Player Matchup

Danzaburou
Danzaburou
Braduz
Danzaburou
Level 138
God Stats
4W - 0L
1,715 SR
Queue Stats
58W - 30L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
LEGALISEGAYWEED
Baron Samedi
Level 87
God Stats
5W - 2L
1,645 SR
Queue Stats
85W - 41L
1,601 Elo+
Party 2
Sobek
Sobek
cojothebeast
Sobek
Level 28
God Stats
4W - 2L
1,675 SR
Queue Stats
22W - 11L
1,620 Elo+
Party 2
Team Averages
Level 84
1,678 SR
1,607 Elo+

VS

Team Averages
Level 60
1,395 SR
1,416 Elo+
Kukulkan
Kukulkan
DemonDrack
Kukulkan
Level 15
God Stats
5W - 10L
1,384 SR
Queue Stats
49W - 81L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
Hizh
Cernunnos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Naolealn
Bacchus
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braduz
Danzaburou
16
15 / 1 / 2
12,753
981
19,568
16,304
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LEGALISEGAYWEED
Baron Samedi
12
2 / 7 / 10
9,481
729
9,323
12,448
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 12
9,749
750
3,744
15,178
13,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemonDrack
Kukulkan
12
4 / 6 / 5
9,306
716
12,909
10,128
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Hizh
Cernunnos
11
4 / 6 / 5
9,039
695
7,389
10,572
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Naolealn
Bacchus
13
6 / 5 / 6
10,258
789
9,166
16,425
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
14
14
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Braduz
Danzaburou
15
1
2
16
L
Kukulkan
DemonDrack
Kukulkan
4
6
5
1.08
L
Cernunnos
Hizh
Cernunnos
4
6
5
1.08
W
Baron Samedi
LEGALISEGAYWEED
Baron Samedi
2
7
10
1
L
Bacchus
Naolealn
Bacchus
6
5
6
1.8
W
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
29,464
43,930
Taken
37,125
24,817
Mitigated
28,121
18,991
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Braduz
Danzaburou
19,568
8,878
0
10,314
16,304
6,860
2,671
8,632
7,672
0
81,438
L
Kukulkan
DemonDrack
Kukulkan
12,909
855
0
201
10,128
3,694
0
2,758
7,161
41,904
0
L
Cernunnos
Hizh
Cernunnos
7,389
3,509
0
1,518
10,572
3,487
0
4,263
6,050
0
26,897
W
Baron Samedi
LEGALISEGAYWEED
Baron Samedi
9,323
661
1,011
3,524
12,448
4,947
38
7,624
4,824
27,678
0
L
Bacchus
Naolealn
Bacchus
9,166
925
0
571
16,425
20,940
0
5,393
10,789
20,094
0
W
3,744
370
45
4,097
15,178
13,010
217
6,761
7,860
12,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
28,603
160
Minions Killed
136
0
Camps Cleared
0
671,998
Distance Traveled
690,206
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,753
981
115
9
0
238,387
4
L
Kukulkan
9,306
716
76
6
0
213,492
3
L
Cernunnos
9,039
695
36
3
0
231,242
6
W
Baron Samedi
9,481
729
33
3
0
208,857
0
L
Bacchus
10,258
789
24
2
0
245,472
0
W
Sobek
9,749
750
12
1
0
224,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role