Player Matchup

Cupid
Cupid
GunnerCraz
Cupid
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 32L
1,593 Elo+
Solo
Sol
Sol
Kabonch
Sol
Level 85
God Stats
4W - 3L
1,893 SR
Queue Stats
121W - 105L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
MirrorsEdges
Kuzenbo
Level 120
God Stats
9W - 4L
1,604 SR
Queue Stats
79W - 55L
1,686 Elo+
Party 1
Nemesis
Nemesis
Nuisince
Nemesis
Level 45
God Stats
18W - 20L
1,710 SR
Queue Stats
214W - 221L
1,680 Elo+
Party 1
Sun Wukong
Sun Wukong
Skeletormandee
Sun Wukong
Level 88
God Stats
2W - 3L
1,568 SR
Queue Stats
78W - 50L
1,661 Elo+
Party 1
Team Averages
Level 73
1,655 SR
1,638 Elo+

VS

Team Averages
Level 91
1,431 SR
1,507 Elo+
Baba Yaga
Baba Yaga
Chasing256
Baba Yaga
Level 148
God Stats
13W - 11L
1,306 SR
Queue Stats
75W - 65L
1,349 Elo+
Party 2
Janus
Janus
Ryjami
Janus
Level 115
God Stats
7W - 8L
1,368 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 3
Ymir
Ymir
Wildshotz
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Zyreos
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 2
Ullr
Ullr
crossboneamp
Ullr
Level 24
God Stats
92W - 77L
1,480 SR
Queue Stats
390W - 321L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
1 / 5 / 6
9,957
622
9,497
16,386
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
1 / 3 / 9
10,146
634
17,986
20,131
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MirrorsEdges
Kuzenbo
17
5 / 3 / 4
12,347
772
13,205
29,750
53,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Nuisince
Nemesis
16
1 / 7 / 4
9,460
591
4,891
16,496
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Skeletormandee
Sun Wukong
18
3 / 4 / 4
10,532
658
11,522
21,742
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chasing256
Baba Yaga
16
2 / 3 / 9
10,916
682
16,989
10,665
5,791
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Ryjami
Janus
20
6 / 1 / 11
13,109
819
28,458
16,009
7,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 6 / 10
10,913
682
7,605
20,093
19,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Zyreos
Achilles
17
6 / 1 / 13
12,445
778
15,037
18,250
22,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 0 / 11
12,162
760
20,229
10,545
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
11
Kills
22
22
Deaths
11
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Chasing256
Baba Yaga
2
3
9
2.17
L
Cupid
1
5
6
0.8
L
Sol
1
3
9
1.83
L
Kuzenbo
MirrorsEdges
Kuzenbo
5
3
4
2.33
L
Nemesis
Nuisince
Nemesis
1
7
4
0.43
W
Janus
Ryjami
Janus
6
1
11
11.5
L
Sun Wukong
Skeletormandee
Sun Wukong
3
4
4
1.25
W
Ymir
2
6
10
1.17
W
Achilles
Zyreos
Achilles
6
1
13
12.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,101
Damage
88,318
104,505
Taken
75,562
93,215
Mitigated
59,573
25,069
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Chasing256
Baba Yaga
16,989
557
0
1,677
10,665
5,791
568
4,068
6,408
52,494
0
L
Cupid
9,497
4,153
1,922
6,078
16,386
6,449
881
8,616
7,426
0
40,430
L
Sol
17,986
7,434
0
8,824
20,131
7,312
729
9,526
10,188
47,588
0
L
Kuzenbo
MirrorsEdges
Kuzenbo
13,205
2,784
0
2,830
29,750
53,833
17
14,582
14,773
28,371
0
L
Nemesis
Nuisince
Nemesis
4,891
911
0
1,398
16,496
6,974
0
9,053
7,225
0
30,369
W
Janus
Ryjami
Janus
28,458
1,225
2,006
4,505
16,009
7,530
1,010
6,787
9,076
93,370
0
L
Sun Wukong
Skeletormandee
Sun Wukong
11,522
1,518
0
4,017
21,742
18,647
18
11,754
9,691
0
37,159
W
Ymir
7,605
346
1,011
3,029
20,093
19,106
0
7,919
11,670
14,226
0
W
Achilles
Zyreos
Achilles
15,037
3,079
0
2,819
18,250
22,564
460
7,021
10,933
0
25,125
W
20,229
8,172
0
420
10,545
4,582
3,374
5,437
5,002
0
53,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
59,545
317
Minions Killed
354
8
Camps Cleared
8
1,477,254
Distance Traveled
1,490,850
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,916
682
87
5
2
271,666
1
L
Cupid
9,957
622
86
5
3
277,615
1
L
Sol
10,146
634
67
4
1
285,384
0
L
Kuzenbo
12,347
772
29
2
0
329,216
4
L
Nemesis
9,460
591
79
5
2
281,178
3
W
Janus
13,109
819
159
10
2
348,895
4
L
Sun Wukong
10,532
658
56
4
2
303,861
1
W
Ymir
10,913
682
22
1
0
244,495
4
W
Achilles
12,445
778
22
1
0
317,125
2
W
Ullr
12,162
760
64
4
4
308,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role