Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kagebushin
Tiamat
Level 28
God Stats
23W - 12L
1,685 SR
Queue Stats
93W - 85L
1,542 Elo+
Solo
Sobek
Sobek
MisterJangles
Sobek
Level 27
God Stats
5W - 7L
1,378 SR
Queue Stats
72W - 60L
1,579 Elo+
Solo
Hachiman
Hachiman
icebud
Hachiman
Level 29
God Stats
3W - 2L
1,529 SR
Queue Stats
82W - 68L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
saitosa
Erlang Shen
Level 15
God Stats
3W - 4L
1,515 SR
Queue Stats
3W - 5L
1,462 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,542 Elo+

VS

Team Averages
Level 17
1,625 SR
1,602 Elo+
Artemis
Artemis
Kellsom
Artemis
Level 20
God Stats
1W - 1L
1,762 SR
Queue Stats
96W - 105L
1,519 Elo+
Party 1
Khepri
Khepri
ShinkiroYaiba
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 240L
1,504 Elo+
Party 1
Da Ji
Da Ji
flufffluff88
Da Ji
Level 14
God Stats
1W - 3L
1,489 SR
Queue Stats
10W - 8L
1,525 Elo+
Solo
King Arthur
King Arthur
iZairox
King Arthur
Level 16
God Stats
7W - 2L
1,876 SR
Queue Stats
73W - 44L
1,773 Elo+
Party 2
Discordia
Discordia
jerem2002
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 1
6,779
678
2,150
8,048
2,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Kagebushin
Tiamat
10
1 / 3 / 2
6,211
621
2,949
5,806
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 2
6,541
654
3,164
7,437
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
icebud
Hachiman
11
4 / 0 / 4
6,275
628
5,661
5,404
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
saitosa
Erlang Shen
9
1 / 1 / 4
5,304
530
2,474
3,947
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kellsom
Artemis
7
0 / 5 / 0
4,234
423
2,328
5,748
1,163
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,785
479
1,761
6,611
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 3
5,797
580
3,163
6,805
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
iZairox
King Arthur
8
0 / 0 / 1
4,769
477
2,106
4,018
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
jerem2002
Discordia
11
4 / 2 / 1
6,653
665
6,695
3,966
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
1
2.25
W
Tiamat
Kagebushin
Tiamat
1
3
2
0.67
L
Artemis
Kellsom
Artemis
0
5
0
0
W
2
0
2
3
L
0
2
1
0.25
L
2
3
3
1.17
L
King Arthur
iZairox
King Arthur
0
0
1
0.5
W
Hachiman
icebud
Hachiman
4
0
4
6
L
Discordia
jerem2002
Discordia
4
2
1
2.25
W
Erlang Shen
saitosa
Erlang Shen
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
16,053
30,642
Taken
27,148
14,205
Mitigated
8,454
14,870
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,150
454
0
6,222
8,048
2,602
0
2,184
5,694
0
36,503
W
Tiamat
Kagebushin
Tiamat
2,949
289
0
1,014
5,806
2,887
1,216
2,306
3,241
28,780
0
L
Artemis
Kellsom
Artemis
2,328
1,604
0
270
5,748
1,163
0
901
4,792
0
11,582
W
3,164
71
0
3,408
7,437
5,266
132
928
6,213
34,119
0
L
1,761
77
0
2,153
6,611
2,146
0
658
5,895
11,619
0
L
3,163
637
0
2,204
6,805
1,977
0
1,319
5,357
0
24,675
L
King Arthur
iZairox
King Arthur
2,106
463
0
2,070
4,018
1,878
0
1,448
2,328
0
18,048
W
Hachiman
icebud
Hachiman
5,661
3,275
0
3,456
5,404
1,353
0
1,458
3,906
0
36,210
L
Discordia
jerem2002
Discordia
6,695
711
0
489
3,966
1,290
0
1,253
2,602
43,886
0
W
Erlang Shen
saitosa
Erlang Shen
2,474
1,167
0
770
3,947
2,097
0
1,053
2,857
61
13,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
26,238
286
Minions Killed
232
0
Camps Cleared
0
987,748
Distance Traveled
845,394
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,779
678
84
8
0
207,117
2
W
Tiamat
6,211
621
67
7
0
187,261
0
L
Artemis
4,234
423
25
3
0
160,175
1
W
Sobek
6,541
654
56
6
0
213,566
3
L
Khepri
4,785
479
15
2
0
159,222
1
L
Da Ji
5,797
580
58
6
0
184,798
0
L
King Arthur
4,769
477
37
4
0
152,114
0
W
Hachiman
6,275
628
56
6
0
172,465
0
L
Discordia
6,653
665
97
10
0
189,085
4
W
Erlang Shen
5,304
530
23
2
0
207,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role