Player Matchup

Nu Wa
Nu Wa
Gold IV
AfroMayniac
Nu Wa
Gold IV
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 113L
1,422 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
ItzTiiny
Ah Muzen Cab
Gold III
Level 108
God Stats
6W - 6L
1,766 SR
Queue Stats
83W - 84L
1,469 MMR
Solo
Thanatos
Thanatos
Gold III
ManlyMocha395
Thanatos
Gold III
Level 83
God Stats
8W - 5L
1,548 SR
Queue Stats
170W - 168L
1,478 MMR
Party 1
Bacchus
Bacchus
Silver II
ScreamMayne
Bacchus
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,466 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SpecialDragoonJ
Danzaburou
Gold IV
Level 109
God Stats
16W - 12L
1,755 SR
Queue Stats
504W - 488L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,614 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,721 SR
1,458 MMR
Chronos
Chronos
Gold III
Acccelerated
Chronos
Gold III
Level 108
God Stats
26W - 22L
1,586 SR
Queue Stats
138W - 145L
1,468 MMR
Solo
Apollo
Apollo
Gold V
ArmedPenguin
Apollo
Gold V
Level 141
God Stats
28W - 19L
1,758 SR
Queue Stats
243W - 245L
1,454 MMR
Solo
Cthulhu
Cthulhu
Gold V
CorruptedAngle77
Cthulhu
Gold V
Level 107
God Stats
2W - 0L
1,956 SR
Queue Stats
17W - 8L
1,458 MMR
Solo
Aphrodite
Aphrodite
Silver II
Leilei_Cpk15
Aphrodite
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,444 MMR
Solo
Amaterasu
Amaterasu
Bronze III
XXtinctacion
Amaterasu
Bronze III
Level 104
God Stats
3W - 2L
1,806 SR
Queue Stats
3W - 3L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
13,325
513
30,296
15,932
5,950
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ItzTiiny
Ah Muzen Cab
19
0 / 6 / 3
12,139
467
13,170
25,042
19,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
ManlyMocha395
Thanatos
20
8 / 9 / 6
13,119
505
12,837
22,334
9,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
ScreamMayne
Bacchus
16
2 / 7 / 8
10,844
417
10,435
24,874
28,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SpecialDragoonJ
Danzaburou
19
5 / 11 / 2
12,397
477
15,880
22,235
8,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneSetCu ChulainnTsukuyomiKing Arthur

VS

Bans
HeraGuan YuNemesisCerberusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Acccelerated
Chronos
20
13 / 3 / 8
15,872
610
20,377
30,291
11,968
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
12 / 6 / 14
15,605
600
17,753
21,278
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 16
14,183
546
18,418
20,109
22,441
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Leilei_Cpk15
Aphrodite
20
3 / 4 / 11
14,920
574
12,473
21,933
8,776
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
XXtinctacion
Amaterasu
20
6 / 3 / 9
15,399
592
17,108
26,714
28,849
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
18
Kills
38
38
Deaths
18
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chronos
Acccelerated
Chronos
13
3
8
5.67
L
3
5
9
1.5
W
Apollo
12
6
14
3.17
W
4
2
16
6
L
Ah Muzen Cab
ItzTiiny
Ah Muzen Cab
0
6
3
0.25
W
Aphrodite
Leilei_Cpk15
Aphrodite
3
4
11
2.13
L
Thanatos
ManlyMocha395
Thanatos
8
9
6
1.22
L
Bacchus
ScreamMayne
Bacchus
2
7
8
0.86
L
Danzaburou
SpecialDragoonJ
Danzaburou
5
11
2
0.55
W
Amaterasu
XXtinctacion
Amaterasu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,618
Damage
86,129
110,417
Taken
120,325
72,930
Mitigated
80,500
29,177
Healing
54,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Acccelerated
Chronos
20,377
6,142
0
12,012
30,291
11,968
3,542
7,893
22,050
118,312
0
L
30,296
5,851
304
1,840
15,932
5,950
0
11,589
4,097
102,168
0
W
Apollo
17,753
9,106
0
3,007
21,278
8,466
6,610
6,954
14,088
0
89,861
W
18,418
447
1,508
6,024
20,109
22,441
278
7,937
11,806
67,589
0
L
Ah Muzen Cab
ItzTiiny
Ah Muzen Cab
13,170
2,590
0
7,458
25,042
19,803
1,068
8,168
16,628
0
95,489
W
Aphrodite
Leilei_Cpk15
Aphrodite
12,473
985
5,046
15,301
21,933
8,776
2,033
9,752
11,805
104,361
0
L
Thanatos
ManlyMocha395
Thanatos
12,837
3,621
0
15,017
22,334
9,641
0
7,433
14,901
0
80,932
L
Bacchus
ScreamMayne
Bacchus
10,435
1,515
0
1,894
24,874
28,603
0
11,964
12,752
24,424
0
L
Danzaburou
SpecialDragoonJ
Danzaburou
15,880
8,984
0
2,664
22,235
8,933
28
11,304
10,771
0
86,676
W
Amaterasu
XXtinctacion
Amaterasu
17,108
8,358
0
11,765
26,714
28,849
2,060
7,429
19,032
0
107,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,824
Gold Earned
75,979
627
Minions Killed
741
0
Camps Cleared
0
2,263,516
Distance Traveled
2,506,392
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,872
610
174
7
0
541,282
7
L
Nu Wa
13,325
513
168
6
0
424,354
0
W
Apollo
15,605
600
120
5
0
474,128
12
W
Cthulhu
14,183
546
71
3
0
517,661
6
L
Ah Muzen Cab
12,139
467
189
7
0
442,469
4
W
Aphrodite
14,920
574
191
7
0
465,254
2
L
Thanatos
13,119
505
120
5
0
461,902
1
L
Bacchus
10,844
417
29
1
0
499,510
3
L
Danzaburou
12,397
477
121
5
0
435,281
4
W
Amaterasu
15,399
592
185
7
0
508,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role