Player Matchup

Tyr
Tyr
Silver I
Lykos159
Tyr
Silver I
Level 102
God Stats
1W - 0L
1,144 SR
Queue Stats
7W - 6L
1,563 MMR
Party 2
Scylla
Scylla
Gold III
Yung Brillo
Scylla
Gold III
Level 129
God Stats
2W - 6L
1,479 SR
Queue Stats
125W - 146L
1,581 MMR
Solo
Danzaburou
Danzaburou
Gold V
strikeman31
Danzaburou
Gold V
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 6L
1,610 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,303 SR
1,584 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,582 SR
1,590 MMR
Aphrodite
Aphrodite
Silver I
ANARCHY_BUBBA_01
Aphrodite
Silver I
Level 155
God Stats
0W - 2L
1,689 SR
Queue Stats
53W - 48L
1,615 MMR
Party 1
Fenrir
Fenrir
Bronze III
YC_AKA_HEADSHOT
Fenrir
Bronze III
Level 65
God Stats
2W - 3L
1,399 SR
Queue Stats
3W - 6L
1,568 MMR
Solo
Cerberus
Cerberus
Silver III
birdman015
Cerberus
Silver III
Level 125
God Stats
20W - 16L
1,658 SR
Queue Stats
38W - 44L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 17
8,772
797
4,390
12,137
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
14
10 / 2 / 11
10,201
927
12,811
6,236
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
strikeman31
Danzaburou
14
10 / 3 / 11
10,742
977
12,799
8,924
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
He BoNu WaPersephoneCthulhuZeus

VS

Bans
ChaacMedusaAresChironKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
4 / 4 / 2
8,970
815
6,326
12,141
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 9 / 1
8,407
764
4,855
12,080
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
birdman015
Cerberus
10
0 / 8 / 2
7,342
667
6,094
15,479
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
21
Kills
7
7
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
4
4
2
1.25
W
1
2
17
4.75
L
3
9
1
0.39
W
Scylla
10
2
11
7.75
L
Cerberus
birdman015
Cerberus
0
8
2
0.13
W
Danzaburou
strikeman31
Danzaburou
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
17,275
27,297
Taken
39,700
15,928
Mitigated
21,199
6,450
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
6,326
799
3,952
6,093
12,141
5,136
186
3,661
8,480
35,107
0
W
4,390
783
0
2,129
12,137
10,663
422
4,929
7,208
0
10,140
L
4,855
1,081
0
1,140
12,080
4,678
84
4,453
7,627
0
28,670
W
Scylla
12,811
1,371
0
1,467
6,236
1,903
279
2,941
3,295
39,417
0
L
Cerberus
birdman015
Cerberus
6,094
285
0
2,254
15,479
11,385
0
4,811
10,668
19,052
0
W
Danzaburou
strikeman31
Danzaburou
12,799
5,751
0
2,854
8,924
3,362
2,316
4,598
4,326
0
47,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
24,719
139
Minions Killed
137
0
Camps Cleared
0
633,986
Distance Traveled
561,221
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,970
815
59
5
0
193,032
3
W
Tyr
8,772
797
14
1
0
231,026
0
L
Fenrir
8,407
764
34
3
0
187,757
3
W
Scylla
10,201
927
59
5
0
204,786
3
L
Cerberus
7,342
667
44
4
0
180,432
2
W
Danzaburou
10,742
977
66
6
0
198,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role