Player Matchup

Sol
Sol
AAKNK
Sol
Level 28
God Stats
105W - 113L
1,512 SR
Queue Stats
113W - 122L
1,427 Elo+
Solo
Geb
Geb
Hu5ky6
Geb
Level 17
God Stats
33W - 32L
1,591 SR
Queue Stats
243W - 251L
1,510 Elo+
Party 1
Tiamat
Tiamat
PugLife Gaming
Tiamat
Level 88
God Stats
38W - 35L
1,540 SR
Queue Stats
287W - 281L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
dom0715
Danzaburou
Level 26
God Stats
47W - 58L
1,546 SR
Queue Stats
108W - 121L
1,411 Elo+
Party 1
Thanatos
Thanatos
madhadder2000
Thanatos
Level 28
God Stats
10W - 7L
1,198 SR
Queue Stats
190W - 208L
1,445 Elo+
Party 1
Team Averages
Level 37
1,477 SR
1,457 Elo+

VS

Team Averages
Level 25
1,479 SR
1,484 Elo+
Aphrodite
Aphrodite
AIT ExCeLSioR
Aphrodite
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaramelPuddle55
Cu Chulainn
Level 29
God Stats
12W - 11L
1,616 SR
Queue Stats
147W - 161L
1,581 Elo+
Solo
Bacchus
Bacchus
DoctorCrumpet
Bacchus
Level 26
God Stats
16W - 19L
1,485 SR
Queue Stats
224W - 296L
1,425 Elo+
Solo
Discordia
Discordia
TonguePuncher45
Discordia
Level 16
God Stats
5W - 6L
1,296 SR
Queue Stats
34W - 35L
1,466 Elo+
Party 2
Arachne
Arachne
TpS-KillSwitch
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
12
2 / 0 / 1
6,729
612
3,162
4,331
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Geb
Hu5ky6
Geb
9
0 / 2 / 9
6,176
561
2,208
7,179
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 1 / 2
7,204
655
7,195
5,963
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dom0715
Danzaburou
9
4 / 0 / 5
6,518
593
4,328
2,273
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
madhadder2000
Thanatos
12
4 / 0 / 6
6,922
629
4,646
6,477
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AIT ExCeLSioR
Aphrodite
6
0 / 6 / 0
4,333
394
233
5,167
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
CaramelPuddle55
Cu Chulainn
10
1 / 1 / 0
6,025
548
3,158
5,740
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
7
0 / 6 / 1
4,846
441
2,714
8,891
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
TonguePuncher45
Discordia
8
1 / 5 / 0
4,771
434
3,902
5,174
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 1
5,494
499
1,552
9,113
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
2
3
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
2
0
1
2.5
L
Aphrodite
AIT ExCeLSioR
Aphrodite
0
6
0
0
L
Cu Chulainn
CaramelPuddle55
Cu Chulainn
1
1
0
1
L
Bacchus
0
6
1
0.08
W
Geb
Hu5ky6
Geb
0
2
9
2.25
W
10
1
2
11
L
Discordia
TonguePuncher45
Discordia
1
5
0
0.2
L
0
3
1
0.17
W
Danzaburou
dom0715
Danzaburou
4
0
5
6.5
W
Thanatos
madhadder2000
Thanatos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
11,559
26,223
Taken
34,085
13,724
Mitigated
14,779
15,914
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
3,162
916
0
2,592
4,331
2,131
228
0
4,331
29,815
2,201
L
Aphrodite
AIT ExCeLSioR
Aphrodite
233
174
71
498
5,167
1,651
0
1,792
3,375
4,183
0
L
Cu Chulainn
CaramelPuddle55
Cu Chulainn
3,158
123
0
1,247
5,740
2,851
0
2,900
2,840
0
32,083
L
Bacchus
2,714
395
0
208
8,891
5,014
99
3,162
5,729
13,663
0
W
Geb
Hu5ky6
Geb
2,208
379
374
1,330
7,179
5,134
579
1,702
5,477
11,120
0
W
7,195
597
0
2,904
5,963
3,564
44
3,033
2,930
35,595
0
L
Discordia
TonguePuncher45
Discordia
3,902
589
0
0
5,174
1,543
0
2,926
2,248
20,194
0
L
1,552
867
0
4,216
9,113
3,720
0
1,733
7,380
0
23,201
W
Danzaburou
dom0715
Danzaburou
4,328
2,203
0
559
2,273
630
3,080
1,010
1,263
0
24,106
W
Thanatos
madhadder2000
Thanatos
4,646
1,382
0
8,155
6,477
2,265
17
1,104
5,373
0
33,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
25,469
267
Minions Killed
157
0
Camps Cleared
0
1,058,940
Distance Traveled
1,045,512
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,729
612
69
6
0
207,927
2
L
Aphrodite
4,333
394
7
1
0
184,701
2
L
Cu Chulainn
6,025
548
53
5
0
242,596
3
L
Bacchus
4,846
441
18
2
0
222,461
0
W
Geb
6,176
561
19
2
0
208,974
1
W
Tiamat
7,204
655
60
5
0
221,557
0
L
Discordia
4,771
434
23
2
0
199,407
0
L
Arachne
5,494
499
56
5
0
196,347
0
W
Danzaburou
6,518
593
42
4
0
194,072
3
W
Thanatos
6,922
629
77
7
0
226,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role