Player Matchup

Sylvanus
Sylvanus
Holyskull
Sylvanus
Level 26
God Stats
1W - 1L
1,320 SR
Queue Stats
57W - 50L
1,575 Elo+
Party 1
Mulan
Mulan
Logar246
Mulan
Level 27
God Stats
27W - 19L
1,431 SR
Queue Stats
257W - 224L
1,550 Elo+
Party 1
Skadi
Skadi
Morbius579
Skadi
Level 28
God Stats
3W - 1L
1,594 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 1
Apollo
Apollo
apeorg
Apollo
Level 29
God Stats
6W - 7L
1,548 SR
Queue Stats
157W - 163L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
iFoxboro
Nu Wa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 42L
1,552 Elo+
Party 1
Team Averages
Level 25
1,479 SR
1,543 Elo+

VS

Team Averages
Level 14
1,543 SR
1,515 Elo+
Kali
Kali
DoobieTanner
Kali
Level 4
God Stats
3W - 3L
1,518 SR
Queue Stats
7W - 9L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Jouzuna1
Heimdallr
Level 26
God Stats
5W - 7L
1,554 SR
Queue Stats
37W - 33L
1,608 Elo+
Solo
Discordia
Discordia
Taku02
Discordia
Level 8
God Stats
4W - 3L
1,644 SR
Queue Stats
6W - 8L
1,517 Elo+
Solo
Nu Wa
Nu Wa
ghostyio
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
weeskiffy
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Holyskull
Sylvanus
20
2 / 4 / 17
15,027
485
8,438
25,857
23,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Logar246
Mulan
20
8 / 5 / 20
15,829
511
23,859
34,255
40,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
11 / 8 / 7
16,608
536
21,474
33,808
13,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
apeorg
Apollo
20
14 / 5 / 12
17,785
574
17,851
25,088
11,889
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
iFoxboro
Nu Wa
20
4 / 12 / 21
15,373
496
32,835
24,937
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 6
18,339
592
34,291
33,658
21,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Jouzuna1
Heimdallr
20
7 / 8 / 5
15,937
514
18,673
30,408
16,329
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Taku02
Discordia
20
2 / 11 / 6
13,648
440
13,288
19,279
6,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
ghostyio
Nu Wa
19
4 / 10 / 12
14,407
465
30,737
24,700
9,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
weeskiffy
Sun Wukong
20
1 / 5 / 9
14,298
461
6,985
24,397
29,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
71
39
Kills
33
34
Deaths
40
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
19
6
6
3.67
W
Sylvanus
Holyskull
Sylvanus
2
4
17
2.63
L
Heimdallr
Jouzuna1
Heimdallr
7
8
5
1.19
W
Mulan
Logar246
Mulan
8
5
20
3.6
W
Skadi
11
8
7
1.81
L
Discordia
Taku02
Discordia
2
11
6
0.45
W
Apollo
apeorg
Apollo
14
5
12
4
L
Nu Wa
ghostyio
Nu Wa
4
10
12
1
W
Nu Wa
iFoxboro
Nu Wa
4
12
21
1.21
L
Sun Wukong
weeskiffy
Sun Wukong
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,457
Damage
103,974
143,945
Taken
132,442
98,745
Mitigated
83,186
53,158
Healing
33,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,291
19,751
0
14,759
33,658
21,554
1,572
8,541
24,967
0
154,587
W
Sylvanus
Holyskull
Sylvanus
8,438
2,966
6,059
10,801
25,857
23,548
1,380
10,914
14,541
48,254
0
L
Heimdallr
Jouzuna1
Heimdallr
18,673
10,987
0
10,739
30,408
16,329
2,030
8,379
21,904
0
107,784
W
Mulan
Logar246
Mulan
23,859
3,464
0
11,780
34,255
40,231
1,390
8,636
24,821
1,465
100,931
W
Skadi
21,474
12,649
0
11,695
33,808
13,629
2,941
8,151
25,410
0
96,557
L
Discordia
Taku02
Discordia
13,288
1,701
0
2,316
19,279
6,461
2,049
7,478
11,626
74,546
0
W
Apollo
apeorg
Apollo
17,851
13,698
0
7,463
25,088
11,889
4,530
8,732
15,918
0
134,471
L
Nu Wa
ghostyio
Nu Wa
30,737
3,888
0
4,566
24,700
9,671
1,670
9,653
14,847
101,603
0
W
Nu Wa
iFoxboro
Nu Wa
32,835
5,730
1,069
4,291
24,937
9,448
238
8,258
16,284
130,407
0
L
Sun Wukong
weeskiffy
Sun Wukong
6,985
751
0
731
24,397
29,171
517
8,339
15,658
1,040
69,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,622
Gold Earned
76,629
668
Minions Killed
758
0
Camps Cleared
0
2,701,363
Distance Traveled
2,485,429
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
18,339
592
154
5
0
493,233
1
W
Sylvanus
15,027
485
63
2
0
482,251
8
L
Heimdallr
15,937
514
180
6
0
518,380
7
W
Mulan
15,829
511
115
4
0
565,196
2
W
Skadi
16,608
536
120
4
0
570,939
0
L
Discordia
13,648
440
131
4
0
449,191
1
W
Apollo
17,785
574
201
6
0
600,667
4
L
Nu Wa
14,407
465
145
5
0
471,958
7
W
Nu Wa
15,373
496
169
5
0
482,310
1
L
Sun Wukong
14,298
461
148
5
0
552,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role