Player Matchup

Rama
Rama
AcTiive Vision
Rama
Level 89
God Stats
1W - 1L
1,284 SR
Queue Stats
100W - 97L
1,482 Elo+
Party 1
Cerberus
Cerberus
MajOof
Cerberus
Level 88
God Stats
9W - 4L
1,718 SR
Queue Stats
19W - 24L
1,374 Elo+
Party 1
Tiamat
Tiamat
NovaOof
Tiamat
Level 29
God Stats
6W - 0L
1,871 SR
Queue Stats
15W - 3L
1,894 Elo+
Party 1
Erlang Shen
Erlang Shen
TruB1u1
Erlang Shen
Level 109
God Stats
18W - 8L
1,651 SR
Queue Stats
125W - 108L
1,557 Elo+
Party 1
Ra
Ra
zxEleven
Ra
Level 114
God Stats
11W - 6L
1,638 SR
Queue Stats
117W - 93L
1,634 Elo+
Party 1
Team Averages
Level 86
1,632 SR
1,588 Elo+

VS

Team Averages
Level 110
1,571 SR
1,536 Elo+
Nu Wa
Nu Wa
DarthVader_6LG
Nu Wa
Level 106
God Stats
20W - 17L
1,754 SR
Queue Stats
95W - 123L
1,573 Elo+
Party 2
Mulan
Mulan
GuardianWolfSoul
Mulan
Level 106
God Stats
29W - 33L
1,769 SR
Queue Stats
527W - 522L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
Sigma-840_NBK
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,447 Elo+
Party 2
Olorun
Olorun
Strychnine_NBK
Olorun
Level 157
God Stats
1W - 8L
1,241 SR
Queue Stats
324W - 311L
1,520 Elo+
Party 2
Tiamat
Tiamat
Wolf_Saint_6LG
Tiamat
Level 141
God Stats
9W - 16L
1,589 SR
Queue Stats
177W - 199L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,912
532
6,706
8,200
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
MajOof
Cerberus
12
1 / 0 / 8
7,345
565
7,457
10,464
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
NovaOof
Tiamat
12
3 / 1 / 2
6,342
488
3,063
4,263
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TruB1u1
Erlang Shen
12
2 / 1 / 2
6,949
535
5,286
10,743
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 1
7,347
565
3,405
6,498
2,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,216
478
9,417
5,751
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 1
5,542
426
4,632
10,662
3,777
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sigma-840_NBK
Erlang Shen
9
0 / 3 / 3
5,152
396
3,006
7,145
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,197
400
5,522
9,561
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 1
5,777
444
3,429
6,227
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
4
4
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
2
2
2
1.5
L
2
3
1
0.83
W
Cerberus
MajOof
Cerberus
1
0
8
5
W
Tiamat
NovaOof
Tiamat
3
1
2
4
L
Erlang Shen
Sigma-840_NBK
Erlang Shen
0
3
3
0.5
L
0
4
1
0.13
W
Erlang Shen
TruB1u1
Erlang Shen
2
1
2
3
L
0
2
1
0.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,917
Damage
26,006
40,168
Taken
39,346
16,072
Mitigated
14,535
19,645
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,706
5,460
0
4,872
8,200
2,431
2,043
3,811
4,199
0
37,541
L
9,417
2,409
0
843
5,751
1,483
0
949
4,696
37,191
0
L
4,632
876
346
2,710
10,662
3,777
0
4,118
6,384
0
18,265
W
Cerberus
MajOof
Cerberus
7,457
511
0
5,689
10,464
4,108
126
4,794
5,522
35,985
0
W
Tiamat
NovaOof
Tiamat
3,063
441
84
950
4,263
2,390
388
1,934
2,184
22,391
0
L
Erlang Shen
Sigma-840_NBK
Erlang Shen
3,006
1,002
0
1,705
7,145
3,201
0
2,243
4,862
0
14,618
L
5,522
3,174
192
2,804
9,561
2,738
0
3,593
5,920
36,772
0
W
Erlang Shen
TruB1u1
Erlang Shen
5,286
2,620
0
4,290
10,743
4,213
798
5,131
5,355
0
35,974
L
3,429
1,088
0
2,407
6,227
3,336
0
2,622
3,559
29,210
0
W
3,405
789
180
3,580
6,498
2,930
808
1,758
4,540
42,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
27,884
341
Minions Killed
261
0
Camps Cleared
0
1,183,112
Distance Traveled
1,108,735
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,912
532
61
5
0
205,503
1
L
Nu Wa
6,216
478
58
4
0
215,670
5
L
Mulan
5,542
426
29
2
0
253,031
2
W
Cerberus
7,345
565
90
7
0
261,446
0
W
Tiamat
6,342
488
39
3
0
241,880
0
L
Erlang Shen
5,152
396
22
2
0
219,920
0
L
Olorun
5,197
400
71
5
0
207,068
1
W
Erlang Shen
6,949
535
79
6
0
254,326
0
L
Tiamat
5,777
444
81
6
0
213,046
2
W
Ra
7,347
565
72
6
0
219,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role