Player Matchup

Izanami
Izanami
CoronaMaxx
Izanami
Level 17
God Stats
2W - 2L
1,286 SR
Queue Stats
34W - 16L
1,462 Elo+
Party 1
Neith
Neith
Grilo15
Neith
Level 6
God Stats
1W - 2L
1,764 SR
Queue Stats
43W - 45L
1,361 Elo+
Party 2
Tiamat
Tiamat
Krispielicious
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 98L
1,531 Elo+
Party 1
Nemesis
Nemesis
epikskuzz
Nemesis
Level 26
God Stats
7W - 11L
1,500 SR
Queue Stats
130W - 131L
1,559 Elo+
Party 1
Ymir
Ymir
killingretards
Ymir
Level 12
God Stats
7W - 4L
1,828 SR
Queue Stats
43W - 42L
1,485 Elo+
Party 2
Team Averages
Level 18
1,576 SR
1,480 Elo+

VS

Team Averages
Level 33
1,526 SR
1,410 Elo+
Nemesis
Nemesis
Danik997
Nemesis
Level 78
God Stats
1W - 1L
1,595 SR
Queue Stats
31W - 28L
1,453 Elo+
Party 3
Merlin
Merlin
DogTrue017
Merlin
Level 29
God Stats
5W - 4L
1,530 SR
Queue Stats
27W - 29L
1,466 Elo+
Party 3
Ymir
Ymir
Garayito
Ymir
Level 16
God Stats
24W - 29L
1,442 SR
Queue Stats
106W - 136L
1,344 Elo+
Solo
Danzaburou
Danzaburou
JustPyron
Danzaburou
Level 25
God Stats
2W - 2L
1,561 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Overlor99
Cu Chulainn
Level 15
God Stats
8W - 4L
1,503 SR
Queue Stats
10W - 9L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoronaMaxx
Izanami
20
18 / 5 / 3
15,906
589
33,048
22,689
9,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Grilo15
Neith
16
0 / 9 / 5
10,034
372
9,842
15,073
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 5
12,743
472
12,920
16,723
22,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
epikskuzz
Nemesis
18
2 / 9 / 10
11,763
436
8,545
20,239
10,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 4
10,758
398
6,285
16,417
21,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danik997
Nemesis
20
15 / 3 / 5
17,534
649
22,666
23,445
15,908
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
DogTrue017
Merlin
20
3 / 4 / 10
16,290
603
12,013
15,410
6,964
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
2 / 7 / 8
12,285
455
6,604
29,862
21,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
JustPyron
Danzaburou
20
10 / 4 / 8
15,533
575
16,367
17,238
6,382
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Overlor99
Cu Chulainn
20
4 / 8 / 6
14,447
535
10,091
27,277
28,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
26
Kills
34
34
Deaths
26
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
CoronaMaxx
Izanami
18
5
3
3.9
W
Nemesis
Danik997
Nemesis
15
3
5
5.83
W
Merlin
DogTrue017
Merlin
3
4
10
2
W
Ymir
2
7
8
0.86
L
Neith
Grilo15
Neith
0
9
5
0.28
W
Danzaburou
JustPyron
Danzaburou
10
4
8
3.5
L
4
7
5
0.93
W
Cu Chulainn
Overlor99
Cu Chulainn
4
8
6
0.88
L
Nemesis
epikskuzz
Nemesis
2
9
10
0.78
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,640
Damage
67,741
91,141
Taken
113,232
70,425
Mitigated
79,184
18,639
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CoronaMaxx
Izanami
33,048
22,325
0
10,640
22,689
9,658
0
5,750
16,640
0
151,360
W
Nemesis
Danik997
Nemesis
22,666
13,384
0
5,313
23,445
15,908
3,976
3,338
19,542
940
155,168
W
Merlin
DogTrue017
Merlin
12,013
586
0
3,963
15,410
6,964
2,333
2,135
13,235
118,622
0
W
Ymir
6,604
1,161
1,497
4,616
29,862
21,163
52
4,635
25,187
52,335
0
L
Neith
Grilo15
Neith
9,842
5,252
0
1,457
15,073
5,789
444
3,907
11,166
0
60,099
W
Danzaburou
JustPyron
Danzaburou
16,367
9,988
0
4,647
17,238
6,382
2,024
2,151
15,047
0
87,871
L
12,920
2,414
0
1,898
16,723
22,785
400
1,796
14,542
72,785
0
W
Cu Chulainn
Overlor99
Cu Chulainn
10,091
2,215
0
2,442
27,277
28,767
739
10,836
15,805
11,222
48,027
L
Nemesis
epikskuzz
Nemesis
8,545
3,756
0
4,144
20,239
10,912
0
5,263
14,743
0
58,553
L
6,285
252
0
500
16,417
21,281
0
4,528
11,810
46,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
76,089
628
Minions Killed
660
0
Camps Cleared
0
2,400,052
Distance Traveled
2,472,345
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,906
589
225
8
0
514,698
7
W
Nemesis
17,534
649
141
5
0
592,745
2
W
Merlin
16,290
603
202
7
0
487,412
5
W
Ymir
12,285
455
89
3
0
420,305
0
L
Neith
10,034
372
110
4
0
431,921
7
W
Danzaburou
15,533
575
111
4
0
494,887
4
L
Tiamat
12,743
472
144
5
0
428,086
5
W
Cu Chulainn
14,447
535
117
4
0
476,996
0
L
Nemesis
11,763
436
94
3
0
547,034
2
L
Ymir
10,758
398
55
2
0
478,313
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role