Player Matchup

Tiamat
Tiamat
Kuchi3Cream
Tiamat
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,732 Elo+
Party 1
Horus
Horus
TheChangeableGam
Horus
Level 148
God Stats
18W - 23L
1,463 SR
Queue Stats
133W - 160L
1,441 Elo+
Party 1
Neith
Neith
crazypathman
Neith
Level 23
God Stats
3W - 7L
1,222 SR
Queue Stats
6W - 11L
1,205 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,459 Elo+

VS

Team Averages
Level 55
1,364 SR
1,217 Elo+
Izanami
Izanami
MushyManager698
Izanami
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 114L
1,163 Elo+
Solo
Arachne
Arachne
Sticky Cheeba32
Arachne
Level 88
God Stats
1W - 1L
1,177 SR
Queue Stats
43W - 75L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
Whole Rip
Kukulkan
Level 29
God Stats
10W - 12L
1,416 SR
Queue Stats
20W - 38L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 5 / 3
11,223
701
13,190
14,593
9,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 8 / 6
11,831
739
11,590
19,647
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 9 / 5
10,263
641
2,950
11,476
9,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 5
13,227
827
16,390
16,760
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 4 / 9
12,253
766
11,257
16,047
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Whole Rip
Kukulkan
13
3 / 4 / 11
10,888
681
9,864
9,498
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
22
22
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
6
5
3
1.5
W
11
4
5
3.38
W
8
4
9
3.13
L
4
8
6
0.88
W
Kukulkan
Whole Rip
Kukulkan
3
4
11
2.13
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
37,511
45,716
Taken
42,305
38,217
Mitigated
14,460
7,343
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,190
2,429
0
2,558
14,593
9,793
65
2,594
11,999
60,663
0
W
16,390
13,619
270
4,346
16,760
5,463
2,277
6,758
10,002
0
65,612
W
11,257
8,477
513
6,170
16,047
6,027
1,004
2,744
13,303
0
60,805
L
11,590
6,485
1,139
3,550
19,647
18,501
1,370
6,059
13,588
0
29,787
W
Kukulkan
Whole Rip
Kukulkan
9,864
1,282
0
484
9,498
2,970
280
4,032
5,466
29,718
0
L
2,950
1,523
0
96
11,476
9,923
0
1,252
10,224
0
9,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
36,368
131
Minions Killed
226
0
Camps Cleared
0
645,165
Distance Traveled
836,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,223
701
80
5
0
275,112
2
W
Izanami
13,227
827
114
7
0
247,148
0
W
Arachne
12,253
766
72
5
0
319,931
0
L
Horus
11,831
739
36
2
0
232,830
1
W
Kukulkan
10,888
681
40
3
0
269,136
0
L
Neith
10,263
641
15
1
0
137,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role