Player Matchup

Heimdallr
Heimdallr
B1ackHorse
Heimdallr
Level 92
God Stats
31W - 23L
1,526 SR
Queue Stats
185W - 159L
1,630 Elo+
Party 1
Ymir
Ymir
ScarletShield
Ymir
Level 29
God Stats
9W - 8L
1,743 SR
Queue Stats
190W - 170L
1,717 Elo+
Party 1
Scylla
Scylla
Steelman74386
Scylla
Level 89
God Stats
8W - 7L
1,377 SR
Queue Stats
342W - 309L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
badguy274
Danzaburou
Level 85
God Stats
17W - 14L
1,540 SR
Queue Stats
303W - 298L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fearxshiift
Cu Chulainn
Level 128
God Stats
3W - 1L
1,358 SR
Queue Stats
189W - 164L
1,618 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,570 Elo+

VS

Team Averages
Level 70
1,478 SR
1,565 Elo+
Ne Zha
Ne Zha
Elkanon
Ne Zha
Level 39
God Stats
3W - 6L
1,275 SR
Queue Stats
156W - 204L
1,378 Elo+
Party 3
Janus
Janus
PanteeButter
Janus
Level 58
God Stats
40W - 32L
1,662 SR
Queue Stats
102W - 98L
1,597 Elo+
Party 4
Tiamat
Tiamat
Savarogue
Tiamat
Level 67
God Stats
6W - 12L
1,452 SR
Queue Stats
569W - 559L
1,534 Elo+
Party 4
Izanami
Izanami
lazytato
Izanami
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 51L
1,815 Elo+
Party 3
Khepri
Khepri
wiseburrito
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B1ackHorse
Heimdallr
10
1 / 2 / 1
5,807
581
3,516
4,680
1,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 6
6,165
617
2,562
5,908
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 3
6,606
661
3,547
3,113
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
badguy274
Danzaburou
13
7 / 0 / 1
7,448
745
4,737
4,375
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
fearxshiift
Cu Chulainn
11
1 / 0 / 3
6,314
631
4,159
5,531
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elkanon
Ne Zha
8
0 / 5 / 0
5,019
502
1,713
7,093
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,278
528
2,100
5,170
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Savarogue
Tiamat
11
0 / 2 / 0
6,098
610
2,692
6,292
6,045
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
lazytato
Izanami
10
2 / 3 / 0
5,853
585
3,081
5,527
1,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
7
0 / 2 / 0
4,583
458
1,532
3,452
1,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
2
2
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B1ackHorse
Heimdallr
1
2
1
0.75
L
Ne Zha
Elkanon
Ne Zha
0
5
0
0
L
0
4
0
0
L
Tiamat
Savarogue
Tiamat
0
2
0
0
W
3
0
6
6
W
4
0
3
5.5
W
Danzaburou
badguy274
Danzaburou
7
0
1
7.5
W
Cu Chulainn
fearxshiift
Cu Chulainn
1
0
3
2.5
L
Izanami
lazytato
Izanami
2
3
0
0.67
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
11,118
23,607
Taken
27,534
9,921
Mitigated
12,681
7,865
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B1ackHorse
Heimdallr
3,516
1,995
0
1,491
4,680
1,678
0
738
3,890
0
36,022
L
Ne Zha
Elkanon
Ne Zha
1,713
821
0
280
7,093
1,980
0
1,376
5,657
0
27,753
L
2,100
219
0
918
5,170
1,374
68
2,408
2,592
26,034
0
L
Tiamat
Savarogue
Tiamat
2,692
416
0
2,482
6,292
6,045
0
0
5,947
36,550
0
W
2,562
680
0
2,028
5,908
2,944
0
1,743
4,143
14,660
0
W
3,547
477
0
875
3,113
898
0
784
2,193
30,237
0
W
Danzaburou
badguy274
Danzaburou
4,737
2,191
0
1,013
4,375
1,389
28
466
3,893
0
48,627
W
Cu Chulainn
fearxshiift
Cu Chulainn
4,159
882
0
2,458
5,531
3,012
0
2,367
3,164
0
31,392
L
Izanami
lazytato
Izanami
3,081
2,254
0
1,903
5,527
1,455
0
279
5,248
0
44,076
L
Khepri
1,532
342
0
339
3,452
1,827
0
1,780
1,611
4,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
26,831
323
Minions Killed
309
0
Camps Cleared
0
1,028,653
Distance Traveled
984,648
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,807
581
74
7
0
183,424
2
L
Ne Zha
5,019
502
55
6
0
201,651
1
L
Janus
5,278
528
56
6
0
203,121
3
L
Tiamat
6,098
610
100
10
0
178,482
2
W
Ymir
6,165
617
24
2
0
205,904
5
W
Scylla
6,606
661
67
7
0
209,788
5
W
Danzaburou
7,448
745
93
9
0
215,120
2
W
Cu Chulainn
6,314
631
65
7
0
214,417
1
L
Izanami
5,853
585
92
9
0
215,485
4
L
Khepri
4,583
458
6
1
0
185,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role