Player Matchup

Hades
Hades
DanyGG 110
Hades
Level 82
God Stats
6W - 4L
1,752 SR
Queue Stats
25W - 35L
1,419 Elo+
Party 1
Medusa
Medusa
Eden 110
Medusa
Level 109
God Stats
5W - 1L
1,900 SR
Queue Stats
29W - 34L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
NoX 110
Cthulhu
Level 110
God Stats
9W - 4L
1,781 SR
Queue Stats
25W - 33L
1,429 Elo+
Party 1
Team Averages
Level 100
1,811 SR
1,448 Elo+

VS

Team Averages
Level 70
1,454 SR
1,397 Elo+
Freya
Freya
ImHiPotion
Freya
Level 67
God Stats
4W - 10L
1,401 SR
Queue Stats
135W - 169L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Jamboc731
Kukulkan
Level 129
God Stats
1W - 2L
1,692 SR
Queue Stats
49W - 42L
1,605 Elo+
Party 2
Ra
Ra
JoniEzKill
Ra
Level 13
God Stats
1W - 3L
1,269 SR
Queue Stats
3W - 15L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
10 / 5 / 12
12,510
736
15,571
17,176
14,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Eden 110
Medusa
15
9 / 0 / 14
12,196
717
8,198
10,146
4,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
NoX 110
Cthulhu
16
4 / 1 / 19
11,644
685
9,395
14,905
12,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 7 / 1
9,537
561
4,779
12,653
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Jamboc731
Kukulkan
14
0 / 5 / 5
9,761
574
9,779
9,385
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 11 / 4
10,906
642
4,571
13,695
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
23
Kills
5
6
Deaths
23
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
10
5
12
3.2
W
Medusa
Eden 110
Medusa
9
0
14
16
L
Freya
3
7
1
0.5
L
Kukulkan
Jamboc731
Kukulkan
0
5
5
0.5
L
2
11
4
0.36
W
Cthulhu
NoX 110
Cthulhu
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
19,129
42,227
Taken
35,733
30,552
Mitigated
13,634
21,069
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
15,571
662
1,447
8,063
17,176
14,134
502
7,960
9,216
39,413
0
W
Medusa
Eden 110
Medusa
8,198
4,135
0
5,019
10,146
4,095
2,648
5,334
4,812
0
62,689
L
Freya
4,779
1,363
0
1,954
12,653
4,598
0
7,213
5,440
20,843
0
L
Kukulkan
Jamboc731
Kukulkan
9,779
161
0
531
9,385
3,352
0
7,958
1,427
64,875
0
L
4,571
49
386
1,680
13,695
5,684
0
9,875
3,820
27,513
0
W
Cthulhu
NoX 110
Cthulhu
9,395
34
1,878
4,662
14,905
12,323
260
6,183
8,722
45,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
30,204
191
Minions Killed
177
0
Camps Cleared
0
903,196
Distance Traveled
797,752
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,510
736
53
3
0
261,500
3
W
Medusa
12,196
717
82
5
0
314,289
0
L
Freya
9,537
561
29
2
0
293,106
4
L
Kukulkan
9,761
574
117
7
0
271,925
3
L
Ra
10,906
642
31
2
0
232,721
0
W
Cthulhu
11,644
685
56
3
0
327,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role