Player Matchup

Ra
Ra
Daddi_Depression
Ra
Level 118
God Stats
12W - 7L
1,705 SR
Queue Stats
210W - 158L
1,591 Elo+
Party 1
Yemoja
Yemoja
IWisp1
Yemoja
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
381W - 295L
1,659 Elo+
Party 1
Set
Set
Kaiju1101
Set
Level 151
God Stats
2W - 3L
1,530 SR
Queue Stats
9W - 8L
1,417 Elo+
Party 4
Bellona
Bellona
Kilos1491
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,509 Elo+
Party 4
Rama
Rama
S-i-m-p-_l_-e-_-
Rama
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
587W - 511L
1,611 Elo+
Party 1
Team Averages
Level 77
1,547 SR
1,557 Elo+

VS

Team Averages
Level 74
1,555 SR
1,572 Elo+
Ao Kuang
Ao Kuang
Abyss_of_Abaddon
Ao Kuang
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,663 Elo+
Party 3
Discordia
Discordia
Mark_Zukenmbert
Discordia
Level 29
God Stats
7W - 5L
1,431 SR
Queue Stats
574W - 539L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Zimirian
Danzaburou
Level 45
God Stats
51W - 46L
1,581 SR
Queue Stats
55W - 57L
1,517 Elo+
Party 3
Loki
Loki
ZorritaCaliente9
Loki
Level 147
God Stats
6W - 4L
1,592 SR
Queue Stats
41W - 31L
1,620 Elo+
Party 3
Terra
Terra
the-legen232
Terra
Level 127
God Stats
18W - 22L
1,672 SR
Queue Stats
238W - 213L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 5
13,939
536
22,150
18,807
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
IWisp1
Yemoja
17
3 / 7 / 7
11,799
454
6,012
26,221
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 9 / 7
12,682
488
18,581
22,641
14,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Kilos1491
Bellona
19
4 / 9 / 3
12,940
498
19,977
28,782
27,015
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 6 / 3
14,214
547
15,828
23,843
9,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 8
17,179
661
43,062
40,232
18,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Mark_Zukenmbert
Discordia
20
3 / 6 / 11
13,986
538
11,867
13,330
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zimirian
Danzaburou
19
2 / 7 / 3
12,763
491
6,989
20,744
8,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 6 / 11
17,276
664
21,804
25,680
17,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 11
14,436
555
13,017
20,930
27,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
26
Kills
39
40
Deaths
27
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
19
6
8
3.83
L
7
9
5
1.06
L
Yemoja
IWisp1
Yemoja
3
7
7
0.93
L
7
9
7
1.17
L
Bellona
Kilos1491
Bellona
4
9
3
0.61
W
Discordia
Mark_Zukenmbert
Discordia
3
6
11
1.42
L
5
6
3
1.08
W
Danzaburou
Zimirian
Danzaburou
2
7
3
0.5
W
10
6
11
2.58
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,548
Damage
96,739
120,294
Taken
120,916
85,348
Mitigated
77,675
26,697
Healing
45,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,062
11,976
0
21,237
40,232
18,549
0
12,778
27,454
174,918
0
L
22,150
2,797
1,255
3,602
18,807
9,437
212
12,452
5,947
91,977
0
L
Yemoja
IWisp1
Yemoja
6,012
1,567
2,717
3,268
26,221
25,332
0
20,584
5,335
28,365
0
L
18,581
7,440
0
2,219
22,641
14,423
0
10,692
11,835
0
90,957
L
Bellona
Kilos1491
Bellona
19,977
7,732
0
6,394
28,782
27,015
511
11,696
17,041
0
87,043
W
Discordia
Mark_Zukenmbert
Discordia
11,867
731
780
2,851
13,330
5,433
342
7,244
6,086
76,783
0
L
15,828
10,783
0
7,242
23,843
9,141
2,234
12,853
10,952
0
124,072
W
Danzaburou
Zimirian
Danzaburou
6,989
2,610
0
8,243
20,744
8,593
3,793
2,044
18,700
0
88,811
W
21,804
7,931
0
766
25,680
17,300
4,130
3,442
22,238
3,306
84,637
W
13,017
3,297
3,072
8,930
20,930
27,800
1,821
3,685
17,245
71,748
10,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,574
Gold Earned
75,640
664
Minions Killed
658
0
Camps Cleared
0
2,191,685
Distance Traveled
2,420,564
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,179
661
148
6
0
509,467
3
L
Ra
13,939
536
150
6
0
416,866
1
L
Yemoja
11,799
454
41
2
0
450,585
5
L
Set
12,682
488
115
4
0
464,318
6
L
Bellona
12,940
498
162
6
0
448,151
1
W
Discordia
13,986
538
139
5
0
483,039
2
L
Rama
14,214
547
196
8
0
411,765
1
W
Danzaburou
12,763
491
118
5
0
463,757
2
W
Loki
17,276
664
141
5
0
467,777
8
W
Terra
14,436
555
112
4
0
496,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role