Player Matchup

Bastet
Bastet
BwayneS
Bastet
Level 129
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 6L
1,602 Elo+
Party 2
Tiamat
Tiamat
Lementios
Tiamat
Level 159
God Stats
9W - 2L
1,675 SR
Queue Stats
94W - 64L
1,756 Elo+
Party 2
Athena
Athena
Seshethkuunaz
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Warboydavem
Cupid
Level 157
God Stats
3W - 0L
1,506 SR
Queue Stats
107W - 58L
1,715 Elo+
Party 2
Team Averages
Level 147
1,499 SR
1,643 Elo+

VS

Team Averages
Level 108
1,552 SR
1,612 Elo+
Ao Kuang
Ao Kuang
Conchiser
Ao Kuang
Level 127
God Stats
42W - 54L
1,327 SR
Queue Stats
447W - 437L
1,206 Elo+
Solo
Fenrir
Fenrir
Robby_Preston
Fenrir
Level 96
God Stats
1W - 1L
1,808 SR
Queue Stats
3W - 2L
1,940 Elo+
Party 1
Tiamat
Tiamat
black_ninja30819
Tiamat
Level 123
God Stats
6W - 7L
1,506 SR
Queue Stats
22W - 30L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
robbypreston
Cu Chulainn
Level 87
God Stats
11W - 10L
1,565 SR
Queue Stats
272W - 218L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BwayneS
Bastet
15
2 / 3 / 9
9,849
821
8,125
8,610
3,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Lementios
Tiamat
17
4 / 0 / 15
10,721
893
11,357
10,997
15,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 9
10,831
903
13,818
16,018
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 2 / 7
10,902
909
11,163
10,901
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conchiser
Ao Kuang
15
3 / 5 / 1
9,031
753
7,961
14,267
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 7 / 2
7,841
653
5,579
15,309
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 2
8,365
697
9,295
9,008
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
robbypreston
Cu Chulainn
15
3 / 5 / 1
9,318
777
14,015
16,143
9,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
23
Kills
6
6
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
BwayneS
Bastet
2
3
9
2.17
L
Ao Kuang
Conchiser
Ao Kuang
3
5
1
0.7
W
Tiamat
Lementios
Tiamat
4
0
15
11.5
L
0
7
2
0.14
W
10
1
9
14.5
W
7
2
7
5.25
L
0
6
2
0.17
L
Cu Chulainn
robbypreston
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
36,850
46,526
Taken
54,727
36,398
Mitigated
29,953
17,640
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BwayneS
Bastet
8,125
2,938
0
1,515
8,610
3,302
681
2,348
5,938
0
29,716
L
Ao Kuang
Conchiser
Ao Kuang
7,961
1,606
0
3,451
14,267
5,325
0
6,650
7,492
20,886
0
W
Tiamat
Lementios
Tiamat
11,357
1,804
0
5,934
10,997
15,239
861
4,893
5,587
34,135
0
L
5,579
1,289
419
3,106
15,309
9,161
0
7,446
7,713
0
15,888
W
13,818
3,847
0
4,102
16,018
11,795
1,271
5,008
10,448
30,396
0
W
11,163
7,053
914
5,175
10,901
6,062
3,651
4,274
6,247
0
37,468
L
9,295
685
641
1,054
9,008
6,028
0
4,554
4,304
28,432
0
L
Cu Chulainn
robbypreston
Cu Chulainn
14,015
1,858
0
2,515
16,143
9,439
0
6,263
9,630
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
34,555
229
Minions Killed
185
13
Camps Cleared
8
1,044,695
Distance Traveled
868,080
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,849
821
51
4
2
244,195
0
L
Ao Kuang
9,031
753
31
3
2
225,395
0
W
Tiamat
10,721
893
57
5
6
273,405
0
L
Fenrir
7,841
653
23
2
3
213,435
0
W
Athena
10,831
903
39
3
4
283,738
2
W
Cupid
10,902
909
82
7
1
243,357
2
L
Tiamat
8,365
697
63
5
1
194,587
1
L
Cu Chulainn
9,318
777
68
6
2
234,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role