Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SLiiCKSTER14
Osiris
Level 149
God Stats
9W - 12L
1,463 SR
Queue Stats
382W - 348L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Trollolol769
Danzaburou
Level 129
God Stats
21W - 12L
1,603 SR
Queue Stats
214W - 193L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Valesten
Cthulhu
Level 26
God Stats
3W - 1L
1,676 SR
Queue Stats
64W - 34L
1,658 Elo+
Party 1
Hades
Hades
oatmealkilla1021
Hades
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 170L
1,609 Elo+
Party 1
Team Averages
Level 109
1,548 SR
1,598 Elo+

VS

Team Averages
Level 71
1,549 SR
1,520 Elo+
Ymir
Ymir
Andreshv7
Ymir
Level 109
God Stats
36W - 23L
1,885 SR
Queue Stats
674W - 644L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Im_DyGitz
Cu Chulainn
Level 29
God Stats
7W - 17L
1,455 SR
Queue Stats
61W - 70L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
WEBR3522
Erlang Shen
Level 57
God Stats
12W - 19L
1,508 SR
Queue Stats
110W - 119L
1,460 Elo+
Party 2
Tiamat
Tiamat
bra10pr
Tiamat
Level 72
God Stats
51W - 45L
1,573 SR
Queue Stats
200W - 208L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
sparta500837
Heimdallr
Level 89
God Stats
4W - 9L
1,323 SR
Queue Stats
264W - 246L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 5
6,175
561
3,078
6,142
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
12
2 / 0 / 0
6,730
612
6,175
9,531
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Trollolol769
Danzaburou
10
1 / 1 / 6
6,074
552
5,770
7,231
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Valesten
Cthulhu
10
4 / 2 / 4
6,304
573
7,113
6,338
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 1
7,254
659
4,336
6,042
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 4 / 1
6,088
553
3,124
10,307
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Im_DyGitz
Cu Chulainn
10
1 / 1 / 0
5,596
509
5,540
8,880
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
WEBR3522
Erlang Shen
9
1 / 1 / 1
5,585
508
2,805
5,822
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
bra10pr
Tiamat
10
0 / 1 / 3
5,705
519
3,503
5,396
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
sparta500837
Heimdallr
9
0 / 5 / 2
5,257
478
4,656
7,343
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
L
Ymir
3
4
1
0.88
L
Cu Chulainn
Im_DyGitz
Cu Chulainn
1
1
0
1
W
Osiris
2
0
0
2
W
Danzaburou
Trollolol769
Danzaburou
1
1
6
4
W
Cthulhu
Valesten
Cthulhu
4
2
4
3
L
Erlang Shen
WEBR3522
Erlang Shen
1
1
1
1.5
L
Tiamat
bra10pr
Tiamat
0
1
3
1.5
W
4
0
1
4.5
L
Heimdallr
sparta500837
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
19,628
35,284
Taken
37,748
15,790
Mitigated
18,928
18,976
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,078
840
0
1,029
6,142
1,924
0
554
5,549
0
39,597
L
Ymir
3,124
436
0
1,964
10,307
6,759
0
4,740
5,517
12,379
0
L
Cu Chulainn
Im_DyGitz
Cu Chulainn
5,540
1,188
0
3,201
8,880
5,065
0
0
8,880
0
25,619
W
Osiris
6,175
1,888
0
6,799
9,531
5,516
0
0
9,055
0
37,409
W
Danzaburou
Trollolol769
Danzaburou
5,770
1,523
0
3,719
7,231
2,196
0
1,497
5,688
0
31,008
W
Cthulhu
Valesten
Cthulhu
7,113
683
272
2,266
6,338
3,758
0
2,158
4,066
20,040
0
L
Erlang Shen
WEBR3522
Erlang Shen
2,805
1,454
0
1,289
5,822
1,895
0
874
4,904
0
27,903
L
Tiamat
bra10pr
Tiamat
3,503
376
0
2,316
5,396
2,890
131
2,666
2,571
29,601
0
W
4,336
1,130
430
4,461
6,042
2,396
390
2,035
3,798
46,118
0
L
Heimdallr
sparta500837
Heimdallr
4,656
1,509
0
1,325
7,343
2,319
0
2,832
4,427
0
25,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
28,231
355
Minions Killed
248
0
Camps Cleared
0
1,147,646
Distance Traveled
1,086,988
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,175
561
74
7
0
250,552
3
L
Ymir
6,088
553
14
1
0
205,572
0
L
Cu Chulainn
5,596
509
53
5
0
222,101
3
W
Osiris
6,730
612
76
7
0
219,687
3
W
Danzaburou
6,074
552
57
5
0
194,232
1
W
Cthulhu
6,304
573
33
3
0
256,367
1
L
Erlang Shen
5,585
508
62
6
0
258,310
0
L
Tiamat
5,705
519
64
6
0
223,374
8
W
Hades
7,254
659
115
10
0
226,808
4
L
Heimdallr
5,257
478
55
5
0
177,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role