Player Matchup

Ares
Ares
Claydoggie
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,671 Elo+
Party 1
Nemesis
Nemesis
Lookaah
Nemesis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PermEff
Cu Chulainn
Level 17
God Stats
6W - 3L
1,263 SR
Queue Stats
40W - 27L
1,728 Elo+
Party 1
Xing Tian
Xing Tian
ShadyVanMan
Xing Tian
Level 21
God Stats
1W - 2L
1,213 SR
Queue Stats
22W - 11L
1,795 Elo+
Party 1
Danzaburou
Danzaburou
ghostofnappa11
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 74L
1,484 Elo+
Party 1
Team Averages
Level 15
1,395 SR
1,636 Elo+

VS

Team Averages
Level 21
1,568 SR
1,634 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MigiToShinichi
Tiamat
Level 16
God Stats
14W - 13L
1,629 SR
Queue Stats
61W - 55L
1,685 Elo+
Solo
Amaterasu
Amaterasu
MushroomJump3
Amaterasu
Level 27
God Stats
4W - 5L
1,637 SR
Queue Stats
47W - 52L
1,677 Elo+
Solo
Kali
Kali
Xenogaia
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,670 Elo+
Solo
Scylla
Scylla
jo pope
Scylla
Level 29
God Stats
11W - 9L
1,575 SR
Queue Stats
600W - 639L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,129
475
3,106
7,175
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Lookaah
Nemesis
13
1 / 0 / 2
7,750
517
935
6,499
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
PermEff
Cu Chulainn
13
7 / 0 / 3
8,289
553
8,602
11,403
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ShadyVanMan
Xing Tian
14
5 / 0 / 2
8,405
560
9,487
8,499
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ghostofnappa11
Danzaburou
12
4 / 2 / 1
7,826
522
6,394
8,386
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 3
6,746
450
4,728
8,431
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 0
7,750
517
6,394
9,616
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MushroomJump3
Amaterasu
11
0 / 4 / 0
6,680
445
3,915
13,352
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
7
1 / 9 / 0
5,660
377
2,097
9,159
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
jo pope
Scylla
12
0 / 2 / 0
6,928
462
1,780
3,554
993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
3
2.5
W
0
2
4
1
W
Nemesis
Lookaah
Nemesis
1
0
2
2
L
2
1
0
2
L
Amaterasu
MushroomJump3
Amaterasu
0
4
0
0
W
Cu Chulainn
PermEff
Cu Chulainn
7
0
3
8.5
W
Xing Tian
ShadyVanMan
Xing Tian
5
0
2
6
L
Kali
1
9
0
0.11
W
Danzaburou
ghostofnappa11
Danzaburou
4
2
1
2.25
L
Scylla
jo pope
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
18,914
41,962
Taken
44,112
22,855
Mitigated
22,623
12,556
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,728
352
0
2,768
8,431
6,742
0
915
7,516
22,277
0
W
3,106
416
0
1,250
7,175
4,499
98
3,528
3,647
20,202
0
W
Nemesis
Lookaah
Nemesis
935
227
0
3,945
6,499
2,083
0
1,062
5,437
0
48,041
L
6,394
819
0
5,020
9,616
5,830
306
1,524
8,082
51,383
0
L
Amaterasu
MushroomJump3
Amaterasu
3,915
2,225
0
6,110
13,352
6,626
434
6,901
5,936
0
29,267
W
Cu Chulainn
PermEff
Cu Chulainn
8,602
1,279
0
3,210
11,403
6,345
21
3,527
7,876
0
49,168
W
Xing Tian
ShadyVanMan
Xing Tian
9,487
1,613
0
1,275
8,499
6,776
0
546
7,953
40,868
0
L
Kali
2,097
1,402
0
1,667
9,159
2,432
0
2,433
6,651
0
12,240
W
Danzaburou
ghostofnappa11
Danzaburou
6,394
2,858
0
2,876
8,386
3,152
2,026
4,239
4,147
0
42,135
L
Scylla
jo pope
Scylla
1,780
141
0
939
3,554
993
105
220
3,334
36,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
33,764
377
Minions Killed
296
0
Camps Cleared
0
1,383,690
Distance Traveled
1,334,617
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,746
450
29
2
0
290,536
3
W
Ares
7,129
475
35
2
0
273,929
2
W
Nemesis
7,750
517
104
7
0
289,753
0
L
Tiamat
7,750
517
111
7
0
277,648
2
L
Amaterasu
6,680
445
48
3
0
259,524
2
W
Cu Chulainn
8,289
553
90
6
0
318,117
2
W
Xing Tian
8,405
560
74
5
0
257,800
4
L
Kali
5,660
377
25
2
0
252,509
0
W
Danzaburou
7,826
522
74
5
0
244,091
1
L
Scylla
6,928
462
83
6
0
254,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role