Player Matchup

Tyr
Tyr
Mekhi118
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Montero2345
Cerberus
Level 3
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
dilanrey915
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 1
Zeus
Zeus
titoxd612
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Olorun
Olorun
zLeandroH43
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 6
1,433 SR
1,387 Elo+

VS

Team Averages
Level 20
1,511 SR
1,374 Elo+
Heimdallr
Heimdallr
KlNG__Zy
Heimdallr
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 77L
1,352 Elo+
Solo
Mulan
Mulan
Phantomgames18
Mulan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,221 Elo+
Solo
Ra
Ra
adrianzalie
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
arks greatest1
Serqet
Level 17
God Stats
13W - 30L
1,204 SR
Queue Stats
284W - 300L
1,366 Elo+
Solo
Athena
Athena
ダンディ
Athena
Level 29
God Stats
7W - 8L
1,851 SR
Queue Stats
99W - 91L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,725
394
846
7,933
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Montero2345
Cerberus
6
0 / 13 / 0
4,357
363
1,180
11,609
3,626
Bakasura
dilanrey915
Bakasura
5
0 / 6 / 0
4,365
364
201
5,362
1,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
6
0 / 9 / 0
4,719
393
1,284
5,778
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Olorun
7
0 / 7 / 0
4,545
379
1,571
6,678
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KlNG__Zy
Heimdallr
13
12 / 0 / 2
8,314
693
7,547
3,225
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
15 / 0 / 4
8,247
687
7,302
5,912
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 0 / 0
4,449
371
0
308
37
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

11
5 / 0 / 6
7,144
595
2,505
6,384
2,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
12
6 / 0 / 10
7,903
659
5,379
5,613
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
38
43
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
KlNG__Zy
Heimdallr
12
0
2
13
L
0
8
0
0
L
Cerberus
Montero2345
Cerberus
0
13
0
0
W
15
0
4
17
W
0
0
0
0
W
5
0
6
8
L
Bakasura
dilanrey915
Bakasura
0
6
0
0
L
Zeus
0
9
0
0
L
Olorun
0
7
0
0
W
Athena
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,082
Damage
22,733
37,360
Taken
21,442
11,763
Mitigated
9,953
1,817
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
KlNG__Zy
Heimdallr
7,547
3,647
0
684
3,225
1,094
3,422
874
2,351
0
40,403
L
846
456
0
496
7,933
4,086
256
2,377
5,493
0
9,571
L
Cerberus
Montero2345
Cerberus
1,180
87
0
466
11,609
3,626
0
966
10,565
9,283
0
W
7,302
2,102
0
967
5,912
3,952
1,695
851
5,061
0
26,852
W
0
0
0
0
308
37
0
0
308
320
0
W
2,505
1,051
0
1,778
6,384
2,151
1,006
1,013
5,346
0
29,080
L
Bakasura
dilanrey915
Bakasura
201
124
0
110
5,362
1,247
0
106
5,231
0
4,833
L
Zeus
1,284
689
0
182
5,778
1,042
606
651
4,742
9,953
0
L
Olorun
1,571
1,077
0
563
6,678
1,762
106
1,279
5,299
10,483
0
W
Athena
5,379
2,008
0
2,022
5,613
2,719
879
1,297
4,141
28,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
36,057
77
Minions Killed
250
0
Camps Cleared
0
965,013
Distance Traveled
1,026,459
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,314
693
80
7
0
220,386
2
L
Tyr
4,725
394
19
2
0
202,577
0
L
Cerberus
4,357
363
21
2
0
267,991
2
W
Mulan
8,247
687
48
4
0
253,065
0
W
Ra
4,449
371
1
0
0
24,181
0
W
Serqet
7,144
595
65
5
0
249,063
1
L
Bakasura
4,365
364
6
1
0
143,642
0
L
Zeus
4,719
393
17
1
0
180,214
1
L
Olorun
4,545
379
14
1
0
170,589
2
W
Athena
7,903
659
56
5
0
279,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role