Player Matchup

Da Ji
Da Ji
Crto_5
Da Ji
Level 29
God Stats
31W - 32L
1,652 SR
Queue Stats
55W - 69L
1,754 Elo+
Party 2
Arachne
Arachne
DapperTomcat
Arachne
Level 26
God Stats
3W - 2L
1,602 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Cupid
Cupid
Gmyersand50
Cupid
Level 29
God Stats
70W - 40L
1,687 SR
Queue Stats
107W - 77L
1,576 Elo+
Solo
Neith
Neith
N3ONMONKEY4760
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
X_ShadowBeast_11
Tiamat
Level 25
God Stats
7W - 4L
1,652 SR
Queue Stats
54W - 67L
1,754 Elo+
Party 2
Team Averages
Level 23
1,619 SR
1,627 Elo+

VS

Team Averages
Level 47
1,553 SR
1,524 Elo+
Hel
Hel
Bait_Master5000
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,635 Elo+
Party 3
Thor
Thor
Gavin_Taylor34
Thor
Level 9
God Stats
11W - 10L
1,590 SR
Queue Stats
11W - 13L
1,524 Elo+
Party 3
Tiamat
Tiamat
MidKnghtValk
Tiamat
Level 28
God Stats
15W - 18L
1,629 SR
Queue Stats
504W - 544L
1,515 Elo+
Party 1
Yemoja
Yemoja
Nerdagon
Yemoja
Level 28
God Stats
31W - 32L
1,546 SR
Queue Stats
1,015W - 1,043L
1,513 Elo+
Party 1
Mercury
Mercury
mariogm10
Mercury
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
44W - 53L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crto_5
Da Ji
16
4 / 2 / 8
10,137
1,014
7,231
6,969
2,915
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
DapperTomcat
Arachne
17
6 / 1 / 13
10,956
1,096
13,944
12,331
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 12
10,957
1,096
14,972
10,167
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 12
10,565
1,057
12,700
8,282
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 2 / 8
10,839
1,084
9,598
8,912
6,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

293

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,706
871
7,326
11,033
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 4
9,017
902
2,781
7,475
7,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
14
2 / 9 / 1
9,165
917
14,874
17,999
12,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Nerdagon
Yemoja
16
1 / 4 / 4
9,766
977
9,703
16,642
15,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
mariogm10
Mercury
15
3 / 6 / 1
9,568
957
6,821
10,728
4,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
25
Kills
7
7
Deaths
25
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Da Ji
Crto_5
Da Ji
4
2
8
4
W
Arachne
DapperTomcat
Arachne
6
1
13
12.5
L
1
4
4
0.75
W
4
0
12
10
L
Tiamat
2
9
1
0.28
W
4
2
12
5
L
Yemoja
Nerdagon
Yemoja
1
4
4
0.75
W
7
2
8
5.5
L
Mercury
mariogm10
Mercury
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,445
Damage
41,505
46,661
Taken
63,877
22,012
Mitigated
45,015
14,952
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,326
157
6,022
4,042
11,033
4,792
0
1,401
9,632
30,283
0
W
Da Ji
Crto_5
Da Ji
7,231
3,336
0
0
6,969
2,915
0
4,492
2,477
0
11,226
W
Arachne
DapperTomcat
Arachne
13,944
10,387
0
4,066
12,331
4,896
0
8,069
4,262
0
19,506
L
2,781
1,148
0
0
7,475
7,648
0
1,290
6,185
0
5,781
W
14,972
8,209
1,042
4,838
10,167
3,973
0
7,439
2,728
0
47,505
L
Tiamat
14,874
1,013
0
911
17,999
12,109
0
3,368
14,631
28,428
0
W
12,700
6,756
0
3,572
8,282
3,268
0
5,914
2,368
0
27,283
L
Yemoja
Nerdagon
Yemoja
9,703
1,483
2,069
431
16,642
15,835
0
1,831
14,811
27,645
0
W
9,598
2,213
0
1,434
8,912
6,960
0
5,989
2,923
25,479
0
L
Mercury
mariogm10
Mercury
6,821
2,961
0
259
10,728
4,631
0
1,708
9,020
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
46,222
170
Minions Killed
169
11
Camps Cleared
3
941,219
Distance Traveled
909,574
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,706
871
70
7
1
195,561
0
W
Da Ji
10,137
1,014
11
1
1
170,132
4
W
Arachne
10,956
1,096
10
1
2
233,247
1
L
Thor
9,017
902
5
1
0
171,008
0
W
Cupid
10,957
1,096
81
8
3
176,354
3
L
Tiamat
9,165
917
26
3
0
184,440
1
W
Neith
10,565
1,057
29
3
4
162,906
1
L
Yemoja
9,766
977
48
5
2
189,610
2
W
Tiamat
10,839
1,084
39
4
1
198,580
0
L
Mercury
9,568
957
20
2
0
168,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role