Player Matchup

Baron Samedi
Baron Samedi
EJM2k00
Baron Samedi
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 44L
1,470 Elo+
Party 1
Hachiman
Hachiman
caliph_tha_god
Hachiman
Level 64
God Stats
11W - 11L
1,552 SR
Queue Stats
62W - 52L
1,528 Elo+
Party 1
Arachne
Arachne
ggvbbee
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,464 Elo+
Party 1
Vamana
Vamana
igbpanther7xx
Vamana
Level 12
God Stats
40W - 20L
1,623 SR
Queue Stats
58W - 48L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
seadragon00
Ne Zha
Level 80
God Stats
3W - 0L
1,747 SR
Queue Stats
19W - 18L
1,630 Elo+
Party 1
Team Averages
Level 34
1,585 SR
1,505 Elo+

VS

Team Averages
Level 16
1,449 SR
1,401 Elo+
Ao Kuang
Ao Kuang
LaTiNo_SNIPEZ
Ao Kuang
Level 16
God Stats
0W - 2L
1,526 SR
Queue Stats
73W - 69L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prince_Abnos
Cu Chulainn
Level 39
God Stats
9W - 8L
1,492 SR
Queue Stats
94W - 112L
1,409 Elo+
Party 2
Neith
Neith
SamtheWarlord
Neith
Level 6
God Stats
1W - 9L
1,271 SR
Queue Stats
8W - 24L
1,265 Elo+
Solo
Artemis
Artemis
cant_speed_run
Artemis
Level 6
God Stats
17W - 13L
1,430 SR
Queue Stats
17W - 14L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
fightmebillnye
Sun Wukong
Level 12
God Stats
19W - 19L
1,526 SR
Queue Stats
85W - 76L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EJM2k00
Baron Samedi
18
3 / 1 / 19
11,254
1,023
13,402
6,263
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
19
6 / 0 / 20
12,289
1,117
22,164
10,240
3,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ggvbbee
Arachne
17
3 / 2 / 12
10,619
965
8,783
8,536
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 10
11,434
1,039
9,624
12,306
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
19
15 / 2 / 11
12,739
1,158
25,345
14,770
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LaTiNo_SNIPEZ
Ao Kuang
15
2 / 6 / 2
10,066
915
5,393
21,177
36,752
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Prince_Abnos
Cu Chulainn
17
2 / 11 / 4
10,661
969
18,116
24,708
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 4 / 1
8,614
783
1,660
5,481
1,725
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 9 / 3
9,771
888
4,496
13,366
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
fightmebillnye
Sun Wukong
17
2 / 4 / 4
11,155
1,014
13,250
23,787
11,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
34
Kills
7
7
Deaths
34
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EJM2k00
Baron Samedi
3
1
19
12.5
L
Ao Kuang
LaTiNo_SNIPEZ
Ao Kuang
2
6
2
0.5
L
Cu Chulainn
Prince_Abnos
Cu Chulainn
2
11
4
0.36
L
0
4
1
0.13
W
Hachiman
6
0
20
16
L
1
9
3
0.28
L
Sun Wukong
fightmebillnye
Sun Wukong
2
4
4
1
W
Arachne
ggvbbee
Arachne
3
2
12
4.5
W
7
2
10
6
W
Ne Zha
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,318
Damage
42,915
52,115
Taken
88,519
24,864
Mitigated
75,516
14,768
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EJM2k00
Baron Samedi
13,402
1,224
3,372
1,213
6,263
2,524
0
1,070
5,118
27,998
0
L
Ao Kuang
LaTiNo_SNIPEZ
Ao Kuang
5,393
1,036
0
1,314
21,177
36,752
0
4,015
17,082
14,614
0
L
Cu Chulainn
Prince_Abnos
Cu Chulainn
18,116
5,231
0
424
24,708
19,071
0
5,075
19,408
0
46,068
L
1,660
541
0
128
5,481
1,725
0
348
5,083
0
3,365
W
Hachiman
22,164
14,447
30
1,812
10,240
3,779
0
742
9,373
0
47,097
L
4,496
4,346
0
0
13,366
6,377
0
555
12,761
0
16,059
L
Sun Wukong
fightmebillnye
Sun Wukong
13,250
3,110
0
718
23,787
11,591
0
3,409
20,228
0
34,832
W
Arachne
ggvbbee
Arachne
8,783
6,765
0
1,737
8,536
3,282
0
1,432
7,054
0
21,801
W
9,624
5,543
0
1,173
12,306
8,347
0
761
11,270
0
22,691
W
Ne Zha
25,345
15,147
0
5,431
14,770
6,932
0
1,388
13,307
0
46,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
50,267
207
Minions Killed
145
7
Camps Cleared
4
1,072,294
Distance Traveled
749,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,254
1,023
36
3
0
205,704
0
L
Ao Kuang
10,066
915
22
2
1
176,868
0
L
Cu Chulainn
10,661
969
55
5
2
175,871
0
L
Neith
8,614
783
4
0
0
55,685
0
W
Hachiman
12,289
1,117
56
5
4
211,214
0
L
Artemis
9,771
888
21
2
0
136,581
0
L
Sun Wukong
11,155
1,014
43
4
1
204,354
0
W
Arachne
10,619
965
27
2
2
247,501
0
W
Vamana
11,434
1,039
45
4
1
203,362
0
W
Ne Zha
12,739
1,158
43
4
0
204,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role