Player Matchup

Neith
Neith
Chente920
Neith
Level 27
God Stats
40W - 43L
1,584 SR
Queue Stats
164W - 175L
1,576 Elo+
Party 4
Scylla
Scylla
Pope88
Scylla
Level 126
God Stats
50W - 44L
1,518 SR
Queue Stats
311W - 298L
1,492 Elo+
Party 4
Chaac
Chaac
Shogun Ronin
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,093 Elo+
Party 3
Artio
Artio
VainVioletBoy
Artio
Level 129
God Stats
1W - 0L
1,386 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
slowbro1998
Danzaburou
Level 125
God Stats
3W - 3L
1,843 SR
Queue Stats
124W - 126L
1,442 Elo+
Party 3
Team Averages
Level 87
1,566 SR
1,421 Elo+

VS

Team Averages
Level 49
1,503 SR
1,509 Elo+
Fenrir
Fenrir
Aaron_Chelo
Fenrir
Level 78
God Stats
4W - 3L
1,550 SR
Queue Stats
168W - 143L
1,474 Elo+
Party 1
Discordia
Discordia
JuanchoCrazyBoy
Discordia
Level 43
God Stats
24W - 17L
1,640 SR
Queue Stats
797W - 758L
1,514 Elo+
Party 2
Nike
Nike
R4fitx711
Nike
Level 29
God Stats
50W - 32L
1,722 SR
Queue Stats
85W - 68L
1,523 Elo+
Party 1
Awilix
Awilix
blace123
Awilix
Level 66
God Stats
7W - 9L
1,287 SR
Queue Stats
205W - 182L
1,493 Elo+
Party 1
Cupid
Cupid
rtp_125
Cupid
Level 29
God Stats
5W - 7L
1,314 SR
Queue Stats
440W - 408L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chente920
Neith
14
1 / 5 / 6
8,994
500
6,005
13,206
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Pope88
Scylla
16
7 / 5 / 2
10,255
570
17,306
10,109
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
7,675
426
1,459
10,850
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
2 / 4 / 3
8,756
486
5,416
17,121
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
slowbro1998
Danzaburou
17
6 / 2 / 1
10,884
605
8,221
10,923
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 3 / 2
8,962
498
11,153
17,498
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JuanchoCrazyBoy
Discordia
12
0 / 4 / 4
7,132
396
8,214
10,270
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
2 / 4 / 2
8,100
450
4,271
10,776
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
blace123
Awilix
13
8 / 5 / 4
9,124
507
11,589
14,542
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
rtp_125
Cupid
1
0 / 0 / 0
3,273
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
16
Kills
18
18
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
3
2
3
W
Neith
Chente920
Neith
1
5
6
0.8
L
Discordia
JuanchoCrazyBoy
Discordia
0
4
4
0.5
W
Scylla
Pope88
Scylla
7
5
2
1.6
L
Nike
2
4
2
0.75
W
0
2
3
0.75
W
2
4
3
0.88
L
Awilix
blace123
Awilix
8
5
4
2
L
Cupid
rtp_125
Cupid
0
0
0
0
W
Danzaburou
slowbro1998
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
35,227
62,209
Taken
53,086
25,610
Mitigated
23,276
20,257
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,153
3,390
55
6,358
17,498
9,963
0
7,722
9,564
0
38,209
W
Neith
Chente920
Neith
6,005
2,602
99
5,944
13,206
4,213
294
658
12,502
0
51,408
L
Discordia
JuanchoCrazyBoy
Discordia
8,214
207
0
1,120
10,270
2,751
0
5,721
4,231
34,956
0
W
Scylla
Pope88
Scylla
17,306
1,225
0
722
10,109
3,100
135
2,201
7,624
55,164
0
L
Nike
4,271
1,064
0
1,084
10,776
5,703
176
3,126
7,534
0
40,749
W
1,459
237
0
3,792
10,850
3,872
94
819
9,939
0
41,632
W
5,416
505
800
3,710
17,121
9,358
423
2,951
13,984
21,965
0
L
Awilix
blace123
Awilix
11,589
5,504
0
3,345
14,542
4,859
0
5,393
9,035
0
47,344
L
Cupid
rtp_125
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
slowbro1998
Danzaburou
8,221
3,022
0
5,190
10,923
5,067
3,688
855
9,946
0
80,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
36,591
396
Minions Killed
315
0
Camps Cleared
0
1,655,008
Distance Traveled
1,426,787
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,962
498
61
3
0
362,918
3
W
Neith
8,994
500
78
4
0
283,998
8
L
Discordia
7,132
396
74
4
0
337,525
1
W
Scylla
10,255
570
85
5
0
319,628
6
L
Nike
8,100
450
91
5
0
353,345
0
W
Chaac
7,675
426
67
4
0
339,159
0
W
Artio
8,756
486
33
2
0
399,591
2
L
Awilix
9,124
507
89
5
0
372,999
0
L
Cupid
3,273
182
0
0
0
0
0
W
Danzaburou
10,884
605
133
7
0
312,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role