Player Matchup

Kukulkan
Kukulkan
Alvarenga
Kukulkan
Level 123
God Stats
5W - 0L
1,991 SR
Queue Stats
39W - 18L
1,674 Elo+
Party 3
Mercury
Mercury
Barraccudo
Mercury
Level 88
God Stats
8W - 6L
1,570 SR
Queue Stats
147W - 143L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
DCKaiser
Amaterasu
Level 146
God Stats
3W - 1L
1,852 SR
Queue Stats
97W - 61L
1,697 Elo+
Party 3
Danzaburou
Danzaburou
KakaMaster
Danzaburou
Level 128
God Stats
2W - 2L
1,419 SR
Queue Stats
47W - 32L
1,721 Elo+
Party 3
Sun Wukong
Sun Wukong
W0LFACER
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 126
1,666 SR
1,640 Elo+

VS

Team Averages
Level 95
1,555 SR
1,616 Elo+
Bellona
Bellona
FearedCFG
Bellona
Level 124
God Stats
19W - 4L
1,867 SR
Queue Stats
157W - 120L
1,617 Elo+
Party 1
Pele
Pele
PORONOROLORO
Pele
Level 83
God Stats
15W - 11L
1,309 SR
Queue Stats
86W - 64L
1,666 Elo+
Party 1
Freya
Freya
Pacuzinho
Freya
Level 58
God Stats
6W - 6L
1,575 SR
Queue Stats
130W - 79L
1,598 Elo+
Party 1
Merlin
Merlin
sonaldinho
Merlin
Level 82
God Stats
27W - 26L
1,655 SR
Queue Stats
136W - 101L
1,572 Elo+
Party 1
Sobek
Sobek
souATEUdispor
Sobek
Level 130
God Stats
1W - 2L
1,371 SR
Queue Stats
176W - 109L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alvarenga
Kukulkan
20
6 / 0 / 10
12,318
587
12,440
7,850
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Barraccudo
Mercury
19
8 / 0 / 13
12,170
580
11,234
14,826
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DCKaiser
Amaterasu
18
1 / 3 / 14
11,891
566
8,832
17,627
14,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KakaMaster
Danzaburou
18
4 / 2 / 5
12,230
582
9,359
15,534
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
W0LFACER
Sun Wukong
19
9 / 2 / 8
12,586
599
14,954
23,776
19,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FearedCFG
Bellona
16
2 / 7 / 1
9,955
474
10,859
21,546
15,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 0
8,525
406
6,396
17,738
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Pacuzinho
Freya
16
1 / 3 / 2
9,577
456
5,500
11,796
6,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
sonaldinho
Merlin
14
2 / 4 / 1
8,890
423
9,767
7,628
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
8,649
412
5,081
19,727
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
28
Kills
6
7
Deaths
28
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alvarenga
Kukulkan
6
0
10
11
W
Mercury
Barraccudo
Mercury
8
0
13
14.5
W
Amaterasu
DCKaiser
Amaterasu
1
3
14
2.67
L
Bellona
FearedCFG
Bellona
2
7
1
0.36
W
Danzaburou
KakaMaster
Danzaburou
4
2
5
3.25
L
0
8
0
0
L
Freya
Pacuzinho
Freya
1
3
2
0.67
W
Sun Wukong
W0LFACER
Sun Wukong
9
2
8
6.5
L
Merlin
sonaldinho
Merlin
2
4
1
0.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,819
Damage
37,603
79,613
Taken
78,435
48,970
Mitigated
47,444
33,674
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alvarenga
Kukulkan
12,440
1,573
0
1,791
7,850
3,371
2,638
3,048
4,562
101,699
0
W
Mercury
Barraccudo
Mercury
11,234
4,795
0
9,552
14,826
5,760
2,948
3,847
10,717
0
77,028
W
Amaterasu
DCKaiser
Amaterasu
8,832
2,946
0
3,571
17,627
14,203
1,127
4,497
12,940
2,402
56,901
L
Bellona
FearedCFG
Bellona
10,859
5,823
0
7,087
21,546
15,788
544
4,316
17,100
354
66,582
W
Danzaburou
KakaMaster
Danzaburou
9,359
4,782
0
10,001
15,534
5,863
2,224
5,858
9,554
0
103,421
L
6,396
751
0
6,456
17,738
7,610
0
2,235
15,419
0
60,585
L
Freya
Pacuzinho
Freya
5,500
2,043
0
5,287
11,796
6,242
0
1,827
9,871
60,149
0
W
Sun Wukong
W0LFACER
Sun Wukong
14,954
4,010
0
8,759
23,776
19,773
678
2,538
21,138
0
83,624
L
Merlin
sonaldinho
Merlin
9,767
45
0
330
7,628
3,239
0
675
6,903
51,218
0
L
5,081
422
0
4,257
19,727
14,565
0
3,969
15,596
32,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,195
Gold Earned
45,596
709
Minions Killed
519
0
Camps Cleared
0
2,207,441
Distance Traveled
1,818,889
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,318
587
198
9
0
429,038
9
W
Mercury
12,170
580
123
6
0
525,187
5
W
Amaterasu
11,891
566
76
4
0
447,649
10
L
Bellona
9,955
474
128
6
0
367,643
8
W
Danzaburou
12,230
582
157
7
0
391,644
5
L
Pele
8,525
406
110
5
0
380,462
0
L
Freya
9,577
456
130
6
0
341,708
6
W
Sun Wukong
12,586
599
155
7
0
413,923
1
L
Merlin
8,890
423
98
5
0
377,341
5
L
Sobek
8,649
412
53
3
0
351,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role