Player Matchup

Scylla
Scylla
Pte-la-coche
Scylla
Level 89
God Stats
97W - 106L
1,415 SR
Queue Stats
104W - 113L
1,320 Elo+
Party 2
Ravana
Ravana
agentkekkashi
Ravana
Level 69
God Stats
1W - 8L
1,179 SR
Queue Stats
254W - 289L
1,451 Elo+
Solo
Agni
Agni
foyer_exact730
Agni
Level 69
God Stats
0W - 2L
1,517 SR
Queue Stats
96W - 93L
1,343 Elo+
Party 2
Team Averages
Level 76
1,370 SR
1,371 Elo+

VS

Team Averages
Level 83
1,410 SR
1,285 Elo+
Hercules
Hercules
Aaronjoker69
Hercules
Level 101
God Stats
16W - 21L
1,500 SR
Queue Stats
284W - 238L
1,234 Elo+
Party 1
Nu Wa
Nu Wa
MasterPatron690
Nu Wa
Level 101
God Stats
1W - 3L
1,263 SR
Queue Stats
7W - 9L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
x2_Ezzy_Bruh
Danzaburou
Level 48
God Stats
58W - 46L
1,466 SR
Queue Stats
250W - 375L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 7 / 0
6,689
557
2,504
10,351
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
6,243
520
1,491
5,832
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 0
6,676
556
6,343
11,905
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aaronjoker69
Hercules
11
4 / 0 / 8
9,082
757
6,504
9,741
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 7
8,713
726
7,974
4,668
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
x2_Ezzy_Bruh
Danzaburou
12
5 / 0 / 5
9,175
765
9,637
6,997
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aaronjoker69
Hercules
4
0
8
8
W
4
0
7
7.5
L
Scylla
0
7
0
0
L
0
1
0
0
L
0
5
0
0
W
Danzaburou
x2_Ezzy_Bruh
Danzaburou
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,338
Damage
24,115
28,088
Taken
21,406
8,645
Mitigated
10,915
7,035
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aaronjoker69
Hercules
6,504
1,600
545
5,383
9,741
5,870
612
2,220
7,121
0
17,657
W
7,974
1,605
0
385
4,668
1,435
921
2,712
1,530
45,459
0
L
Scylla
2,504
183
83
1,696
10,351
2,920
0
1,855
8,218
15,565
0
L
1,491
206
246
1,398
5,832
2,128
0
2,290
3,274
0
5,545
L
6,343
100
405
3,207
11,905
3,597
0
2,919
8,574
26,038
0
W
Danzaburou
x2_Ezzy_Bruh
Danzaburou
9,637
3,768
0
1,340
6,997
3,610
1,198
2,914
3,567
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,608
Gold Earned
26,970
87
Minions Killed
129
0
Camps Cleared
0
457,207
Distance Traveled
584,459
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,082
757
22
2
0
231,379
4
W
Nu Wa
8,713
726
52
4
0
198,212
3
L
Scylla
6,689
557
41
3
0
151,272
0
L
Ravana
6,243
520
10
1
0
103,882
1
L
Agni
6,676
556
36
3
0
202,053
4
W
Danzaburou
9,175
765
55
5
0
154,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role