Player Matchup

Tyr
Tyr
Elmongas
Tyr
Level 106
God Stats
7W - 9L
1,479 SR
Queue Stats
161W - 202L
1,344 Elo+
Solo
Sobek
Sobek
SnakePlays
Sobek
Level 69
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Agni
Agni
Toots397
Agni
Level 82
God Stats
2W - 6L
1,715 SR
Queue Stats
85W - 121L
1,345 Elo+
Solo
Freya
Freya
dark_flames321
Freya
Level 89
God Stats
5W - 7L
1,274 SR
Queue Stats
347W - 397L
1,328 Elo+
Solo
Anubis
Anubis
zer0fukzz
Anubis
Level 74
God Stats
43W - 63L
1,393 SR
Queue Stats
43W - 63L
1,339 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,324 Elo+

VS

Team Averages
Level 82
1,462 SR
1,351 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Erik_10_11_xd
Hou Yi
Level 92
God Stats
7W - 8L
1,324 SR
Queue Stats
257W - 314L
1,300 Elo+
Party 1
Zeus
Zeus
Flavio_2199
Zeus
Level 69
God Stats
2W - 1L
1,672 SR
Queue Stats
57W - 82L
1,280 Elo+
Party 1
Xing Tian
Xing Tian
JUICY J oK
Xing Tian
Level 95
God Stats
77W - 64L
1,564 SR
Queue Stats
163W - 171L
1,368 Elo+
Party 2
Osiris
Osiris
Steve2410
Osiris
Level 89
God Stats
10W - 9L
1,252 SR
Queue Stats
362W - 413L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,086
509
2,894
6,291
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
9
2 / 0 / 0
5,338
534
3,067
7,819
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
8
0 / 6 / 1
4,864
486
2,968
5,805
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 0
5,712
571
2,757
5,900
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
zer0fukzz
Anubis
10
1 / 3 / 0
5,506
551
2,705
6,028
3,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 2
6,108
611
5,411
5,944
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 2 / 0
5,629
563
4,623
6,004
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 3 / 2
6,034
603
3,096
5,149
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
JUICY J oK
Xing Tian
8
0 / 0 / 4
5,227
523
2,700
5,019
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Steve2410
Osiris
11
2 / 1 / 1
6,165
617
4,336
6,145
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
14
14
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
1
2
1
0.75
W
4
2
0
2
W
3
3
2
1.33
W
Xing Tian
JUICY J oK
Xing Tian
0
0
4
2
L
Sobek
2
0
0
2
W
Osiris
Steve2410
Osiris
2
1
1
2.5
L
Agni
0
6
1
0.08
L
2
3
0
0.67
L
Anubis
zer0fukzz
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
20,166
31,843
Taken
28,261
13,090
Mitigated
10,514
8,116
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,411
3,999
0
2,551
5,944
1,701
483
480
5,464
0
26,496
L
2,894
296
0
573
6,291
2,060
0
251
6,040
0
26,762
W
4,623
2,571
0
2,660
6,004
2,007
234
3,668
2,336
0
23,932
W
3,096
1,204
0
632
5,149
1,446
0
2,634
2,515
23,185
0
W
Xing Tian
JUICY J oK
Xing Tian
2,700
271
0
500
5,019
2,011
0
2,192
2,827
15,974
0
L
Sobek
3,067
310
393
2,552
7,819
4,622
0
1,468
6,351
15,693
0
W
Osiris
Steve2410
Osiris
4,336
1,080
0
1,500
6,145
3,349
240
2,523
3,622
0
31,155
L
Agni
2,968
397
0
992
5,805
1,560
0
2,164
3,641
23,489
0
L
2,757
1,229
0
1,639
5,900
1,596
0
1,913
3,987
24,939
0
L
Anubis
zer0fukzz
Anubis
2,705
386
0
1,967
6,028
3,252
0
0
6,028
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
29,163
235
Minions Killed
230
0
Camps Cleared
0
877,257
Distance Traveled
907,061
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,108
611
47
5
0
233,788
0
L
Tyr
5,086
509
47
5
0
194,868
3
W
Hou Yi
5,629
563
43
4
0
169,041
0
W
Zeus
6,034
603
53
5
0
155,287
0
W
Xing Tian
5,227
523
22
2
0
181,618
0
L
Sobek
5,338
534
23
2
0
199,115
2
W
Osiris
6,165
617
65
7
0
167,327
1
L
Agni
4,864
486
48
5
0
171,911
2
L
Freya
5,712
571
55
6
0
167,541
3
L
Anubis
5,506
551
62
6
0
143,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role