Player Matchup

Chaac
Chaac
GagePhage
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,766 Elo+
Party 2
Camazotz
Camazotz
MemfisxExecute
Camazotz
Level 118
God Stats
23W - 22L
1,645 SR
Queue Stats
121W - 108L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
Pauloeltico
Sylvanus
Level 97
God Stats
4W - 4L
1,881 SR
Queue Stats
509W - 460L
1,629 Elo+
Party 2
Sol
Sol
blue1001
Sol
Level 98
God Stats
25W - 17L
1,713 SR
Queue Stats
255W - 211L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
m7even
Danzaburou
Level 44
God Stats
6W - 4L
1,867 SR
Queue Stats
93W - 38L
1,944 Elo+
Party 2
Team Averages
Level 96
1,721 SR
1,725 Elo+

VS

Team Averages
Level 73
1,498 SR
1,695 Elo+
Ares
Ares
ClumsyDuck
Ares
Level 148
God Stats
1W - 1L
1,324 SR
Queue Stats
176W - 133L
1,690 Elo+
Party 1
Cupid
Cupid
PorkMode
Cupid
Level 14
God Stats
4W - 0L
1,818 SR
Queue Stats
28W - 5L
1,900 Elo+
Party 3
Tiamat
Tiamat
SkylatheKitty
Tiamat
Level 125
God Stats
11W - 6L
1,500 SR
Queue Stats
28W - 15L
1,737 Elo+
Party 3
Neith
Neith
SmiteSukMe
Neith
Level 29
God Stats
4W - 3L
1,541 SR
Queue Stats
79W - 58L
1,746 Elo+
Party 1
Fenrir
Fenrir
innerthriller13
Fenrir
Level 47
God Stats
2W - 2L
1,306 SR
Queue Stats
240W - 274L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GagePhage
Chaac
14
0 / 6 / 0
8,234
457
2,467
12,254
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
16
5 / 6 / 4
9,665
537
10,696
20,264
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Pauloeltico
Sylvanus
12
4 / 5 / 7
7,720
429
6,639
15,413
11,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 7 / 7
9,388
522
11,856
19,223
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
m7even
Danzaburou
16
4 / 5 / 0
10,485
583
10,408
14,807
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 11
7,780
432
6,616
15,497
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
PorkMode
Cupid
20
7 / 0 / 3
12,624
701
12,559
9,289
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
12 / 3 / 7
10,944
608
24,210
13,320
17,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
5 / 1 / 4
9,603
534
11,427
10,172
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 8 / 6
9,243
514
7,902
14,753
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
17
Kills
29
29
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
L
Chaac
GagePhage
Chaac
0
6
0
0
L
Camazotz
5
6
4
1.17
L
Sylvanus
Pauloeltico
Sylvanus
4
5
7
1.5
W
Cupid
PorkMode
Cupid
7
0
3
8.5
W
12
3
7
5.17
W
Neith
5
1
4
7
L
4
7
7
1.07
W
5
8
6
1
L
Danzaburou
m7even
Danzaburou
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
62,714
81,961
Taken
63,031
42,431
Mitigated
42,750
32,284
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,616
142
0
2,543
15,497
10,168
0
5,791
9,706
14,205
0
L
Chaac
GagePhage
Chaac
2,467
195
0
2,669
12,254
11,333
0
1,877
10,377
0
45,694
L
Camazotz
10,696
2,991
0
9,150
20,264
7,564
0
5,652
14,612
0
53,136
L
Sylvanus
Pauloeltico
Sylvanus
6,639
2,376
1,172
4,676
15,413
11,553
0
9,855
5,558
22,060
3,744
W
Cupid
PorkMode
Cupid
12,559
7,685
0
7,413
9,289
4,832
0
933
8,231
0
98,851
W
24,210
3,590
0
5,345
13,320
17,171
1,162
6,123
7,137
72,688
0
W
Neith
11,427
3,709
0
1,572
10,172
3,402
32
804
9,368
0
57,499
L
11,856
5,279
0
8,611
19,223
6,267
1,204
11,238
7,985
60,508
0
W
7,902
1,786
0
1,814
14,753
7,177
68
4,403
10,350
0
51,858
L
Danzaburou
m7even
Danzaburou
10,408
6,341
0
6,006
14,807
5,714
3,196
2,204
12,603
0
75,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
50,194
528
Minions Killed
493
0
Camps Cleared
0
1,479,955
Distance Traveled
1,727,920
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,780
432
17
1
0
352,677
5
L
Chaac
8,234
457
103
6
0
299,317
2
L
Camazotz
9,665
537
110
6
0
340,795
6
L
Sylvanus
7,720
429
40
2
0
304,366
3
W
Cupid
12,624
701
184
10
0
357,208
2
W
Tiamat
10,944
608
116
6
0
329,415
2
W
Neith
9,603
534
105
6
0
329,971
0
L
Sol
9,388
522
137
8
0
260,670
2
W
Fenrir
9,243
514
71
4
0
358,649
2
L
Danzaburou
10,485
583
138
8
0
274,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role