Player Matchup

Rama
Rama
AnOldFriend
Rama
Level 45
God Stats
3W - 6L
1,836 SR
Queue Stats
166W - 122L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
Cjhammer8
Baron Samedi
Level 95
God Stats
13W - 5L
1,652 SR
Queue Stats
294W - 221L
1,729 Elo+
Party 2
Aphrodite
Aphrodite
S1mplexed
Aphrodite
Level 61
God Stats
28W - 15L
1,668 SR
Queue Stats
89W - 46L
1,721 Elo+
Party 2
Erlang Shen
Erlang Shen
SeargentFox209
Erlang Shen
Level 42
God Stats
9W - 11L
1,500 SR
Queue Stats
249W - 186L
1,659 Elo+
Party 2
Loki
Loki
SuperNumbers
Loki
Level 160
God Stats
2W - 8L
1,330 SR
Queue Stats
647W - 493L
1,712 Elo+
Party 2
Team Averages
Level 81
1,597 SR
1,691 Elo+

VS

Team Averages
Level 101
1,529 SR
1,633 Elo+
Mercury
Mercury
BigPoppaFox
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,749 Elo+
Party 1
Baron Samedi
Baron Samedi
MJaaayyy
Baron Samedi
Level 131
God Stats
1W - 2L
1,644 SR
Queue Stats
40W - 19L
1,748 Elo+
Party 1
Chronos
Chronos
Nikoty
Chronos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
WuntchMeat
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yubbed
Ah Muzen Cab
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 208L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
9,756
488
7,520
15,179
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Cjhammer8
Baron Samedi
13
1 / 6 / 5
8,393
420
6,869
15,352
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
S1mplexed
Aphrodite
14
1 / 5 / 4
8,532
427
5,910
12,318
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SeargentFox209
Erlang Shen
16
1 / 2 / 3
9,372
469
4,176
9,602
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 2 / 0
10,814
541
7,900
11,792
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigPoppaFox
Mercury
17
2 / 4 / 9
10,066
503
5,805
12,313
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MJaaayyy
Baron Samedi
18
6 / 2 / 4
11,445
572
11,269
11,614
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Nikoty
Chronos
19
1 / 0 / 1
12,211
611
1,176
10,284
4,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
WuntchMeat
Apollo
19
9 / 0 / 5
11,734
587
17,535
14,202
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
yubbed
Ah Muzen Cab
16
2 / 2 / 10
9,499
475
11,251
10,691
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
20
20
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Mercury
BigPoppaFox
Mercury
2
4
9
1.63
L
Baron Samedi
Cjhammer8
Baron Samedi
1
6
5
0.58
W
Baron Samedi
MJaaayyy
Baron Samedi
6
2
4
4
W
Chronos
Nikoty
Chronos
1
0
1
1.5
L
Aphrodite
S1mplexed
Aphrodite
1
5
4
0.6
L
Erlang Shen
SeargentFox209
Erlang Shen
1
2
3
1.25
L
3
2
0
1.5
W
Apollo
WuntchMeat
Apollo
9
0
5
11.5
W
Ah Muzen Cab
yubbed
Ah Muzen Cab
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,375
Damage
47,036
64,243
Taken
59,104
39,806
Mitigated
30,597
25,122
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,520
5,298
0
6,439
15,179
4,888
0
6,415
8,479
0
69,550
W
Mercury
BigPoppaFox
Mercury
5,805
2,271
0
0
12,313
4,844
156
3,667
8,393
0
69,692
L
Baron Samedi
Cjhammer8
Baron Samedi
6,869
461
1,510
3,844
15,352
11,505
0
1,972
13,250
27,008
0
W
Baron Samedi
MJaaayyy
Baron Samedi
11,269
1,980
291
3,917
11,614
7,217
1,271
1,117
10,471
82,955
0
W
Chronos
Nikoty
Chronos
1,176
639
0
4,632
10,284
4,974
639
214
9,670
76,019
0
L
Aphrodite
S1mplexed
Aphrodite
5,910
270
3,220
5,402
12,318
4,912
0
1,509
10,783
45,636
0
L
Erlang Shen
SeargentFox209
Erlang Shen
4,176
1,385
0
821
9,602
8,130
0
1,024
8,572
0
79,012
L
7,900
1,087
0
3,886
11,792
10,371
0
1,078
10,714
0
74,545
W
Apollo
WuntchMeat
Apollo
17,535
11,414
0
8,335
14,202
6,139
681
4,124
9,751
0
101,773
W
Ah Muzen Cab
yubbed
Ah Muzen Cab
11,251
4,829
0
4,476
10,691
7,423
126
3,519
7,064
0
59,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
54,955
603
Minions Killed
677
0
Camps Cleared
0
1,844,367
Distance Traveled
1,876,841
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,756
488
149
7
0
333,968
4
W
Mercury
10,066
503
112
6
0
402,034
0
L
Baron Samedi
8,393
420
37
2
0
374,733
2
W
Baron Samedi
11,445
572
144
7
0
345,537
6
W
Chronos
12,211
611
165
8
0
384,126
2
L
Aphrodite
8,532
427
123
6
0
339,745
7
L
Erlang Shen
9,372
469
124
6
0
410,181
3
L
Loki
10,814
541
170
9
0
385,740
3
W
Apollo
11,734
587
173
9
0
376,666
1
W
Ah Muzen Cab
9,499
475
83
4
0
368,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role