Player Matchup

Geb
Geb
Darth_Drogoh
Geb
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 188L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
FuzzyWuzzums
Heimdallr
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
156W - 176L
1,298 Elo+
Party 2
Hachiman
Hachiman
IIKingNappyII
Hachiman
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 112L
1,571 Elo+
Solo
Ymir
Ymir
ToxicSnowblind
Ymir
Level 140
God Stats
2W - 10L
1,283 SR
Queue Stats
537W - 556L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
eqkimbel1890
Sun Wukong
Level 155
God Stats
5W - 2L
1,916 SR
Queue Stats
235W - 189L
1,600 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,448 Elo+

VS

Team Averages
Level 113
1,556 SR
1,513 Elo+
Merlin
Merlin
Bobby000123
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 99L
1,475 Elo+
Party 1
Anhur
Anhur
CQRTES
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 89L
1,517 Elo+
Party 1
Ravana
Ravana
Cadaverxxxx
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,466 Elo+
Solo
He Bo
He Bo
Ricky Flaggins
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,582 Elo+
Solo
Cthulhu
Cthulhu
thelostsamurai
Cthulhu
Level 108
God Stats
2W - 2L
1,779 SR
Queue Stats
103W - 89L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 14
12,189
717
10,559
27,712
17,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
FuzzyWuzzums
Heimdallr
19
3 / 5 / 17
12,004
706
15,592
17,180
7,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IIKingNappyII
Hachiman
20
7 / 5 / 11
12,235
720
21,540
16,723
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 16
12,946
762
15,650
37,360
25,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
eqkimbel1890
Sun Wukong
20
8 / 4 / 10
13,042
767
18,581
21,362
23,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 4 / 12
12,748
750
25,736
15,128
8,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
CQRTES
Anhur
19
5 / 4 / 11
11,986
705
20,383
15,636
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
18
2 / 5 / 12
11,042
650
12,461
21,458
19,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 7 / 9
11,414
671
19,383
16,005
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 3 / 15
12,761
751
21,190
25,613
33,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
23
Kills
20
21
Deaths
23
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
4
12
2.75
L
Anhur
CQRTES
Anhur
5
4
11
2.63
L
Ravana
2
5
12
1.6
W
2
3
14
3
W
Heimdallr
FuzzyWuzzums
Heimdallr
3
5
17
2.3
W
Hachiman
IIKingNappyII
Hachiman
7
5
11
2.5
L
4
7
9
1.21
W
3
4
16
2.75
W
Sun Wukong
eqkimbel1890
Sun Wukong
8
4
10
3.25
L
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,922
Damage
99,153
120,337
Taken
93,840
81,746
Mitigated
76,862
58,306
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,736
1,580
2,614
3,312
15,128
8,665
1,358
4,002
11,126
65,224
0
L
Anhur
CQRTES
Anhur
20,383
13,131
1,209
2,531
15,636
7,565
2,139
4,522
11,114
0
34,012
L
Ravana
12,461
4,508
2,694
3,418
21,458
19,548
1,032
8,003
13,445
0
20,799
W
10,559
745
3,689
11,932
27,712
17,492
790
13,337
14,375
19,893
0
W
Heimdallr
FuzzyWuzzums
Heimdallr
15,592
5,910
1,389
4,515
17,180
7,777
2,855
11,143
6,037
0
39,976
W
Hachiman
IIKingNappyII
Hachiman
21,540
8,371
2,524
4,611
16,723
7,284
1,689
11,590
5,133
0
39,846
L
19,383
1,536
897
1,746
16,005
7,261
815
6,632
9,373
30,447
0
W
15,650
1,381
4,246
16,691
37,360
25,795
362
19,792
17,568
34,092
0
W
Sun Wukong
eqkimbel1890
Sun Wukong
18,581
2,675
2,722
5,987
21,362
23,398
859
10,447
10,915
6,956
36,301
L
21,190
734
4,504
8,031
25,613
33,823
675
6,727
18,886
33,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,416
Gold Earned
59,951
169
Minions Killed
175
0
Camps Cleared
0
1,486,331
Distance Traveled
1,562,506
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,748
750
73
4
0
318,132
1
L
Anhur
11,986
705
47
3
0
259,097
3
L
Ravana
11,042
650
20
1
0
360,635
1
W
Geb
12,189
717
20
1
0
317,851
1
W
Heimdallr
12,004
706
56
3
0
291,674
1
W
Hachiman
12,235
720
37
2
0
269,117
4
L
He Bo
11,414
671
14
1
0
259,940
1
W
Ymir
12,946
762
27
2
0
288,231
0
W
Sun Wukong
13,042
767
29
2
0
319,458
1
L
Cthulhu
12,761
751
21
1
0
364,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role