Player Matchup

Sylvanus
Sylvanus
Big Dutty Stunk
Sylvanus
Level 111
God Stats
29W - 24L
1,675 SR
Queue Stats
306W - 279L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
JacketedSphinx
Baron Samedi
Level 76
God Stats
20W - 21L
1,452 SR
Queue Stats
260W - 306L
1,448 Elo+
Party 2
Pele
Pele
MrsBubbIez
Pele
Level 66
God Stats
16W - 19L
1,476 SR
Queue Stats
59W - 66L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seibon
Cu Chulainn
Level 129
God Stats
13W - 5L
1,728 SR
Queue Stats
52W - 50L
1,544 Elo+
Party 2
Ullr
Ullr
Wawtz
Ullr
Level 92
God Stats
31W - 12L
1,691 SR
Queue Stats
103W - 75L
1,590 Elo+
Party 2
Team Averages
Level 95
1,605 SR
1,516 Elo+

VS

Team Averages
Level 86
1,553 SR
1,518 Elo+
Athena
Athena
DrGonzo133
Athena
Level 82
God Stats
7W - 11L
1,458 SR
Queue Stats
109W - 97L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
Dragonhayn808
Danzaburou
Level 64
God Stats
4W - 9L
1,538 SR
Queue Stats
7W - 17L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
StackD88
Sun Wukong
Level 69
God Stats
32W - 40L
1,490 SR
Queue Stats
48W - 59L
1,482 Elo+
Solo
Discordia
Discordia
Wilsack_21
Discordia
Level 109
God Stats
1W - 5L
1,777 SR
Queue Stats
231W - 212L
1,534 Elo+
Party 1
Bastet
Bastet
Yonko_Rudeboy
Bastet
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
452W - 438L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 6 / 15
11,830
493
8,434
22,099
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
JacketedSphinx
Baron Samedi
17
1 / 7 / 9
10,928
455
7,002
15,312
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 10
11,323
472
8,863
15,940
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Seibon
Cu Chulainn
20
12 / 1 / 5
15,207
634
18,428
17,557
21,487
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Wawtz
Ullr
20
10 / 4 / 10
15,240
635
23,935
20,674
8,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrGonzo133
Athena
15
1 / 5 / 8
10,692
446
7,346
21,941
26,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Dragonhayn808
Danzaburou
16
2 / 9 / 3
11,314
471
10,515
19,806
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
StackD88
Sun Wukong
18
4 / 4 / 2
11,969
499
9,320
19,136
12,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Wilsack_21
Discordia
20
6 / 5 / 7
12,843
535
15,562
13,184
5,346
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 5 / 3
13,235
551
14,109
19,340
8,043
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
28
Kills
22
23
Deaths
28
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
6
15
1.92
L
Athena
DrGonzo133
Athena
1
5
8
1
L
Danzaburou
Dragonhayn808
Danzaburou
2
9
3
0.39
W
Baron Samedi
JacketedSphinx
Baron Samedi
1
7
9
0.79
W
1
5
10
1.2
W
Cu Chulainn
Seibon
Cu Chulainn
12
1
5
14.5
L
Sun Wukong
StackD88
Sun Wukong
4
4
2
1.25
W
Ullr
Wawtz
Ullr
10
4
10
3.75
L
Discordia
Wilsack_21
Discordia
6
5
7
1.9
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,662
Damage
56,852
91,582
Taken
93,407
65,688
Mitigated
59,580
31,475
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,434
991
2,041
5,947
22,099
21,786
1,057
5,623
16,210
19,999
0
L
Athena
DrGonzo133
Athena
7,346
1,856
720
4,884
21,941
26,476
323
5,286
16,580
30,512
0
L
Danzaburou
Dragonhayn808
Danzaburou
10,515
4,624
675
4,277
19,806
6,907
775
3,252
16,342
0
65,856
W
Baron Samedi
JacketedSphinx
Baron Samedi
7,002
339
1,136
2,871
15,312
7,140
539
4,522
10,361
58,720
0
W
8,863
1,797
0
3,381
15,940
6,461
1,368
5,252
10,502
0
77,442
W
Cu Chulainn
Seibon
Cu Chulainn
18,428
3,335
0
6,738
17,557
21,487
212
592
16,959
12,663
101,054
L
Sun Wukong
StackD88
Sun Wukong
9,320
1,209
0
5,827
19,136
12,808
220
2,163
16,352
0
83,042
W
Ullr
Wawtz
Ullr
23,935
15,675
0
9,361
20,674
8,814
2,657
5,888
14,642
0
139,713
L
Discordia
Wilsack_21
Discordia
15,562
1,333
192
2,680
13,184
5,346
1,433
4,165
8,919
86,132
0
L
14,109
6,619
0
6,509
19,340
8,043
0
3,206
16,084
0
110,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,528
Gold Earned
60,053
652
Minions Killed
629
0
Camps Cleared
0
2,230,729
Distance Traveled
2,161,982
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,830
493
19
1
0
414,357
5
L
Athena
10,692
446
53
2
0
444,423
7
L
Danzaburou
11,314
471
111
5
0
388,048
6
W
Baron Samedi
10,928
455
83
3
0
427,369
1
W
Pele
11,323
472
123
5
0
457,110
4
W
Cu Chulainn
15,207
634
211
9
0
495,844
1
L
Sun Wukong
11,969
499
160
7
0
435,630
5
W
Ullr
15,240
635
216
9
0
436,049
1
L
Discordia
12,843
535
152
6
0
398,606
3
L
Bastet
13,235
551
153
6
0
495,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role