Player Matchup

Anhur
Anhur
Coleous
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 93L
1,649 Elo+
Solo
The Morrigan
The Morrigan
Jinkakuu
The Morrigan
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 37L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
ValdelmarOMatias
Kuzenbo
Level 15
God Stats
7W - 4L
1,439 SR
Queue Stats
27W - 24L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VolpiG
Tsukuyomi
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 17L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
vinizinnoob
Sun Wukong
Level 5
God Stats
2W - 1L
1,594 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,475 Elo+

VS

Team Averages
Level 22
1,501 SR
1,468 Elo+
Mulan
Mulan
DorNEL4S_23
Mulan
Level 26
God Stats
2W - 7L
1,484 SR
Queue Stats
101W - 107L
1,591 Elo+
Solo
Loki
Loki
GDViros
Loki
Level 15
God Stats
5W - 6L
1,416 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 1
Kali
Kali
JuinJuin
Kali
Level 12
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Thanatos
Thanatos
MrNoobon
Thanatos
Level 29
God Stats
1W - 1L
1,443 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 1
Cerberus
Cerberus
bruno_de_alvear
Cerberus
Level 28
God Stats
7W - 3L
1,479 SR
Queue Stats
18W - 28L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Coleous
Anhur
20
21 / 1 / 6
13,532
644
25,920
19,389
11,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Jinkakuu
The Morrigan
15
3 / 5 / 10
10,794
514
8,362
8,476
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 24
11,933
568
9,304
12,307
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
VolpiG
Tsukuyomi
18
11 / 7 / 5
12,309
586
14,956
18,377
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
vinizinnoob
Sun Wukong
16
2 / 4 / 7
10,444
497
7,611
12,978
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
8,477
404
8,861
19,088
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
GDViros
Loki
16
4 / 10 / 5
10,076
480
9,005
17,907
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
13
3 / 13 / 2
8,893
423
7,964
17,703
4,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
MrNoobon
Thanatos
18
9 / 4 / 7
12,095
576
15,066
22,022
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
7
0 / 4 / 3
6,637
316
1,125
6,777
1,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
41
Kills
18
18
Deaths
41
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Coleous
Anhur
21
1
6
24
L
2
10
4
0.4
L
Loki
GDViros
Loki
4
10
5
0.65
W
The Morrigan
Jinkakuu
The Morrigan
3
5
10
1.6
L
Kali
3
13
2
0.31
L
Thanatos
MrNoobon
Thanatos
9
4
7
3.13
W
4
1
24
16
W
Tsukuyomi
VolpiG
Tsukuyomi
11
7
5
1.93
L
Cerberus
0
4
3
0.38
W
Sun Wukong
vinizinnoob
Sun Wukong
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,153
Damage
42,021
71,527
Taken
83,497
47,143
Mitigated
29,367
19,366
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Coleous
Anhur
25,920
14,097
0
10,511
19,389
11,840
5,259
568
18,796
0
110,914
L
8,861
1,655
0
2,823
19,088
11,790
0
2,560
16,103
1,978
33,928
L
Loki
GDViros
Loki
9,005
2,167
0
191
17,907
4,809
0
4,292
13,567
0
51,817
W
The Morrigan
Jinkakuu
The Morrigan
8,362
2,884
0
535
8,476
2,634
1,510
26
7,775
45,975
2,801
L
Kali
7,964
4,278
0
1,964
17,703
4,300
0
4,112
13,591
0
33,117
L
Thanatos
MrNoobon
Thanatos
15,066
4,279
0
12,576
22,022
7,355
404
3,495
18,452
0
63,575
W
9,304
2,879
0
1,554
12,307
16,087
1,193
928
11,293
23,191
0
W
Tsukuyomi
VolpiG
Tsukuyomi
14,956
6,044
0
3,905
18,377
7,115
670
81
18,146
0
83,511
L
Cerberus
1,125
142
0
2,186
6,777
1,113
0
1,206
5,571
9,375
0
W
Sun Wukong
vinizinnoob
Sun Wukong
7,611
1,428
0
2,861
12,978
9,467
2,347
222
12,453
271
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
46,178
510
Minions Killed
345
0
Camps Cleared
0
1,914,443
Distance Traveled
1,493,580
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,532
644
163
8
0
332,515
3
L
Mulan
8,477
404
69
3
0
304,807
1
L
Loki
10,076
480
83
4
0
376,219
2
W
The Morrigan
10,794
514
110
5
0
364,215
0
L
Kali
8,893
423
52
2
0
329,933
0
L
Thanatos
12,095
576
105
5
0
373,921
2
W
Kuzenbo
11,933
568
27
1
0
396,299
1
W
Tsukuyomi
12,309
586
119
6
0
406,069
2
L
Cerberus
6,637
316
36
2
0
108,700
0
W
Sun Wukong
10,444
497
91
4
0
415,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role