Player Matchup

Arachne
Arachne
Dougzinho
Arachne
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 52L
1,461 Elo+
Solo
Agni
Agni
Extafius
Agni
Level 23
God Stats
8W - 4L
1,696 SR
Queue Stats
119W - 62L
1,628 Elo+
Solo
Ares
Ares
Gabriel-Paiva07
Ares
Level 25
God Stats
1W - 2L
1,804 SR
Queue Stats
53W - 82L
1,514 Elo+
Solo
Artemis
Artemis
Luislokinho3
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,586 Elo+
Solo
Bellona
Bellona
Matisg2601
Bellona
Level 3
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 2L
1,549 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,548 Elo+

VS

Team Averages
Level 14
1,506 SR
1,564 Elo+
Sol
Sol
AgZura
Sol
Level 15
God Stats
5W - 1L
1,890 SR
Queue Stats
197W - 144L
1,678 Elo+
Party 1
Thor
Thor
Renezeira
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,585 Elo+
Solo
Ra
Ra
StephanieVBO
Ra
Level 18
God Stats
1W - 2L
1,316 SR
Queue Stats
34W - 44L
1,493 Elo+
Solo
Nike
Nike
sTiinck
Nike
Level 16
God Stats
4W - 3L
1,564 SR
Queue Stats
19W - 13L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
zZz7SevenzZz
Baron Samedi
Level 19
God Stats
7W - 6L
1,258 SR
Queue Stats
104W - 63L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dougzinho
Arachne
10
2 / 1 / 2
5,921
592
3,288
9,745
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
12
7 / 2 / 0
7,135
714
7,137
4,592
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 0
4,495
450
1,547
7,573
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Luislokinho3
Artemis
7
0 / 4 / 1
4,394
439
3,921
5,349
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Matisg2601
Bellona
8
0 / 4 / 2
4,750
475
2,298
5,680
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AgZura
Sol
11
7 / 0 / 2
6,580
658
7,537
5,497
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
9
2 / 3 / 2
5,695
570
1,933
4,509
1,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 1
5,374
537
2,464
7,492
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
sTiinck
Nike
11
4 / 1 / 0
6,519
652
4,719
5,593
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
zZz7SevenzZz
Baron Samedi
10
2 / 1 / 8
6,541
654
4,317
5,836
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
16
16
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
AgZura
Sol
7
0
2
8
L
Arachne
Dougzinho
Arachne
2
1
2
3
L
Agni
7
2
0
3.5
L
0
5
0
0
L
Artemis
Luislokinho3
Artemis
0
4
1
0.13
L
Bellona
Matisg2601
Bellona
0
4
2
0.25
W
Thor
2
3
2
1
W
1
4
1
0.38
W
Nike
sTiinck
Nike
4
1
0
4
W
Baron Samedi
zZz7SevenzZz
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
20,970
32,939
Taken
28,927
13,391
Mitigated
13,731
8,819
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AgZura
Sol
7,537
3,454
0
2,482
5,497
2,711
352
1,297
4,172
37,297
4,275
L
Arachne
Dougzinho
Arachne
3,288
2,716
224
4,694
9,745
2,836
0
4,010
5,585
0
25,211
L
Agni
7,137
897
0
1,019
4,592
1,352
0
1,476
3,116
38,433
0
L
1,547
152
0
1,710
7,573
3,262
0
4,961
2,612
12,083
0
L
Artemis
Luislokinho3
Artemis
3,921
1,689
0
663
5,349
2,220
0
3,834
1,515
0
19,400
L
Bellona
Matisg2601
Bellona
2,298
960
0
509
5,680
3,721
149
242
5,198
0
14,405
W
Thor
1,933
535
0
0
4,509
1,251
0
1,364
3,062
0
17,069
W
2,464
44
17
2,512
7,492
2,537
0
4,252
2,938
28,415
0
W
Nike
sTiinck
Nike
4,719
1,100
0
1,825
5,593
3,152
617
0
5,393
979
29,985
W
Baron Samedi
zZz7SevenzZz
Baron Samedi
4,317
596
961
3,009
5,836
4,080
62
1,345
4,453
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
30,709
228
Minions Killed
270
0
Camps Cleared
0
983,442
Distance Traveled
937,818
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,580
658
86
9
0
190,937
2
L
Arachne
5,921
592
63
6
0
210,999
1
L
Agni
7,135
714
78
8
0
203,571
0
L
Ares
4,495
450
15
2
0
197,788
0
L
Artemis
4,394
439
38
4
0
163,164
1
L
Bellona
4,750
475
34
3
0
207,920
0
W
Thor
5,695
570
47
5
0
188,050
1
W
Ra
5,374
537
48
5
0
194,738
3
W
Nike
6,519
652
71
7
0
195,489
4
W
Baron Samedi
6,541
654
18
2
0
168,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role