Player Matchup

Nox
Nox
GODKingThemis3
Nox
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,480 Elo+
Party 1
Anhur
Anhur
HoodieMulo
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,482 Elo+
Party 1
Osiris
Osiris
JoeMacTheDon
Osiris
Level 151
God Stats
2W - 3L
1,765 SR
Queue Stats
270W - 261L
1,533 Elo+
Party 1
Thanatos
Thanatos
Nat3hh
Thanatos
Level 89
God Stats
1W - 2L
1,790 SR
Queue Stats
33W - 30L
1,556 Elo+
Party 1
Ganesha
Ganesha
RivyLit
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,616 Elo+
Party 1
Team Averages
Level 95
1,611 SR
1,534 Elo+

VS

Team Averages
Level 57
1,460 SR
1,617 Elo+
Xing Tian
Xing Tian
AgentSkullFire
Xing Tian
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 115L
1,556 Elo+
Party 2
Rama
Rama
ItzJTuc
Rama
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,766 Elo+
Party 3
Anhur
Anhur
SpiderClownnn
Anhur
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 67L
1,646 Elo+
Party 2
Scylla
Scylla
TheGuyFromPa
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,559 Elo+
Party 3
Amaterasu
Amaterasu
Veldiir
Amaterasu
Level 120
God Stats
1W - 2L
1,300 SR
Queue Stats
116W - 110L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 10
12,529
835
22,744
11,383
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
16
2 / 10 / 12
9,946
663
6,164
16,158
4,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
19
5 / 7 / 13
11,909
794
11,068
19,852
21,304
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Nat3hh
Thanatos
19
8 / 10 / 16
12,592
839
20,331
16,253
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RivyLit
Ganesha
19
0 / 6 / 18
10,104
674
13,330
18,006
14,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgentSkullFire
Xing Tian
18
2 / 5 / 23
11,133
742
6,878
21,705
15,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
ItzJTuc
Rama
17
9 / 7 / 10
11,665
778
7,725
14,342
5,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 7 / 15
11,900
793
14,211
15,487
5,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
20
12 / 2 / 20
13,841
923
29,915
9,324
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Veldiir
Amaterasu
19
6 / 7 / 21
11,988
799
13,815
27,274
17,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
125
27
Kills
36
37
Deaths
28
69
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AgentSkullFire
Xing Tian
2
5
23
2.7
L
12
4
10
4.25
L
Anhur
2
10
12
0.8
W
Rama
ItzJTuc
Rama
9
7
10
2
L
Osiris
5
7
13
1.64
L
Thanatos
Nat3hh
Thanatos
8
10
16
1.6
L
Ganesha
RivyLit
Ganesha
0
6
18
1.5
W
7
7
15
2.07
W
Scylla
12
2
20
11
W
Amaterasu
Veldiir
Amaterasu
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,637
Damage
72,544
81,652
Taken
88,132
50,824
Mitigated
47,467
19,137
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AgentSkullFire
Xing Tian
6,878
760
1,704
2,520
21,705
15,118
437
12,999
8,531
13,358
0
L
22,744
876
446
571
11,383
5,204
458
4,067
7,316
44,357
0
L
Anhur
6,164
2,571
413
1,238
16,158
4,549
1,156
5,563
10,595
0
11,796
W
Rama
ItzJTuc
Rama
7,725
6,259
0
1,301
14,342
5,687
805
5,686
8,581
0
18,127
L
Osiris
11,068
2,753
728
4,382
19,852
21,304
445
10,599
9,253
0
21,167
L
Thanatos
Nat3hh
Thanatos
20,331
4,190
0
8,123
16,253
5,751
837
7,782
8,471
0
26,817
L
Ganesha
RivyLit
Ganesha
13,330
828
1,739
1,497
18,006
14,016
347
8,782
9,224
30,169
0
W
14,211
4,838
1,521
858
15,487
5,196
2,098
6,779
8,658
0
27,353
W
Scylla
29,915
3,062
2,952
1,971
9,324
4,356
1,630
2,388
6,786
64,850
0
W
Amaterasu
Veldiir
Amaterasu
13,815
5,127
1,885
8,255
27,274
17,110
1,074
8,222
18,885
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,080
Gold Earned
60,527
126
Minions Killed
147
0
Camps Cleared
0
1,358,460
Distance Traveled
1,265,250
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,133
742
11
1
0
265,721
0
L
Nox
12,529
835
59
4
0
295,718
1
L
Anhur
9,946
663
15
1
0
229,668
0
W
Rama
11,665
778
23
2
0
198,065
0
L
Osiris
11,909
794
23
2
0
280,083
0
L
Thanatos
12,592
839
26
2
0
262,714
0
L
Ganesha
10,104
674
3
0
0
290,277
0
W
Anhur
11,900
793
36
2
0
238,864
0
W
Scylla
13,841
923
65
4
0
280,481
2
W
Amaterasu
11,988
799
12
1
0
282,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role