Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Deviatingg
Ah Muzen Cab
Level 127
God Stats
3W - 0L
1,686 SR
Queue Stats
137W - 153L
1,505 Elo+
Party 1
Hel
Hel
Sarcophegus
Hel
Level 105
God Stats
7W - 8L
1,362 SR
Queue Stats
52W - 43L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
ZHlMY
Kuzenbo
Level 101
God Stats
1W - 2L
1,309 SR
Queue Stats
17W - 17L
1,590 Elo+
Party 1
Team Averages
Level 111
1,452 SR
1,538 Elo+

VS

Team Averages
Level 85
1,320 SR
1,492 Elo+
Ymir
Ymir
BillionBrush321
Ymir
Level 86
God Stats
2W - 2L
1,250 SR
Queue Stats
138W - 159L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
GrownTurtle9575
Heimdallr
Level 101
God Stats
9W - 10L
1,402 SR
Queue Stats
140W - 157L
1,559 Elo+
Party 2
Tiamat
Tiamat
KhaotixKhaos209
Tiamat
Level 68
God Stats
3W - 8L
1,308 SR
Queue Stats
37W - 59L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deviatingg
Ah Muzen Cab
15
5 / 1 / 3
11,089
693
10,892
7,421
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 3 / 5
9,581
599
10,149
5,421
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ZHlMY
Kuzenbo
14
2 / 0 / 6
10,064
629
7,455
6,560
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
9,332
583
4,550
12,864
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
GrownTurtle9575
Heimdallr
12
0 / 2 / 2
8,872
555
3,754
9,505
3,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 1
8,802
550
5,587
11,343
6,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Ah Muzen Cab
Deviatingg
Ah Muzen Cab
5
1
3
6.5
L
Heimdallr
GrownTurtle9575
Heimdallr
0
2
2
0.5
L
1
5
1
0.3
W
1
3
5
1.17
W
Kuzenbo
ZHlMY
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,496
Damage
13,891
19,402
Taken
33,712
12,288
Mitigated
16,490
6,752
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,550
827
0
1,620
12,864
6,937
0
7,122
5,442
29,781
858
W
Ah Muzen Cab
Deviatingg
Ah Muzen Cab
10,892
3,740
0
2,947
7,421
2,932
2,031
3,417
4,004
0
60,776
L
Heimdallr
GrownTurtle9575
Heimdallr
3,754
1,154
0
965
9,505
3,143
0
4,633
4,636
0
37,600
L
5,587
247
0
3,337
11,343
6,410
0
5,171
5,928
27,655
0
W
10,149
0
1,281
1,297
5,421
2,613
0
2,489
2,932
34,992
0
W
Kuzenbo
ZHlMY
Kuzenbo
7,455
2,980
0
1,227
6,560
6,743
540
4,269
2,291
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
27,006
175
Minions Killed
196
0
Camps Cleared
0
934,204
Distance Traveled
836,926
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,332
583
62
4
0
287,037
2
W
Ah Muzen Cab
11,089
693
87
5
0
326,713
4
L
Heimdallr
8,872
555
85
5
0
294,262
3
L
Tiamat
8,802
550
49
3
0
255,627
1
W
Hel
9,581
599
62
4
0
287,318
4
W
Kuzenbo
10,064
629
26
2
0
320,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role