
Tiamat
Tiamat
WuLF HouNDliNG
Tiamat
Level 86
God Stats
30W - 20L
1,719 SR
Queue Stats
297W - 269L
1,519 Elo+
Party 1
Medusa
Medusa
skeleton_dexterd
Medusa
Level 127
God Stats
28W - 13L
1,759 SR
Queue Stats
465W - 406L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dandeeylion
Xing Tian
11
1 / 7 / 1
7,558
398
9,367
18,301
14,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
14
4 / 7 / 2
8,767
461
12,789
12,197
9,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
SirWele
Odin
13
4 / 8 / 3
8,833
465
6,706
15,843
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
rsm 8
Guan Yu
16
2 / 5 / 3
9,573
504
13,238
20,585
23,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xPNG533x
Danzaburou
12
0 / 5 / 1
7,715
406
7,743
12,214
4,089
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cactus6942
King Arthur
19
7 / 2 / 0
10,954
577
15,891
20,834
12,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
KKemzy
Nemesis
16
5 / 3 / 7
9,543
502
7,108
11,287
4,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
RN_Gaming
Kumbhakarna
15
5 / 0 / 13
9,903
521
7,275
17,131
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 2
10,596
558
14,094
10,829
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 6
9,636
507
14,002
13,297
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
32
32
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cactus6942
King Arthur
7
2
0
3.5
L
Xing Tian
Dandeeylion
Xing Tian
1
7
1
0.21
W
Nemesis
KKemzy
Nemesis
5
3
7
2.83
W
Kumbhakarna
RN_Gaming
Kumbhakarna
5
0
13
11.5
L
Tiamat
4
7
2
0.71
L
Odin
SirWele
Odin
4
8
3
0.69
W
8
3
2
3
L
Guan Yu
rsm 8
Guan Yu
2
5
3
0.7
W
7
3
6
3.33
L
Danzaburou
xPNG533x
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
58,370
79,140
Taken
73,378
57,254
Mitigated
43,236
24,298
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cactus6942
King Arthur
15,891
3,000
0
6,556
20,834
12,735
0
1,507
18,589
596
86,992
L
Xing Tian
Dandeeylion
Xing Tian
9,367
514
476
1,712
18,301
14,516
0
5,597
12,626
29,962
0
W
Nemesis
KKemzy
Nemesis
7,108
3,336
0
805
11,287
4,434
531
3,200
7,819
0
53,159
W
Kumbhakarna
RN_Gaming
Kumbhakarna
7,275
1,252
915
5,993
17,131
12,957
510
8,399
8,460
21,137
0
L
Tiamat
12,789
1,399
0
2,201
12,197
9,118
293
5,321
6,527
47,416
0
L
Odin
SirWele
Odin
6,706
2,007
0
4,054
15,843
6,041
0
4,347
11,310
0
42,616
W
14,094
1,196
436
3,888
10,829
7,369
1,494
3,597
6,742
73,453
0
L
Guan Yu
rsm 8
Guan Yu
13,238
2,304
1,028
10,091
20,585
23,490
0
1,959
18,330
0
56,279
W
14,002
5,699
0
5,141
13,297
5,741
1,420
4,304
8,796
0
66,838
L
Danzaburou
xPNG533x
Danzaburou
7,743
3,950
492
4,244
12,214
4,089
150
3,583
8,585
0
45,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
50,632
406
Minions Killed
502
0
Camps Cleared
0
1,590,612
Distance Traveled
1,758,764
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,954
577
152
8
0
354,428
4
L
Xing Tian
7,558
398
39
2
0
317,707
0
W
Nemesis
9,543
502
90
5
0
409,341
0
W
Kumbhakarna
9,903
521
32
2
0
353,698
2
L
Tiamat
8,767
461
89
5
0
295,051
0
L
Odin
8,833
465
73
4
0
350,091
2
W
Tiamat
10,596
558
125
7
0
358,402
0
L
Guan Yu
9,573
504
116
6
0
337,605
0
W
Medusa
9,636
507
103
5
0
282,895
3
L
Danzaburou
7,715
406
89
5
0
290,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role