Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Fuglamus
Aphrodite
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 131L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Owens341
Danzaburou
Level 88
God Stats
22W - 16L
1,587 SR
Queue Stats
137W - 143L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Sergio__AGR
Sun Wukong
Level 63
God Stats
25W - 22L
1,681 SR
Queue Stats
95W - 101L
1,443 Elo+
Solo
Ne Zha
Ne Zha
haridestroyer
Ne Zha
Level 96
God Stats
14W - 25L
1,429 SR
Queue Stats
109W - 147L
1,381 Elo+
Party 2
Team Averages
Level 88
1,539 SR
1,475 Elo+

VS

Team Averages
Level 123
1,485 SR
1,436 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Crauwser
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Deus_Vult_Gamers
Set
Level 128
God Stats
7W - 7L
1,413 SR
Queue Stats
213W - 213L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Lamaspapii
Kuzenbo
Level 107
God Stats
14W - 11L
1,303 SR
Queue Stats
494W - 662L
1,354 Elo+
Party 3
Tyr
Tyr
luiiisito_
Tyr
Level 121
God Stats
9W - 13L
1,710 SR
Queue Stats
645W - 825L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
12 / 2 / 21
11,828
538
15,251
21,317
14,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Fuglamus
Aphrodite
18
8 / 2 / 17
12,110
550
21,722
18,854
13,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Owens341
Danzaburou
17
7 / 3 / 22
12,140
552
22,790
20,884
9,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Sergio__AGR
Sun Wukong
19
5 / 1 / 13
12,352
561
11,862
17,315
13,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 4 / 11
12,384
563
10,950
17,761
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 6 / 6
9,982
454
21,598
18,358
14,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Crauwser
Danzaburou
14
4 / 12 / 1
9,341
425
12,059
21,030
7,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 8 / 5
9,949
452
10,945
20,439
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Lamaspapii
Kuzenbo
10
0 / 11 / 2
7,433
338
4,217
17,877
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 7 / 1
10,428
474
9,672
25,844
20,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
27
44
Kills
12
12
Deaths
44
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
2
21
11.25
L
Tiamat
 
Tiamat
4
6
6
1.17
L
Danzaburou
Crauwser
Danzaburou
4
12
1
0.38
L
2
8
5
0.56
W
Aphrodite
Fuglamus
Aphrodite
8
2
17
8.25
L
Kuzenbo
Lamaspapii
Kuzenbo
0
11
2
0.09
W
Danzaburou
Owens341
Danzaburou
7
3
22
6
W
Sun Wukong
Sergio__AGR
Sun Wukong
5
1
13
11.5
W
12
4
11
4.38
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,575
Damage
58,491
96,131
Taken
103,548
58,763
Mitigated
69,566
59,349
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,251
1,314
3,370
9,534
21,317
14,587
2,035
7,082
14,235
53,947
0
L
Tiamat
 
Tiamat
21,598
1,856
0
6,625
18,358
14,403
30
6,852
11,506
67,530
0
L
Danzaburou
Crauwser
Danzaburou
12,059
4,757
357
2,289
21,030
7,677
243
8,251
12,779
0
45,856
L
10,945
4,737
0
5,831
20,439
8,941
0
8,181
12,258
0
57,600
W
Aphrodite
Fuglamus
Aphrodite
21,722
2,532
9,382
13,787
18,854
13,534
1,486
7,241
11,613
86,932
0
L
Kuzenbo
Lamaspapii
Kuzenbo
4,217
1,133
453
1,232
17,877
18,499
8
6,376
11,501
18,298
0
W
Danzaburou
Owens341
Danzaburou
22,790
12,333
0
10,225
20,884
9,072
6,999
4,969
15,915
0
82,178
W
Sun Wukong
Sergio__AGR
Sun Wukong
11,862
1,866
0
5,669
17,315
13,378
1,394
2,550
14,765
0
76,817
W
10,950
2,908
0
7,382
17,761
8,192
2,195
3,973
13,788
0
80,645
L
9,672
899
0
3,826
25,844
20,046
159
7,313
18,531
0
69,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
47,133
604
Minions Killed
426
0
Camps Cleared
0
2,011,947
Distance Traveled
1,686,186
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,828
538
77
4
0
387,779
1
L
Tiamat
9,982
454
113
5
0
342,354
0
L
Danzaburou
9,341
425
51
2
0
360,272
3
L
Set
9,949
452
95
4
0
339,285
2
W
Aphrodite
12,110
550
130
6
0
383,720
0
L
Kuzenbo
7,433
338
19
1
0
289,619
0
W
Danzaburou
12,140
552
123
6
0
369,581
0
W
Sun Wukong
12,352
561
158
7
0
416,588
5
W
Ne Zha
12,384
563
116
5
0
454,279
4
L
Tyr
10,428
474
148
7
0
354,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role