Player Matchup

Arachne
Arachne
Humungusw0t
Arachne
Level 15
God Stats
2W - 1L
1,731 SR
Queue Stats
76W - 103L
1,618 Elo+
Solo
Tiamat
Tiamat
RAD DOG 1
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,907 Elo+
Solo
Bellona
Bellona
Ryakc-
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 64L
1,579 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,702 Elo+

VS

Team Averages
Level 14
1,948 SR
1,923 Elo+
Kumbhakarna
Kumbhakarna
Ajjis
Kumbhakarna
Level 7
God Stats
18W - 5L
2,071 SR
Queue Stats
29W - 6L
2,110 Elo+
Party 1
Cthulhu
Cthulhu
Dr PrOulX oO
Cthulhu
Level 29
God Stats
12W - 6L
1,701 SR
Queue Stats
56W - 47L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Pre Beads
Aphrodite
Level 7
God Stats
25W - 3L
2,070 SR
Queue Stats
239W - 51L
2,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Humungusw0t
Arachne
19
7 / 3 / 7
15,278
694
24,752
25,104
13,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RAD DOG 1
Tiamat
16
2 / 10 / 12
13,551
616
13,269
16,209
10,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ryakc-
Bellona
18
7 / 5 / 8
14,383
654
21,516
30,152
31,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ajjis
Kumbhakarna
20
10 / 4 / 7
15,669
712
18,798
30,454
19,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Dr PrOulX oO
Cthulhu
15
1 / 5 / 14
13,258
603
12,814
29,951
45,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Pre Beads
Aphrodite
18
7 / 7 / 8
14,257
648
18,362
17,839
13,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
16
Kills
18
18
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ajjis
Kumbhakarna
10
4
7
3.38
L
Cthulhu
Dr PrOulX oO
Cthulhu
1
5
14
1.6
W
Arachne
Humungusw0t
Arachne
7
3
7
3.5
L
Aphrodite
Pre Beads
Aphrodite
7
7
8
1.57
W
Tiamat
RAD DOG 1
Tiamat
2
10
12
0.8
W
Bellona
Ryakc-
Bellona
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,537
Damage
49,974
71,465
Taken
78,244
55,323
Mitigated
78,011
27,122
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ajjis
Kumbhakarna
18,798
1,672
0
5,477
30,454
19,157
381
6,135
24,319
85,733
0
L
Cthulhu
Dr PrOulX oO
Cthulhu
12,814
1,515
1,067
1,754
29,951
45,598
582
4,360
25,591
47,552
0
W
Arachne
Humungusw0t
Arachne
24,752
15,973
0
14,322
25,104
13,358
1,695
20,295
4,426
0
76,171
L
Aphrodite
Pre Beads
Aphrodite
18,362
2,238
7,025
7,318
17,839
13,256
478
3,208
14,631
79,385
0
W
Tiamat
RAD DOG 1
Tiamat
13,269
694
0
3,028
16,209
10,527
191
12,392
3,490
46,955
0
W
Bellona
Ryakc-
Bellona
21,516
12,143
0
9,772
30,152
31,438
417
16,376
13,347
0
84,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
43,184
220
Minions Killed
304
0
Camps Cleared
0
1,124,325
Distance Traveled
1,155,412
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,669
712
123
6
0
409,693
2
L
Cthulhu
13,258
603
53
2
0
397,151
5
W
Arachne
15,278
694
72
3
0
414,558
2
L
Aphrodite
14,257
648
128
6
0
348,568
4
W
Tiamat
13,551
616
56
3
0
325,458
1
W
Bellona
14,383
654
92
4
0
384,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role