Player Matchup

Nu Wa
Nu Wa
Ish0tam0f0
Nu Wa
Level 3
God Stats
2W - 0L
1,746 SR
Queue Stats
5W - 0L
1,855 Elo+
Party 1
Cabrakan
Cabrakan
Mawthulhu
Cabrakan
Level 27
God Stats
43W - 32L
1,546 SR
Queue Stats
193W - 196L
1,599 Elo+
Solo
Heimdallr
Heimdallr
Odiaru
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sauc3yy
Chaac
Level 10
God Stats
118W - 102L
1,690 SR
Queue Stats
412W - 416L
1,311 Elo+
Solo
Tiamat
Tiamat
TheHalocrusher
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,769 Elo+
Party 1
Team Averages
Level 16
1,596 SR
1,607 Elo+

VS

Team Averages
Level 21
1,430 SR
1,611 Elo+
Merlin
Merlin
Elburro1025
Merlin
Level 26
God Stats
0W - 2L
1,303 SR
Queue Stats
72W - 69L
1,620 Elo+
Solo
Da Ji
Da Ji
JakeShu
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,617 Elo+
Party 2
Nemesis
Nemesis
MoistMittens
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,701 Elo+
Solo
Anubis
Anubis
SecretCrow
Anubis
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 230L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRedNation
Ah Muzen Cab
Level 19
God Stats
0W - 2L
1,345 SR
Queue Stats
15W - 16L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 4 / 28
13,280
1,207
21,205
10,639
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Mawthulhu
Cabrakan
20
22 / 3 / 15
16,011
1,456
31,922
22,449
28,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Odiaru
Heimdallr
20
13 / 2 / 30
14,369
1,306
29,362
13,918
6,907
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Sauc3yy
Chaac
18
1 / 4 / 22
10,874
989
7,626
18,678
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 0 / 25
11,381
1,035
9,118
8,626
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

204

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 9 / 7
10,966
997
10,573
17,018
5,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
JakeShu
Da Ji
18
4 / 13 / 7
11,942
1,086
20,952
21,285
9,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
MoistMittens
Nemesis
18
1 / 9 / 9
11,176
1,016
10,776
26,136
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SecretCrow
Anubis
17
4 / 13 / 5
11,329
1,030
15,917
22,702
9,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TheRedNation
Ah Muzen Cab
16
3 / 4 / 4
10,726
975
9,998
18,093
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
48
Kills
13
13
Deaths
48
120
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
7
0.5
W
Nu Wa
10
4
28
6
L
Da Ji
JakeShu
Da Ji
4
13
7
0.58
W
Cabrakan
Mawthulhu
Cabrakan
22
3
15
9.83
L
Nemesis
MoistMittens
Nemesis
1
9
9
0.61
W
Heimdallr
Odiaru
Heimdallr
13
2
30
14
W
Chaac
Sauc3yy
Chaac
1
4
22
3
L
Anubis
SecretCrow
Anubis
4
13
5
0.5
W
2
0
25
14.5
L
Ah Muzen Cab
TheRedNation
Ah Muzen Cab
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,233
Damage
68,216
74,310
Taken
105,234
64,786
Mitigated
39,381
13,691
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,573
1,910
0
357
17,018
5,766
0
12,028
4,753
37,825
0
W
Nu Wa
21,205
6,146
0
0
10,639
3,775
0
2,644
7,995
34,244
0
L
Da Ji
JakeShu
Da Ji
20,952
5,059
0
10
21,285
9,327
0
9,481
11,452
0
34,473
W
Cabrakan
Mawthulhu
Cabrakan
31,922
2,496
1,106
4,034
22,449
28,486
0
9,444
13,005
54,853
0
L
Nemesis
MoistMittens
Nemesis
10,776
3,989
0
4,604
26,136
8,649
0
15,382
10,360
0
26,590
W
Heimdallr
Odiaru
Heimdallr
29,362
14,821
0
2,256
13,918
6,907
0
2,398
11,520
0
51,692
W
Chaac
Sauc3yy
Chaac
7,626
1,598
0
4,010
18,678
15,225
0
9,148
9,530
0
22,372
L
Anubis
SecretCrow
Anubis
15,917
1,876
0
3,779
22,702
9,685
0
13,448
8,986
38,275
0
W
9,118
450
0
2,285
8,626
10,393
0
2,856
5,770
25,360
0
L
Ah Muzen Cab
TheRedNation
Ah Muzen Cab
9,998
6,327
0
4,620
18,093
5,954
0
10,701
7,022
0
55,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,915
Gold Earned
56,139
216
Minions Killed
251
6
Camps Cleared
7
1,019,030
Distance Traveled
1,095,396
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,966
997
46
4
0
188,742
1
W
Nu Wa
13,280
1,207
40
4
1
168,108
0
L
Da Ji
11,942
1,086
13
1
5
230,524
0
W
Cabrakan
16,011
1,456
40
4
3
218,831
0
L
Nemesis
11,176
1,016
32
3
1
263,803
2
W
Heimdallr
14,369
1,306
47
4
1
208,666
0
W
Chaac
10,874
989
31
3
0
198,932
0
L
Anubis
11,329
1,030
60
5
1
188,121
0
W
Tiamat
11,381
1,035
58
5
1
224,493
0
L
Ah Muzen Cab
10,726
975
100
9
0
224,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role