Player Matchup

Thor
Thor
Brithwulf
Thor
Level 20
God Stats
12W - 6L
1,529 SR
Queue Stats
210W - 189L
1,664 Elo+
Party 1
Ymir
Ymir
ChupetinhaAlada
Ymir
Level 8
God Stats
2W - 3L
1,497 SR
Queue Stats
26W - 18L
1,855 Elo+
Party 2
Tyr
Tyr
KD-Gadelha
Tyr
Level 22
God Stats
7W - 4L
1,859 SR
Queue Stats
75W - 58L
1,620 Elo+
Party 2
Anubis
Anubis
M4teuz
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 16L
1,635 Elo+
Party 1
Ullr
Ullr
Messas7
Ullr
Level 23
God Stats
6W - 6L
1,256 SR
Queue Stats
142W - 76L
1,722 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,699 Elo+

VS

Team Averages
Level 27
1,534 SR
1,563 Elo+
Da Ji
Da Ji
Caldas04
Da Ji
Level 29
God Stats
15W - 10L
1,603 SR
Queue Stats
53W - 41L
1,512 Elo+
Solo
Tyr
Tyr
Extreme15
Tyr
Level 28
God Stats
3W - 0L
1,769 SR
Queue Stats
73W - 49L
1,569 Elo+
Party 3
Ne Zha
Ne Zha
FireWolfJ
Ne Zha
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 61L
1,576 Elo+
Solo
Scylla
Scylla
GeorgeMnz69
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 113L
1,572 Elo+
Solo
Neith
Neith
RuruZel
Neith
Level 29
God Stats
2W - 2L
1,298 SR
Queue Stats
95W - 57L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 8 / 3
8,698
378
5,154
21,030
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
6,234
271
0
3,509
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 6 / 3
10,023
436
8,339
20,826
21,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
M4teuz
Anubis
18
6 / 4 / 3
11,577
503
14,839
18,948
11,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Messas7
Ullr
15
3 / 6 / 0
9,312
405
8,910
21,251
7,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caldas04
Da Ji
19
1 / 2 / 12
11,790
513
7,206
15,031
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 7
12,060
524
11,015
16,705
14,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
FireWolfJ
Ne Zha
17
5 / 3 / 11
11,553
502
12,440
19,904
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
18
7 / 3 / 7
11,441
497
13,782
11,099
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
RuruZel
Neith
19
7 / 2 / 8
12,471
542
23,854
13,529
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
26
26
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
3
0.19
W
Da Ji
Caldas04
Da Ji
1
2
12
3.5
L
0
2
0
0
W
6
0
7
9.5
W
Ne Zha
FireWolfJ
Ne Zha
5
3
11
3.5
W
Scylla
7
3
7
3.5
L
0
6
3
0.25
L
Anubis
M4teuz
Anubis
6
4
3
1.88
L
Ullr
Messas7
Ullr
3
6
0
0.5
W
Neith
RuruZel
Neith
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
68,297
85,564
Taken
76,268
49,517
Mitigated
50,049
22,682
Healing
28,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,154
2,026
0
4,174
21,030
7,161
0
3,711
17,111
0
44,970
W
Da Ji
Caldas04
Da Ji
7,206
3,889
0
8,876
15,031
6,501
2,056
1,305
13,676
0
89,667
L
0
0
0
89
3,509
2,308
0
603
2,888
2,474
0
W
11,015
1,503
0
5,838
16,705
14,428
1,741
4,594
11,686
0
48,763
W
Ne Zha
FireWolfJ
Ne Zha
12,440
3,789
0
4,141
19,904
20,102
551
3,400
16,429
0
49,776
W
Scylla
13,782
1,757
183
2,114
11,099
3,670
1,169
3,272
7,827
56,062
0
L
8,339
890
0
5,924
20,826
21,041
47
3,703
16,963
0
57,208
L
Anubis
M4teuz
Anubis
14,839
1,697
0
9,567
18,948
11,084
138
3,609
15,077
83,220
0
L
Ullr
Messas7
Ullr
8,910
3,384
0
2,928
21,251
7,923
0
1,410
19,743
0
61,937
W
Neith
RuruZel
Neith
23,854
11,699
0
7,430
13,529
5,348
7,329
2,268
11,261
0
98,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
59,315
421
Minions Killed
511
0
Camps Cleared
0
1,621,840
Distance Traveled
2,098,523
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,698
378
84
4
0
401,742
0
W
Da Ji
11,790
513
139
6
0
430,013
1
L
Ymir
6,234
271
4
0
0
43,442
0
W
Tyr
12,060
524
97
4
0
447,375
6
W
Ne Zha
11,553
502
56
2
0
430,826
4
W
Scylla
11,441
497
82
4
0
399,058
2
L
Tyr
10,023
436
98
4
0
400,012
8
L
Anubis
11,577
503
155
7
0
369,831
6
L
Ullr
9,312
405
80
3
0
406,813
2
W
Neith
12,471
542
137
6
0
391,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role