Player Matchup

Amaterasu
Amaterasu
HoneyBee_Salem
Amaterasu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 41L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
Nick122500
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 55L
1,548 Elo+
Party 1
Hera
Hera
Versity2K
Hera
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
mlbrulz
Cupid
Level 16
God Stats
0W - 2L
1,344 SR
Queue Stats
25W - 15L
1,548 Elo+
Party 1
Set
Set
rileyiguess
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,548 Elo+
Party 1
Team Averages
Level 62
1,469 SR
1,513 Elo+

VS

Team Averages
Level 84
1,518 SR
1,434 Elo+
Bacchus
Bacchus
AcedKakashi
Bacchus
Level 66
God Stats
97W - 107L
1,494 SR
Queue Stats
120W - 138L
1,409 Elo+
Party 2
Chang'e
Chang'e
ChillzSon
Chang'e
Level 76
God Stats
21W - 17L
1,458 SR
Queue Stats
102W - 100L
1,415 Elo+
Party 2
Vulcan
Vulcan
KillerKinG08
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,528 Elo+
Solo
Neith
Neith
Manufan03
Neith
Level 25
God Stats
10W - 15L
1,351 SR
Queue Stats
34W - 50L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
SaggyxOldxMan87
Hun Batz
Level 126
God Stats
5W - 2L
1,788 SR
Queue Stats
79W - 98L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HoneyBee_Salem
Amaterasu
10
0 / 2 / 0
5,527
425
240
6,708
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Nick122500
Cthulhu
10
3 / 5 / 4
6,945
534
4,697
13,794
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
11
0 / 4 / 2
6,508
501
3,926
6,777
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
mlbrulz
Cupid
9
2 / 4 / 2
5,531
425
4,948
8,283
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 4 / 1
7,139
549
5,450
9,358
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcedKakashi
Bacchus
11
3 / 2 / 4
7,002
539
5,341
7,256
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ChillzSon
Chang'e
12
1 / 0 / 2
6,849
527
4,507
2,331
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
6 / 1 / 1
7,903
608
7,613
6,367
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Manufan03
Neith
10
3 / 4 / 3
6,386
491
6,912
6,491
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
6 / 2 / 3
7,840
603
3,619
8,323
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
19
19
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcedKakashi
Bacchus
3
2
4
2.5
W
Chang'e
ChillzSon
Chang'e
1
0
2
2
L
Amaterasu
HoneyBee_Salem
Amaterasu
0
2
0
0
W
Vulcan
6
1
1
6.5
W
Neith
Manufan03
Neith
3
4
3
1.13
L
Cthulhu
Nick122500
Cthulhu
3
5
4
1
W
Hun Batz
6
2
3
3.75
L
Hera
0
4
2
0.25
L
Cupid
mlbrulz
Cupid
2
4
2
0.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
27,992
44,920
Taken
30,768
22,196
Mitigated
15,331
9,391
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcedKakashi
Bacchus
5,341
798
0
894
7,256
6,384
0
2,125
5,131
19,893
0
W
Chang'e
ChillzSon
Chang'e
4,507
382
290
1,298
2,331
1,094
591
308
1,998
31,020
0
L
Amaterasu
HoneyBee_Salem
Amaterasu
240
215
0
1,857
6,708
3,254
210
2,937
3,486
0
16,244
W
Vulcan
7,613
1,198
0
1,857
6,367
2,506
0
3,179
3,188
47,818
0
W
Neith
Manufan03
Neith
6,912
4,269
0
1,708
6,491
2,374
330
1,927
4,564
0
25,791
L
Cthulhu
Nick122500
Cthulhu
4,697
343
0
2,632
13,794
10,453
0
3,247
10,452
24,444
0
W
Hun Batz
3,619
1,677
0
2,546
8,323
2,973
769
1,084
7,239
0
46,245
L
Hera
3,926
1,693
0
1,180
6,777
2,378
547
4,036
2,355
38,864
0
L
Cupid
mlbrulz
Cupid
4,948
2,262
139
2,604
8,283
2,559
155
3,237
5,006
0
21,540
L
5,450
1,722
0
979
9,358
3,552
0
3,032
6,160
0
45,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
35,980
289
Minions Killed
327
0
Camps Cleared
0
1,146,478
Distance Traveled
1,243,465
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,002
539
28
2
0
255,773
3
W
Chang'e
6,849
527
65
5
0
244,374
1
L
Amaterasu
5,527
425
37
3
0
239,313
0
W
Vulcan
7,903
608
93
7
0
261,347
5
W
Neith
6,386
491
41
3
0
196,479
4
L
Cthulhu
6,945
534
41
3
0
242,379
0
W
Hun Batz
7,840
603
100
8
0
285,492
0
L
Hera
6,508
501
91
7
0
221,796
0
L
Cupid
5,531
425
39
3
0
198,172
1
L
Set
7,139
549
81
6
0
244,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role