Player Matchup

Izanami
Izanami
Aphyxios
Izanami
Level 15
God Stats
5W - 8L
1,540 SR
Queue Stats
24W - 20L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
AppleInc00
Baron Samedi
Level 37
God Stats
7W - 1L
1,500 SR
Queue Stats
247W - 271L
1,244 Elo+
Party 1
Fenrir
Fenrir
DanTheEpik
Fenrir
Level 27
God Stats
6W - 5L
1,287 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 2
Ra
Ra
ElDando
Ra
Level 5
God Stats
6W - 1L
1,787 SR
Queue Stats
278W - 307L
1,244 Elo+
Party 1
Hades
Hades
EmpraZ
Hades
Level 18
God Stats
3W - 1L
1,696 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 2
Team Averages
Level 20
1,562 SR
1,417 Elo+

VS

Team Averages
Level 20
1,519 SR
1,479 Elo+
Chaac
Chaac
BlackFangs
Chaac
Level 17
God Stats
3W - 1L
1,761 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 3
Bellona
Bellona
Dactylionnn
Bellona
Level 21
God Stats
6W - 18L
1,274 SR
Queue Stats
22W - 35L
1,409 Elo+
Solo
Khepri
Khepri
Swordfire567
Khepri
Level 28
God Stats
15W - 17L
1,509 SR
Queue Stats
22W - 21L
1,430 Elo+
Solo
Neith
Neith
need4sho
Neith
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 3
Fenrir
Fenrir
robinchatall
Fenrir
Level 29
God Stats
11W - 15L
1,553 SR
Queue Stats
180W - 194L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aphyxios
Izanami
16
7 / 2 / 6
10,469
582
16,605
16,618
6,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
AppleInc00
Baron Samedi
14
2 / 3 / 7
9,157
509
6,095
11,521
6,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
DanTheEpik
Fenrir
16
9 / 1 / 4
10,517
584
10,691
13,381
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 7
9,743
541
8,553
9,835
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
EmpraZ
Hades
14
8 / 5 / 5
9,966
554
18,487
15,201
8,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 6 / 4
8,792
488
9,945
15,455
14,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dactylionnn
Bellona
13
3 / 7 / 2
9,002
500
9,047
15,894
12,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
0 / 7 / 6
7,398
411
3,575
17,916
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
need4sho
Neith
12
1 / 5 / 3
7,584
421
5,088
9,150
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
6 / 5 / 6
9,723
540
16,228
17,774
11,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
15
15
Deaths
30
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aphyxios
Izanami
7
2
6
5
W
Baron Samedi
AppleInc00
Baron Samedi
2
3
7
1.83
L
Chaac
5
6
4
1.17
L
Bellona
Dactylionnn
Bellona
3
7
2
0.57
W
Fenrir
DanTheEpik
Fenrir
9
1
4
11
W
4
4
7
1.88
W
Hades
EmpraZ
Hades
8
5
5
2.1
L
Khepri
0
7
6
0.43
L
Neith
need4sho
Neith
1
5
3
0.5
L
Fenrir
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,431
Damage
43,883
66,556
Taken
76,189
32,155
Mitigated
51,726
29,243
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aphyxios
Izanami
16,605
12,842
0
5,996
16,618
6,631
4,931
1,298
15,170
0
79,071
W
Baron Samedi
AppleInc00
Baron Samedi
6,095
731
1,590
3,488
11,521
6,975
1,237
909
10,537
32,255
0
L
Chaac
9,945
2,640
0
3,055
15,455
14,678
269
8,337
7,118
0
35,577
L
Bellona
Dactylionnn
Bellona
9,047
2,530
0
2,236
15,894
12,726
658
7,194
8,700
0
43,353
W
Fenrir
DanTheEpik
Fenrir
10,691
2,547
0
3,859
13,381
6,691
0
228
13,028
0
41,771
W
8,553
1,585
4,650
2,609
9,835
3,812
1,524
115
9,645
42,725
0
W
Hades
EmpraZ
Hades
18,487
3,814
263
6,788
15,201
8,046
515
1,025
13,851
53,362
0
L
Khepri
3,575
190
0
2,647
17,916
10,268
0
8,298
9,618
22,322
0
L
Neith
need4sho
Neith
5,088
2,041
0
1,771
9,150
2,894
639
2,020
7,130
0
37,842
L
Fenrir
16,228
2,549
0
3,252
17,774
11,160
0
7,286
10,488
0
73,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
42,499
431
Minions Killed
355
0
Camps Cleared
0
1,686,113
Distance Traveled
1,653,729
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,469
582
153
9
0
313,482
2
W
Baron Samedi
9,157
509
31
2
0
326,127
2
L
Chaac
8,792
488
57
3
0
314,165
1
L
Bellona
9,002
500
76
4
0
334,611
1
W
Fenrir
10,517
584
74
4
0
395,862
0
W
Ra
9,743
541
85
5
0
344,179
1
W
Hades
9,966
554
88
5
0
306,463
3
L
Khepri
7,398
411
21
1
0
338,990
4
L
Neith
7,584
421
83
5
0
305,385
2
L
Fenrir
9,723
540
118
7
0
360,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role